|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gl/builders/GrGLProgramBuilder.h" | 
|  | #include "GrOvalRenderer.h" | 
|  |  | 
|  | #include "GrEffect.h" | 
|  | #include "gl/GrGLEffect.h" | 
|  | #include "gl/GrGLSL.h" | 
|  | #include "gl/GrGLVertexEffect.h" | 
|  | #include "GrTBackendEffectFactory.h" | 
|  |  | 
|  | #include "GrDrawState.h" | 
|  | #include "GrDrawTarget.h" | 
|  | #include "GrGpu.h" | 
|  |  | 
|  | #include "SkRRect.h" | 
|  | #include "SkStrokeRec.h" | 
|  | #include "SkTLazy.h" | 
|  |  | 
|  | #include "effects/GrVertexEffect.h" | 
|  | #include "effects/GrRRectEffect.h" | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | struct CircleVertex { | 
|  | SkPoint  fPos; | 
|  | SkPoint  fOffset; | 
|  | SkScalar fOuterRadius; | 
|  | SkScalar fInnerRadius; | 
|  | }; | 
|  |  | 
|  | struct EllipseVertex { | 
|  | SkPoint  fPos; | 
|  | SkPoint  fOffset; | 
|  | SkPoint  fOuterRadii; | 
|  | SkPoint  fInnerRadii; | 
|  | }; | 
|  |  | 
|  | struct DIEllipseVertex { | 
|  | SkPoint  fPos; | 
|  | SkPoint  fOuterOffset; | 
|  | SkPoint  fInnerOffset; | 
|  | }; | 
|  |  | 
|  | inline bool circle_stays_circle(const SkMatrix& m) { | 
|  | return m.isSimilarity(); | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | * The output of this effect is a modulation of the input color and coverage for a circle, | 
|  | * specified as offset_x, offset_y (both from center point), outer radius and inner radius. | 
|  | */ | 
|  |  | 
|  | class CircleEdgeEffect : public GrVertexEffect { | 
|  | public: | 
|  | static GrEffect* Create(bool stroke) { | 
|  | GR_CREATE_STATIC_EFFECT(gCircleStrokeEdge, CircleEdgeEffect, (true)); | 
|  | GR_CREATE_STATIC_EFFECT(gCircleFillEdge, CircleEdgeEffect, (false)); | 
|  |  | 
|  | if (stroke) { | 
|  | gCircleStrokeEdge->ref(); | 
|  | return gCircleStrokeEdge; | 
|  | } else { | 
|  | gCircleFillEdge->ref(); | 
|  | return gCircleFillEdge; | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual void getConstantColorComponents(GrColor* color, | 
|  | uint32_t* validFlags) const SK_OVERRIDE { | 
|  | *validFlags = 0; | 
|  | } | 
|  |  | 
|  | virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { | 
|  | return GrTBackendEffectFactory<CircleEdgeEffect>::getInstance(); | 
|  | } | 
|  |  | 
|  | virtual ~CircleEdgeEffect() {} | 
|  |  | 
|  | static const char* Name() { return "CircleEdge"; } | 
|  |  | 
|  | inline bool isStroked() const { return fStroke; } | 
|  |  | 
|  | class GLEffect : public GrGLVertexEffect { | 
|  | public: | 
|  | GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 
|  | : INHERITED (factory) {} | 
|  |  | 
|  | virtual void emitCode(GrGLFullProgramBuilder* builder, | 
|  | const GrDrawEffect& drawEffect, | 
|  | const GrEffectKey& key, | 
|  | const char* outputColor, | 
|  | const char* inputColor, | 
|  | const TransformedCoordsArray&, | 
|  | const TextureSamplerArray& samplers) SK_OVERRIDE { | 
|  | const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleEdgeEffect>(); | 
|  | const char *vsName, *fsName; | 
|  | builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName); | 
|  |  | 
|  | GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); | 
|  | const SkString* attr0Name = | 
|  | vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); | 
|  | vsBuilder->codeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str()); | 
|  |  | 
|  | GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 
|  | fsBuilder->codeAppendf("\tfloat d = length(%s.xy);\n", fsName); | 
|  | fsBuilder->codeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName); | 
|  | if (circleEffect.isStroked()) { | 
|  | fsBuilder->codeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0, 1.0);\n", fsName); | 
|  | fsBuilder->codeAppend("\tedgeAlpha *= innerAlpha;\n"); | 
|  | } | 
|  |  | 
|  | fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, | 
|  | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); | 
|  | } | 
|  |  | 
|  | static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, | 
|  | GrEffectKeyBuilder* b) { | 
|  | const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleEdgeEffect>(); | 
|  | b->add32(circleEffect.isStroked()); | 
|  | } | 
|  |  | 
|  | virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE {} | 
|  |  | 
|  | private: | 
|  | typedef GrGLVertexEffect INHERITED; | 
|  | }; | 
|  |  | 
|  |  | 
|  | private: | 
|  | CircleEdgeEffect(bool stroke) : GrVertexEffect() { | 
|  | this->addVertexAttrib(kVec4f_GrSLType); | 
|  | fStroke = stroke; | 
|  | } | 
|  |  | 
|  | virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 
|  | const CircleEdgeEffect& cee = CastEffect<CircleEdgeEffect>(other); | 
|  | return cee.fStroke == fStroke; | 
|  | } | 
|  |  | 
|  | bool fStroke; | 
|  |  | 
|  | GR_DECLARE_EFFECT_TEST; | 
|  |  | 
|  | typedef GrVertexEffect INHERITED; | 
|  | }; | 
|  |  | 
|  | GR_DEFINE_EFFECT_TEST(CircleEdgeEffect); | 
|  |  | 
|  | GrEffect* CircleEdgeEffect::TestCreate(SkRandom* random, | 
|  | GrContext* context, | 
|  | const GrDrawTargetCaps&, | 
|  | GrTexture* textures[]) { | 
|  | return CircleEdgeEffect::Create(random->nextBool()); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | * The output of this effect is a modulation of the input color and coverage for an axis-aligned | 
|  | * ellipse, specified as a 2D offset from center, and the reciprocals of the outer and inner radii, | 
|  | * in both x and y directions. | 
|  | * | 
|  | * We are using an implicit function of x^2/a^2 + y^2/b^2 - 1 = 0. | 
|  | */ | 
|  |  | 
|  | class EllipseEdgeEffect : public GrVertexEffect { | 
|  | public: | 
|  | static GrEffect* Create(bool stroke) { | 
|  | GR_CREATE_STATIC_EFFECT(gEllipseStrokeEdge, EllipseEdgeEffect, (true)); | 
|  | GR_CREATE_STATIC_EFFECT(gEllipseFillEdge, EllipseEdgeEffect, (false)); | 
|  |  | 
|  | if (stroke) { | 
|  | gEllipseStrokeEdge->ref(); | 
|  | return gEllipseStrokeEdge; | 
|  | } else { | 
|  | gEllipseFillEdge->ref(); | 
|  | return gEllipseFillEdge; | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual void getConstantColorComponents(GrColor* color, | 
|  | uint32_t* validFlags) const SK_OVERRIDE { | 
|  | *validFlags = 0; | 
|  | } | 
|  |  | 
|  | virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { | 
|  | return GrTBackendEffectFactory<EllipseEdgeEffect>::getInstance(); | 
|  | } | 
|  |  | 
|  | virtual ~EllipseEdgeEffect() {} | 
|  |  | 
|  | static const char* Name() { return "EllipseEdge"; } | 
|  |  | 
|  | inline bool isStroked() const { return fStroke; } | 
|  |  | 
|  | class GLEffect : public GrGLVertexEffect { | 
|  | public: | 
|  | GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 
|  | : INHERITED (factory) {} | 
|  |  | 
|  | virtual void emitCode(GrGLFullProgramBuilder* builder, | 
|  | const GrDrawEffect& drawEffect, | 
|  | const GrEffectKey& key, | 
|  | const char* outputColor, | 
|  | const char* inputColor, | 
|  | const TransformedCoordsArray&, | 
|  | const TextureSamplerArray& samplers) SK_OVERRIDE { | 
|  | const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<EllipseEdgeEffect>(); | 
|  |  | 
|  | const char *vsOffsetName, *fsOffsetName; | 
|  | const char *vsRadiiName, *fsRadiiName; | 
|  |  | 
|  | builder->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetName, &fsOffsetName); | 
|  |  | 
|  | GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); | 
|  | const SkString* attr0Name = | 
|  | vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); | 
|  | vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName, attr0Name->c_str()); | 
|  |  | 
|  | builder->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &fsRadiiName); | 
|  | const SkString* attr1Name = | 
|  | vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); | 
|  | vsBuilder->codeAppendf("\t%s = %s;\n", vsRadiiName, attr1Name->c_str()); | 
|  |  | 
|  | // for outer curve | 
|  | GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 
|  | fsBuilder->codeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffsetName, fsRadiiName); | 
|  | fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n"); | 
|  | fsBuilder->codeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fsRadiiName); | 
|  | fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); | 
|  | // avoid calling inversesqrt on zero. | 
|  | fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); | 
|  | fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); | 
|  | fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n"); | 
|  |  | 
|  | // for inner curve | 
|  | if (ellipseEffect.isStroked()) { | 
|  | fsBuilder->codeAppendf("\tscaledOffset = %s*%s.zw;\n", fsOffsetName, fsRadiiName); | 
|  | fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); | 
|  | fsBuilder->codeAppendf("\tgrad = 2.0*scaledOffset*%s.zw;\n", fsRadiiName); | 
|  | fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\n"); | 
|  | fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);\n"); | 
|  | } | 
|  |  | 
|  | fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, | 
|  | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); | 
|  | } | 
|  |  | 
|  | static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, | 
|  | GrEffectKeyBuilder* b) { | 
|  | const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<EllipseEdgeEffect>(); | 
|  | b->add32(ellipseEffect.isStroked()); | 
|  | } | 
|  |  | 
|  | virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE { | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GrGLVertexEffect INHERITED; | 
|  | }; | 
|  |  | 
|  | private: | 
|  | EllipseEdgeEffect(bool stroke) : GrVertexEffect() { | 
|  | this->addVertexAttrib(kVec2f_GrSLType); | 
|  | this->addVertexAttrib(kVec4f_GrSLType); | 
|  | fStroke = stroke; | 
|  | } | 
|  |  | 
|  | virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 
|  | const EllipseEdgeEffect& eee = CastEffect<EllipseEdgeEffect>(other); | 
|  | return eee.fStroke == fStroke; | 
|  | } | 
|  |  | 
|  | bool fStroke; | 
|  |  | 
|  | GR_DECLARE_EFFECT_TEST; | 
|  |  | 
|  | typedef GrVertexEffect INHERITED; | 
|  | }; | 
|  |  | 
|  | GR_DEFINE_EFFECT_TEST(EllipseEdgeEffect); | 
|  |  | 
|  | GrEffect* EllipseEdgeEffect::TestCreate(SkRandom* random, | 
|  | GrContext* context, | 
|  | const GrDrawTargetCaps&, | 
|  | GrTexture* textures[]) { | 
|  | return EllipseEdgeEffect::Create(random->nextBool()); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | * The output of this effect is a modulation of the input color and coverage for an ellipse, | 
|  | * specified as a 2D offset from center for both the outer and inner paths (if stroked). The | 
|  | * implict equation used is for a unit circle (x^2 + y^2 - 1 = 0) and the edge corrected by | 
|  | * using differentials. | 
|  | * | 
|  | * The result is device-independent and can be used with any affine matrix. | 
|  | */ | 
|  |  | 
|  | class DIEllipseEdgeEffect : public GrVertexEffect { | 
|  | public: | 
|  | enum Mode { kStroke = 0, kHairline, kFill }; | 
|  |  | 
|  | static GrEffect* Create(Mode mode) { | 
|  | GR_CREATE_STATIC_EFFECT(gEllipseStrokeEdge, DIEllipseEdgeEffect, (kStroke)); | 
|  | GR_CREATE_STATIC_EFFECT(gEllipseHairlineEdge, DIEllipseEdgeEffect, (kHairline)); | 
|  | GR_CREATE_STATIC_EFFECT(gEllipseFillEdge, DIEllipseEdgeEffect, (kFill)); | 
|  |  | 
|  | if (kStroke == mode) { | 
|  | gEllipseStrokeEdge->ref(); | 
|  | return gEllipseStrokeEdge; | 
|  | } else if (kHairline == mode) { | 
|  | gEllipseHairlineEdge->ref(); | 
|  | return gEllipseHairlineEdge; | 
|  | } else { | 
|  | gEllipseFillEdge->ref(); | 
|  | return gEllipseFillEdge; | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual void getConstantColorComponents(GrColor* color, | 
|  | uint32_t* validFlags) const SK_OVERRIDE { | 
|  | *validFlags = 0; | 
|  | } | 
|  |  | 
|  | virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { | 
|  | return GrTBackendEffectFactory<DIEllipseEdgeEffect>::getInstance(); | 
|  | } | 
|  |  | 
|  | virtual ~DIEllipseEdgeEffect() {} | 
|  |  | 
|  | static const char* Name() { return "DIEllipseEdge"; } | 
|  |  | 
|  | inline Mode getMode() const { return fMode; } | 
|  |  | 
|  | class GLEffect : public GrGLVertexEffect { | 
|  | public: | 
|  | GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 
|  | : INHERITED (factory) {} | 
|  |  | 
|  | virtual void emitCode(GrGLFullProgramBuilder* builder, | 
|  | const GrDrawEffect& drawEffect, | 
|  | const GrEffectKey& key, | 
|  | const char* outputColor, | 
|  | const char* inputColor, | 
|  | const TransformedCoordsArray&, | 
|  | const TextureSamplerArray& samplers) SK_OVERRIDE { | 
|  | const DIEllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<DIEllipseEdgeEffect>(); | 
|  |  | 
|  | const char *vsOffsetName0, *fsOffsetName0; | 
|  | builder->addVarying(kVec2f_GrSLType, "EllipseOffsets0", | 
|  | &vsOffsetName0, &fsOffsetName0); | 
|  |  | 
|  | GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); | 
|  | const SkString* attr0Name = | 
|  | vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); | 
|  | vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName0, attr0Name->c_str()); | 
|  | const char *vsOffsetName1, *fsOffsetName1; | 
|  | builder->addVarying(kVec2f_GrSLType, "EllipseOffsets1", | 
|  | &vsOffsetName1, &fsOffsetName1); | 
|  | const SkString* attr1Name = | 
|  | vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); | 
|  | vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName1, attr1Name->c_str()); | 
|  |  | 
|  | GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 
|  | SkAssertResult(fsBuilder->enableFeature( | 
|  | GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); | 
|  | // for outer curve | 
|  | fsBuilder->codeAppendf("\tvec2 scaledOffset = %s.xy;\n", fsOffsetName0); | 
|  | fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n"); | 
|  | fsBuilder->codeAppendf("\tvec2 duvdx = dFdx(%s);\n", fsOffsetName0); | 
|  | fsBuilder->codeAppendf("\tvec2 duvdy = dFdy(%s);\n", fsOffsetName0); | 
|  | fsBuilder->codeAppendf("\tvec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y,\n" | 
|  | "\t                 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);\n", | 
|  | fsOffsetName0, fsOffsetName0, fsOffsetName0, fsOffsetName0); | 
|  |  | 
|  | fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); | 
|  | // avoid calling inversesqrt on zero. | 
|  | fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); | 
|  | fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); | 
|  | if (kHairline == ellipseEffect.getMode()) { | 
|  | // can probably do this with one step | 
|  | fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);\n"); | 
|  | fsBuilder->codeAppend("\tedgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);\n"); | 
|  | } else { | 
|  | fsBuilder->codeAppend("\tfloat edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);\n"); | 
|  | } | 
|  |  | 
|  | // for inner curve | 
|  | if (kStroke == ellipseEffect.getMode()) { | 
|  | fsBuilder->codeAppendf("\tscaledOffset = %s.xy;\n", fsOffsetName1); | 
|  | fsBuilder->codeAppend("\ttest = dot(scaledOffset, scaledOffset) - 1.0;\n"); | 
|  | fsBuilder->codeAppendf("\tduvdx = dFdx(%s);\n", fsOffsetName1); | 
|  | fsBuilder->codeAppendf("\tduvdy = dFdy(%s);\n", fsOffsetName1); | 
|  | fsBuilder->codeAppendf("\tgrad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y,\n" | 
|  | "\t            2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);\n", | 
|  | fsOffsetName1, fsOffsetName1, fsOffsetName1, fsOffsetName1); | 
|  | fsBuilder->codeAppend("\tinvlen = inversesqrt(dot(grad, grad));\n"); | 
|  | fsBuilder->codeAppend("\tedgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);\n"); | 
|  | } | 
|  |  | 
|  | fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, | 
|  | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); | 
|  | } | 
|  |  | 
|  | static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, | 
|  | GrEffectKeyBuilder* b) { | 
|  | const DIEllipseEdgeEffect& ellipseEffect = | 
|  | drawEffect.castEffect<DIEllipseEdgeEffect>(); | 
|  |  | 
|  | b->add32(ellipseEffect.getMode()); | 
|  | } | 
|  |  | 
|  | virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE { | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GrGLVertexEffect INHERITED; | 
|  | }; | 
|  |  | 
|  | private: | 
|  | DIEllipseEdgeEffect(Mode mode) : GrVertexEffect() { | 
|  | this->addVertexAttrib(kVec2f_GrSLType); | 
|  | this->addVertexAttrib(kVec2f_GrSLType); | 
|  | fMode = mode; | 
|  | } | 
|  |  | 
|  | virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 
|  | const DIEllipseEdgeEffect& eee = CastEffect<DIEllipseEdgeEffect>(other); | 
|  | return eee.fMode == fMode; | 
|  | } | 
|  |  | 
|  | Mode fMode; | 
|  |  | 
|  | GR_DECLARE_EFFECT_TEST; | 
|  |  | 
|  | typedef GrVertexEffect INHERITED; | 
|  | }; | 
|  |  | 
|  | GR_DEFINE_EFFECT_TEST(DIEllipseEdgeEffect); | 
|  |  | 
|  | GrEffect* DIEllipseEdgeEffect::TestCreate(SkRandom* random, | 
|  | GrContext* context, | 
|  | const GrDrawTargetCaps&, | 
|  | GrTexture* textures[]) { | 
|  | return DIEllipseEdgeEffect::Create((Mode)(random->nextRangeU(0,2))); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void GrOvalRenderer::reset() { | 
|  | SkSafeSetNull(fRRectIndexBuffer); | 
|  | } | 
|  |  | 
|  | bool GrOvalRenderer::drawOval(GrDrawTarget* target, const GrContext* context, bool useAA, | 
|  | const SkRect& oval, const SkStrokeRec& stroke) | 
|  | { | 
|  | bool useCoverageAA = useAA && | 
|  | !target->getDrawState().getRenderTarget()->isMultisampled() && | 
|  | !target->shouldDisableCoverageAAForBlend(); | 
|  |  | 
|  | if (!useCoverageAA) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const SkMatrix& vm = context->getMatrix(); | 
|  |  | 
|  | // we can draw circles | 
|  | if (SkScalarNearlyEqual(oval.width(), oval.height()) | 
|  | && circle_stays_circle(vm)) { | 
|  | this->drawCircle(target, useCoverageAA, oval, stroke); | 
|  | // if we have shader derivative support, render as device-independent | 
|  | } else if (target->caps()->shaderDerivativeSupport()) { | 
|  | return this->drawDIEllipse(target, useCoverageAA, oval, stroke); | 
|  | // otherwise axis-aligned ellipses only | 
|  | } else if (vm.rectStaysRect()) { | 
|  | return this->drawEllipse(target, useCoverageAA, oval, stroke); | 
|  | } else { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // position + edge | 
|  | extern const GrVertexAttrib gCircleVertexAttribs[] = { | 
|  | {kVec2f_GrVertexAttribType, 0,               kPosition_GrVertexAttribBinding}, | 
|  | {kVec4f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding} | 
|  | }; | 
|  |  | 
|  | void GrOvalRenderer::drawCircle(GrDrawTarget* target, | 
|  | bool useCoverageAA, | 
|  | const SkRect& circle, | 
|  | const SkStrokeRec& stroke) | 
|  | { | 
|  | GrDrawState* drawState = target->drawState(); | 
|  |  | 
|  | const SkMatrix& vm = drawState->getViewMatrix(); | 
|  | SkPoint center = SkPoint::Make(circle.centerX(), circle.centerY()); | 
|  | vm.mapPoints(¢er, 1); | 
|  | SkScalar radius = vm.mapRadius(SkScalarHalf(circle.width())); | 
|  | SkScalar strokeWidth = vm.mapRadius(stroke.getWidth()); | 
|  |  | 
|  | GrDrawState::AutoViewMatrixRestore avmr; | 
|  | if (!avmr.setIdentity(drawState)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | drawState->setVertexAttribs<gCircleVertexAttribs>(SK_ARRAY_COUNT(gCircleVertexAttribs), | 
|  | sizeof(CircleVertex)); | 
|  |  | 
|  | GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0); | 
|  | if (!geo.succeeded()) { | 
|  | GrPrintf("Failed to get space for vertices!\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | CircleVertex* verts = reinterpret_cast<CircleVertex*>(geo.vertices()); | 
|  |  | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  | bool isStrokeOnly = SkStrokeRec::kStroke_Style == style || | 
|  | SkStrokeRec::kHairline_Style == style; | 
|  | bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
|  |  | 
|  | SkScalar innerRadius = 0.0f; | 
|  | SkScalar outerRadius = radius; | 
|  | SkScalar halfWidth = 0; | 
|  | if (hasStroke) { | 
|  | if (SkScalarNearlyZero(strokeWidth)) { | 
|  | halfWidth = SK_ScalarHalf; | 
|  | } else { | 
|  | halfWidth = SkScalarHalf(strokeWidth); | 
|  | } | 
|  |  | 
|  | outerRadius += halfWidth; | 
|  | if (isStrokeOnly) { | 
|  | innerRadius = radius - halfWidth; | 
|  | } | 
|  | } | 
|  |  | 
|  | GrEffect* effect = CircleEdgeEffect::Create(isStrokeOnly && innerRadius > 0); | 
|  | static const int kCircleEdgeAttrIndex = 1; | 
|  | drawState->setGeometryProcessor(effect, kCircleEdgeAttrIndex)->unref(); | 
|  |  | 
|  | // The radii are outset for two reasons. First, it allows the shader to simply perform | 
|  | // clamp(distance-to-center - radius, 0, 1). Second, the outer radius is used to compute the | 
|  | // verts of the bounding box that is rendered and the outset ensures the box will cover all | 
|  | // pixels partially covered by the circle. | 
|  | outerRadius += SK_ScalarHalf; | 
|  | innerRadius -= SK_ScalarHalf; | 
|  |  | 
|  | SkRect bounds = SkRect::MakeLTRB( | 
|  | center.fX - outerRadius, | 
|  | center.fY - outerRadius, | 
|  | center.fX + outerRadius, | 
|  | center.fY + outerRadius | 
|  | ); | 
|  |  | 
|  | verts[0].fPos = SkPoint::Make(bounds.fLeft,  bounds.fTop); | 
|  | verts[0].fOffset = SkPoint::Make(-outerRadius, -outerRadius); | 
|  | verts[0].fOuterRadius = outerRadius; | 
|  | verts[0].fInnerRadius = innerRadius; | 
|  |  | 
|  | verts[1].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); | 
|  | verts[1].fOffset = SkPoint::Make(outerRadius, -outerRadius); | 
|  | verts[1].fOuterRadius = outerRadius; | 
|  | verts[1].fInnerRadius = innerRadius; | 
|  |  | 
|  | verts[2].fPos = SkPoint::Make(bounds.fLeft,  bounds.fBottom); | 
|  | verts[2].fOffset = SkPoint::Make(-outerRadius, outerRadius); | 
|  | verts[2].fOuterRadius = outerRadius; | 
|  | verts[2].fInnerRadius = innerRadius; | 
|  |  | 
|  | verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); | 
|  | verts[3].fOffset = SkPoint::Make(outerRadius, outerRadius); | 
|  | verts[3].fOuterRadius = outerRadius; | 
|  | verts[3].fInnerRadius = innerRadius; | 
|  |  | 
|  | target->drawNonIndexed(kTriangleStrip_GrPrimitiveType, 0, 4, &bounds); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // position + offset + 1/radii | 
|  | extern const GrVertexAttrib gEllipseVertexAttribs[] = { | 
|  | {kVec2f_GrVertexAttribType, 0,                 kPosition_GrVertexAttribBinding}, | 
|  | {kVec2f_GrVertexAttribType, sizeof(SkPoint),   kEffect_GrVertexAttribBinding}, | 
|  | {kVec4f_GrVertexAttribType, 2*sizeof(SkPoint), kEffect_GrVertexAttribBinding} | 
|  | }; | 
|  |  | 
|  | // position + offsets | 
|  | extern const GrVertexAttrib gDIEllipseVertexAttribs[] = { | 
|  | {kVec2f_GrVertexAttribType, 0,                 kPosition_GrVertexAttribBinding}, | 
|  | {kVec2f_GrVertexAttribType, sizeof(SkPoint),   kEffect_GrVertexAttribBinding}, | 
|  | {kVec2f_GrVertexAttribType, 2*sizeof(SkPoint), kEffect_GrVertexAttribBinding}, | 
|  | }; | 
|  |  | 
|  | bool GrOvalRenderer::drawEllipse(GrDrawTarget* target, | 
|  | bool useCoverageAA, | 
|  | const SkRect& ellipse, | 
|  | const SkStrokeRec& stroke) | 
|  | { | 
|  | GrDrawState* drawState = target->drawState(); | 
|  | #ifdef SK_DEBUG | 
|  | { | 
|  | // we should have checked for this previously | 
|  | bool isAxisAlignedEllipse = drawState->getViewMatrix().rectStaysRect(); | 
|  | SkASSERT(useCoverageAA && isAxisAlignedEllipse); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | // do any matrix crunching before we reset the draw state for device coords | 
|  | const SkMatrix& vm = drawState->getViewMatrix(); | 
|  | SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY()); | 
|  | vm.mapPoints(¢er, 1); | 
|  | SkScalar ellipseXRadius = SkScalarHalf(ellipse.width()); | 
|  | SkScalar ellipseYRadius = SkScalarHalf(ellipse.height()); | 
|  | SkScalar xRadius = SkScalarAbs(vm[SkMatrix::kMScaleX]*ellipseXRadius + | 
|  | vm[SkMatrix::kMSkewY]*ellipseYRadius); | 
|  | SkScalar yRadius = SkScalarAbs(vm[SkMatrix::kMSkewX]*ellipseXRadius + | 
|  | vm[SkMatrix::kMScaleY]*ellipseYRadius); | 
|  |  | 
|  | // do (potentially) anisotropic mapping of stroke | 
|  | SkVector scaledStroke; | 
|  | SkScalar strokeWidth = stroke.getWidth(); | 
|  | scaledStroke.fX = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMScaleX] + vm[SkMatrix::kMSkewY])); | 
|  | scaledStroke.fY = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMSkewX] + vm[SkMatrix::kMScaleY])); | 
|  |  | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  | bool isStrokeOnly = SkStrokeRec::kStroke_Style == style || | 
|  | SkStrokeRec::kHairline_Style == style; | 
|  | bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
|  |  | 
|  | SkScalar innerXRadius = 0; | 
|  | SkScalar innerYRadius = 0; | 
|  | if (hasStroke) { | 
|  | if (SkScalarNearlyZero(scaledStroke.length())) { | 
|  | scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); | 
|  | } else { | 
|  | scaledStroke.scale(SK_ScalarHalf); | 
|  | } | 
|  |  | 
|  | // we only handle thick strokes for near-circular ellipses | 
|  | if (scaledStroke.length() > SK_ScalarHalf && | 
|  | (SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
|  | if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius || | 
|  | scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // this is legit only if scale & translation (which should be the case at the moment) | 
|  | if (isStrokeOnly) { | 
|  | innerXRadius = xRadius - scaledStroke.fX; | 
|  | innerYRadius = yRadius - scaledStroke.fY; | 
|  | } | 
|  |  | 
|  | xRadius += scaledStroke.fX; | 
|  | yRadius += scaledStroke.fY; | 
|  | } | 
|  |  | 
|  | GrDrawState::AutoViewMatrixRestore avmr; | 
|  | if (!avmr.setIdentity(drawState)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | drawState->setVertexAttribs<gEllipseVertexAttribs>(SK_ARRAY_COUNT(gEllipseVertexAttribs), | 
|  | sizeof(EllipseVertex)); | 
|  |  | 
|  | GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0); | 
|  | if (!geo.succeeded()) { | 
|  | GrPrintf("Failed to get space for vertices!\n"); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); | 
|  |  | 
|  | GrEffect* effect = EllipseEdgeEffect::Create(isStrokeOnly && | 
|  | innerXRadius > 0 && innerYRadius > 0); | 
|  |  | 
|  | static const int kEllipseCenterAttrIndex = 1; | 
|  | static const int kEllipseEdgeAttrIndex = 2; | 
|  | drawState->setGeometryProcessor(effect, kEllipseCenterAttrIndex, kEllipseEdgeAttrIndex)->unref(); | 
|  |  | 
|  | // Compute the reciprocals of the radii here to save time in the shader | 
|  | SkScalar xRadRecip = SkScalarInvert(xRadius); | 
|  | SkScalar yRadRecip = SkScalarInvert(yRadius); | 
|  | SkScalar xInnerRadRecip = SkScalarInvert(innerXRadius); | 
|  | SkScalar yInnerRadRecip = SkScalarInvert(innerYRadius); | 
|  |  | 
|  | // We've extended the outer x radius out half a pixel to antialias. | 
|  | // This will also expand the rect so all the pixels will be captured. | 
|  | // TODO: Consider if we should use sqrt(2)/2 instead | 
|  | xRadius += SK_ScalarHalf; | 
|  | yRadius += SK_ScalarHalf; | 
|  |  | 
|  | SkRect bounds = SkRect::MakeLTRB( | 
|  | center.fX - xRadius, | 
|  | center.fY - yRadius, | 
|  | center.fX + xRadius, | 
|  | center.fY + yRadius | 
|  | ); | 
|  |  | 
|  | verts[0].fPos = SkPoint::Make(bounds.fLeft,  bounds.fTop); | 
|  | verts[0].fOffset = SkPoint::Make(-xRadius, -yRadius); | 
|  | verts[0].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts[0].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  |  | 
|  | verts[1].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); | 
|  | verts[1].fOffset = SkPoint::Make(xRadius, -yRadius); | 
|  | verts[1].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts[1].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  |  | 
|  | verts[2].fPos = SkPoint::Make(bounds.fLeft,  bounds.fBottom); | 
|  | verts[2].fOffset = SkPoint::Make(-xRadius, yRadius); | 
|  | verts[2].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts[2].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  |  | 
|  | verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); | 
|  | verts[3].fOffset = SkPoint::Make(xRadius, yRadius); | 
|  | verts[3].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts[3].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  |  | 
|  | target->drawNonIndexed(kTriangleStrip_GrPrimitiveType, 0, 4, &bounds); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool GrOvalRenderer::drawDIEllipse(GrDrawTarget* target, | 
|  | bool useCoverageAA, | 
|  | const SkRect& ellipse, | 
|  | const SkStrokeRec& stroke) | 
|  | { | 
|  | GrDrawState* drawState = target->drawState(); | 
|  | const SkMatrix& vm = drawState->getViewMatrix(); | 
|  |  | 
|  | SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY()); | 
|  | SkScalar xRadius = SkScalarHalf(ellipse.width()); | 
|  | SkScalar yRadius = SkScalarHalf(ellipse.height()); | 
|  |  | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  | DIEllipseEdgeEffect::Mode mode = (SkStrokeRec::kStroke_Style == style) ? | 
|  | DIEllipseEdgeEffect::kStroke : | 
|  | (SkStrokeRec::kHairline_Style == style) ? | 
|  | DIEllipseEdgeEffect::kHairline : DIEllipseEdgeEffect::kFill; | 
|  |  | 
|  | SkScalar innerXRadius = 0; | 
|  | SkScalar innerYRadius = 0; | 
|  | if (SkStrokeRec::kFill_Style != style && SkStrokeRec::kHairline_Style != style) { | 
|  | SkScalar strokeWidth = stroke.getWidth(); | 
|  |  | 
|  | if (SkScalarNearlyZero(strokeWidth)) { | 
|  | strokeWidth = SK_ScalarHalf; | 
|  | } else { | 
|  | strokeWidth *= SK_ScalarHalf; | 
|  | } | 
|  |  | 
|  | // we only handle thick strokes for near-circular ellipses | 
|  | if (strokeWidth > SK_ScalarHalf && | 
|  | (SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
|  | if (strokeWidth*(yRadius*yRadius) < (strokeWidth*strokeWidth)*xRadius || | 
|  | strokeWidth*(xRadius*xRadius) < (strokeWidth*strokeWidth)*yRadius) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // set inner radius (if needed) | 
|  | if (SkStrokeRec::kStroke_Style == style) { | 
|  | innerXRadius = xRadius - strokeWidth; | 
|  | innerYRadius = yRadius - strokeWidth; | 
|  | } | 
|  |  | 
|  | xRadius += strokeWidth; | 
|  | yRadius += strokeWidth; | 
|  | } | 
|  | if (DIEllipseEdgeEffect::kStroke == mode) { | 
|  | mode = (innerXRadius > 0 && innerYRadius > 0) ? DIEllipseEdgeEffect::kStroke : | 
|  | DIEllipseEdgeEffect::kFill; | 
|  | } | 
|  | SkScalar innerRatioX = SkScalarDiv(xRadius, innerXRadius); | 
|  | SkScalar innerRatioY = SkScalarDiv(yRadius, innerYRadius); | 
|  |  | 
|  | drawState->setVertexAttribs<gDIEllipseVertexAttribs>(SK_ARRAY_COUNT(gDIEllipseVertexAttribs), | 
|  | sizeof(DIEllipseVertex)); | 
|  |  | 
|  | GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0); | 
|  | if (!geo.succeeded()) { | 
|  | GrPrintf("Failed to get space for vertices!\n"); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | DIEllipseVertex* verts = reinterpret_cast<DIEllipseVertex*>(geo.vertices()); | 
|  |  | 
|  | GrEffect* effect = DIEllipseEdgeEffect::Create(mode); | 
|  |  | 
|  | static const int kEllipseOuterOffsetAttrIndex = 1; | 
|  | static const int kEllipseInnerOffsetAttrIndex = 2; | 
|  | drawState->setGeometryProcessor(effect, kEllipseOuterOffsetAttrIndex, | 
|  | kEllipseInnerOffsetAttrIndex)->unref(); | 
|  |  | 
|  | // This expands the outer rect so that after CTM we end up with a half-pixel border | 
|  | SkScalar a = vm[SkMatrix::kMScaleX]; | 
|  | SkScalar b = vm[SkMatrix::kMSkewX]; | 
|  | SkScalar c = vm[SkMatrix::kMSkewY]; | 
|  | SkScalar d = vm[SkMatrix::kMScaleY]; | 
|  | SkScalar geoDx = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(a*a + c*c)); | 
|  | SkScalar geoDy = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(b*b + d*d)); | 
|  | // This adjusts the "radius" to include the half-pixel border | 
|  | SkScalar offsetDx = SkScalarDiv(geoDx, xRadius); | 
|  | SkScalar offsetDy = SkScalarDiv(geoDy, yRadius); | 
|  |  | 
|  | SkRect bounds = SkRect::MakeLTRB( | 
|  | center.fX - xRadius - geoDx, | 
|  | center.fY - yRadius - geoDy, | 
|  | center.fX + xRadius + geoDx, | 
|  | center.fY + yRadius + geoDy | 
|  | ); | 
|  |  | 
|  | verts[0].fPos = SkPoint::Make(bounds.fLeft, bounds.fTop); | 
|  | verts[0].fOuterOffset = SkPoint::Make(-1.0f - offsetDx, -1.0f - offsetDy); | 
|  | verts[0].fInnerOffset = SkPoint::Make(-innerRatioX - offsetDx, -innerRatioY - offsetDy); | 
|  |  | 
|  | verts[1].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); | 
|  | verts[1].fOuterOffset = SkPoint::Make(1.0f + offsetDx, -1.0f - offsetDy); | 
|  | verts[1].fInnerOffset = SkPoint::Make(innerRatioX + offsetDx, -innerRatioY - offsetDy); | 
|  |  | 
|  | verts[2].fPos = SkPoint::Make(bounds.fLeft,  bounds.fBottom); | 
|  | verts[2].fOuterOffset = SkPoint::Make(-1.0f - offsetDx, 1.0f + offsetDy); | 
|  | verts[2].fInnerOffset = SkPoint::Make(-innerRatioX - offsetDx, innerRatioY + offsetDy); | 
|  |  | 
|  | verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); | 
|  | verts[3].fOuterOffset = SkPoint::Make(1.0f + offsetDx, 1.0f + offsetDy); | 
|  | verts[3].fInnerOffset = SkPoint::Make(innerRatioX + offsetDx, innerRatioY + offsetDy); | 
|  |  | 
|  | target->drawNonIndexed(kTriangleStrip_GrPrimitiveType, 0, 4, &bounds); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static const uint16_t gRRectIndices[] = { | 
|  | // corners | 
|  | 0, 1, 5, 0, 5, 4, | 
|  | 2, 3, 7, 2, 7, 6, | 
|  | 8, 9, 13, 8, 13, 12, | 
|  | 10, 11, 15, 10, 15, 14, | 
|  |  | 
|  | // edges | 
|  | 1, 2, 6, 1, 6, 5, | 
|  | 4, 5, 9, 4, 9, 8, | 
|  | 6, 7, 11, 6, 11, 10, | 
|  | 9, 10, 14, 9, 14, 13, | 
|  |  | 
|  | // center | 
|  | // we place this at the end so that we can ignore these indices when rendering stroke-only | 
|  | 5, 6, 10, 5, 10, 9 | 
|  | }; | 
|  |  | 
|  |  | 
|  | GrIndexBuffer* GrOvalRenderer::rRectIndexBuffer(GrGpu* gpu) { | 
|  | if (NULL == fRRectIndexBuffer) { | 
|  | fRRectIndexBuffer = | 
|  | gpu->createIndexBuffer(sizeof(gRRectIndices), false); | 
|  | if (fRRectIndexBuffer) { | 
|  | #ifdef SK_DEBUG | 
|  | bool updated = | 
|  | #endif | 
|  | fRRectIndexBuffer->updateData(gRRectIndices, | 
|  | sizeof(gRRectIndices)); | 
|  | GR_DEBUGASSERT(updated); | 
|  | } | 
|  | } | 
|  | return fRRectIndexBuffer; | 
|  | } | 
|  |  | 
|  | bool GrOvalRenderer::drawDRRect(GrDrawTarget* target, GrContext* context, bool useAA, | 
|  | const SkRRect& origOuter, const SkRRect& origInner) { | 
|  | bool applyAA = useAA && | 
|  | !target->getDrawState().getRenderTarget()->isMultisampled() && | 
|  | !target->shouldDisableCoverageAAForBlend(); | 
|  | GrDrawState::AutoRestoreEffects are; | 
|  | if (!origInner.isEmpty()) { | 
|  | SkTCopyOnFirstWrite<SkRRect> inner(origInner); | 
|  | if (!context->getMatrix().isIdentity()) { | 
|  | if (!origInner.transform(context->getMatrix(), inner.writable())) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | GrEffectEdgeType edgeType = applyAA ? kInverseFillAA_GrEffectEdgeType : | 
|  | kInverseFillBW_GrEffectEdgeType; | 
|  | GrEffect* effect = GrRRectEffect::Create(edgeType, *inner); | 
|  | if (NULL == effect) { | 
|  | return false; | 
|  | } | 
|  | are.set(target->drawState()); | 
|  | target->drawState()->addCoverageEffect(effect)->unref(); | 
|  | } | 
|  |  | 
|  | SkStrokeRec fillRec(SkStrokeRec::kFill_InitStyle); | 
|  | if (this->drawRRect(target, context, useAA, origOuter, fillRec)) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | SkASSERT(!origOuter.isEmpty()); | 
|  | SkTCopyOnFirstWrite<SkRRect> outer(origOuter); | 
|  | if (!context->getMatrix().isIdentity()) { | 
|  | if (!origOuter.transform(context->getMatrix(), outer.writable())) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | GrEffectEdgeType edgeType = applyAA ? kFillAA_GrEffectEdgeType : | 
|  | kFillBW_GrEffectEdgeType; | 
|  | GrEffect* effect = GrRRectEffect::Create(edgeType, *outer); | 
|  | if (NULL == effect) { | 
|  | return false; | 
|  | } | 
|  | if (!are.isSet()) { | 
|  | are.set(target->drawState()); | 
|  | } | 
|  | GrDrawState::AutoViewMatrixRestore avmr; | 
|  | if (!avmr.setIdentity(target->drawState())) { | 
|  | return false; | 
|  | } | 
|  | target->drawState()->addCoverageEffect(effect)->unref(); | 
|  | SkRect bounds = outer->getBounds(); | 
|  | if (applyAA) { | 
|  | bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  | } | 
|  | target->drawRect(bounds, NULL, NULL); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool GrOvalRenderer::drawRRect(GrDrawTarget* target, GrContext* context, bool useAA, | 
|  | const SkRRect& rrect, const SkStrokeRec& stroke) { | 
|  | if (rrect.isOval()) { | 
|  | return this->drawOval(target, context, useAA, rrect.getBounds(), stroke); | 
|  | } | 
|  |  | 
|  | bool useCoverageAA = useAA && | 
|  | !target->getDrawState().getRenderTarget()->isMultisampled() && | 
|  | !target->shouldDisableCoverageAAForBlend(); | 
|  |  | 
|  | // only anti-aliased rrects for now | 
|  | if (!useCoverageAA) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | const SkMatrix& vm = context->getMatrix(); | 
|  |  | 
|  | if (!vm.rectStaysRect() || !rrect.isSimple()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // do any matrix crunching before we reset the draw state for device coords | 
|  | const SkRect& rrectBounds = rrect.getBounds(); | 
|  | SkRect bounds; | 
|  | vm.mapRect(&bounds, rrectBounds); | 
|  |  | 
|  | SkVector radii = rrect.getSimpleRadii(); | 
|  | SkScalar xRadius = SkScalarAbs(vm[SkMatrix::kMScaleX]*radii.fX + | 
|  | vm[SkMatrix::kMSkewY]*radii.fY); | 
|  | SkScalar yRadius = SkScalarAbs(vm[SkMatrix::kMSkewX]*radii.fX + | 
|  | vm[SkMatrix::kMScaleY]*radii.fY); | 
|  |  | 
|  | SkStrokeRec::Style style = stroke.getStyle(); | 
|  |  | 
|  | // do (potentially) anisotropic mapping of stroke | 
|  | SkVector scaledStroke; | 
|  | SkScalar strokeWidth = stroke.getWidth(); | 
|  |  | 
|  | bool isStrokeOnly = SkStrokeRec::kStroke_Style == style || | 
|  | SkStrokeRec::kHairline_Style == style; | 
|  | bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
|  |  | 
|  | if (hasStroke) { | 
|  | if (SkStrokeRec::kHairline_Style == style) { | 
|  | scaledStroke.set(1, 1); | 
|  | } else { | 
|  | scaledStroke.fX = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMScaleX] + | 
|  | vm[SkMatrix::kMSkewY])); | 
|  | scaledStroke.fY = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMSkewX] + | 
|  | vm[SkMatrix::kMScaleY])); | 
|  | } | 
|  |  | 
|  | // if half of strokewidth is greater than radius, we don't handle that right now | 
|  | if (SK_ScalarHalf*scaledStroke.fX > xRadius || SK_ScalarHalf*scaledStroke.fY > yRadius) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | // The way the effect interpolates the offset-to-ellipse/circle-center attribute only works on | 
|  | // the interior of the rrect if the radii are >= 0.5. Otherwise, the inner rect of the nine- | 
|  | // patch will have fractional coverage. This only matters when the interior is actually filled. | 
|  | // We could consider falling back to rect rendering here, since a tiny radius is | 
|  | // indistinguishable from a square corner. | 
|  | if (!isStrokeOnly && (SK_ScalarHalf > xRadius || SK_ScalarHalf > yRadius)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // reset to device coordinates | 
|  | GrDrawState* drawState = target->drawState(); | 
|  | GrDrawState::AutoViewMatrixRestore avmr; | 
|  | if (!avmr.setIdentity(drawState)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | GrIndexBuffer* indexBuffer = this->rRectIndexBuffer(context->getGpu()); | 
|  | if (NULL == indexBuffer) { | 
|  | GrPrintf("Failed to create index buffer!\n"); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // if the corners are circles, use the circle renderer | 
|  | if ((!hasStroke || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) { | 
|  | drawState->setVertexAttribs<gCircleVertexAttribs>(SK_ARRAY_COUNT(gCircleVertexAttribs), | 
|  | sizeof(CircleVertex)); | 
|  |  | 
|  | GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0); | 
|  | if (!geo.succeeded()) { | 
|  | GrPrintf("Failed to get space for vertices!\n"); | 
|  | return false; | 
|  | } | 
|  | CircleVertex* verts = reinterpret_cast<CircleVertex*>(geo.vertices()); | 
|  |  | 
|  | SkScalar innerRadius = 0.0f; | 
|  | SkScalar outerRadius = xRadius; | 
|  | SkScalar halfWidth = 0; | 
|  | if (hasStroke) { | 
|  | if (SkScalarNearlyZero(scaledStroke.fX)) { | 
|  | halfWidth = SK_ScalarHalf; | 
|  | } else { | 
|  | halfWidth = SkScalarHalf(scaledStroke.fX); | 
|  | } | 
|  |  | 
|  | if (isStrokeOnly) { | 
|  | innerRadius = xRadius - halfWidth; | 
|  | } | 
|  | outerRadius += halfWidth; | 
|  | bounds.outset(halfWidth, halfWidth); | 
|  | } | 
|  |  | 
|  | isStrokeOnly = (isStrokeOnly && innerRadius >= 0); | 
|  |  | 
|  | GrEffect* effect = CircleEdgeEffect::Create(isStrokeOnly); | 
|  | static const int kCircleEdgeAttrIndex = 1; | 
|  | drawState->setGeometryProcessor(effect, kCircleEdgeAttrIndex)->unref(); | 
|  |  | 
|  | // The radii are outset for two reasons. First, it allows the shader to simply perform | 
|  | // clamp(distance-to-center - radius, 0, 1). Second, the outer radius is used to compute the | 
|  | // verts of the bounding box that is rendered and the outset ensures the box will cover all | 
|  | // pixels partially covered by the circle. | 
|  | outerRadius += SK_ScalarHalf; | 
|  | innerRadius -= SK_ScalarHalf; | 
|  |  | 
|  | // Expand the rect so all the pixels will be captured. | 
|  | bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  |  | 
|  | SkScalar yCoords[4] = { | 
|  | bounds.fTop, | 
|  | bounds.fTop + outerRadius, | 
|  | bounds.fBottom - outerRadius, | 
|  | bounds.fBottom | 
|  | }; | 
|  | SkScalar yOuterRadii[4] = { | 
|  | -outerRadius, | 
|  | 0, | 
|  | 0, | 
|  | outerRadius | 
|  | }; | 
|  | for (int i = 0; i < 4; ++i) { | 
|  | verts->fPos = SkPoint::Make(bounds.fLeft, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(-outerRadius, yOuterRadii[i]); | 
|  | verts->fOuterRadius = outerRadius; | 
|  | verts->fInnerRadius = innerRadius; | 
|  | verts++; | 
|  |  | 
|  | verts->fPos = SkPoint::Make(bounds.fLeft + outerRadius, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(0, yOuterRadii[i]); | 
|  | verts->fOuterRadius = outerRadius; | 
|  | verts->fInnerRadius = innerRadius; | 
|  | verts++; | 
|  |  | 
|  | verts->fPos = SkPoint::Make(bounds.fRight - outerRadius, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(0, yOuterRadii[i]); | 
|  | verts->fOuterRadius = outerRadius; | 
|  | verts->fInnerRadius = innerRadius; | 
|  | verts++; | 
|  |  | 
|  | verts->fPos = SkPoint::Make(bounds.fRight, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(outerRadius, yOuterRadii[i]); | 
|  | verts->fOuterRadius = outerRadius; | 
|  | verts->fInnerRadius = innerRadius; | 
|  | verts++; | 
|  | } | 
|  |  | 
|  | // drop out the middle quad if we're stroked | 
|  | int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : | 
|  | SK_ARRAY_COUNT(gRRectIndices); | 
|  | target->setIndexSourceToBuffer(indexBuffer); | 
|  | target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bounds); | 
|  |  | 
|  | // otherwise we use the ellipse renderer | 
|  | } else { | 
|  | drawState->setVertexAttribs<gEllipseVertexAttribs>(SK_ARRAY_COUNT(gEllipseVertexAttribs), | 
|  | sizeof(EllipseVertex)); | 
|  |  | 
|  | SkScalar innerXRadius = 0.0f; | 
|  | SkScalar innerYRadius = 0.0f; | 
|  | if (hasStroke) { | 
|  | if (SkScalarNearlyZero(scaledStroke.length())) { | 
|  | scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); | 
|  | } else { | 
|  | scaledStroke.scale(SK_ScalarHalf); | 
|  | } | 
|  |  | 
|  | // we only handle thick strokes for near-circular ellipses | 
|  | if (scaledStroke.length() > SK_ScalarHalf && | 
|  | (SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
|  | if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius || | 
|  | scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // this is legit only if scale & translation (which should be the case at the moment) | 
|  | if (isStrokeOnly) { | 
|  | innerXRadius = xRadius - scaledStroke.fX; | 
|  | innerYRadius = yRadius - scaledStroke.fY; | 
|  | } | 
|  |  | 
|  | xRadius += scaledStroke.fX; | 
|  | yRadius += scaledStroke.fY; | 
|  | bounds.outset(scaledStroke.fX, scaledStroke.fY); | 
|  | } | 
|  |  | 
|  | isStrokeOnly = (isStrokeOnly && innerXRadius >= 0 && innerYRadius >= 0); | 
|  |  | 
|  | GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0); | 
|  | if (!geo.succeeded()) { | 
|  | GrPrintf("Failed to get space for vertices!\n"); | 
|  | return false; | 
|  | } | 
|  | EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); | 
|  |  | 
|  | GrEffect* effect = EllipseEdgeEffect::Create(isStrokeOnly); | 
|  | static const int kEllipseOffsetAttrIndex = 1; | 
|  | static const int kEllipseRadiiAttrIndex = 2; | 
|  | drawState->setGeometryProcessor(effect, | 
|  | kEllipseOffsetAttrIndex, | 
|  | kEllipseRadiiAttrIndex)->unref(); | 
|  |  | 
|  | // Compute the reciprocals of the radii here to save time in the shader | 
|  | SkScalar xRadRecip = SkScalarInvert(xRadius); | 
|  | SkScalar yRadRecip = SkScalarInvert(yRadius); | 
|  | SkScalar xInnerRadRecip = SkScalarInvert(innerXRadius); | 
|  | SkScalar yInnerRadRecip = SkScalarInvert(innerYRadius); | 
|  |  | 
|  | // Extend the radii out half a pixel to antialias. | 
|  | SkScalar xOuterRadius = xRadius + SK_ScalarHalf; | 
|  | SkScalar yOuterRadius = yRadius + SK_ScalarHalf; | 
|  |  | 
|  | // Expand the rect so all the pixels will be captured. | 
|  | bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  |  | 
|  | SkScalar yCoords[4] = { | 
|  | bounds.fTop, | 
|  | bounds.fTop + yOuterRadius, | 
|  | bounds.fBottom - yOuterRadius, | 
|  | bounds.fBottom | 
|  | }; | 
|  | SkScalar yOuterOffsets[4] = { | 
|  | yOuterRadius, | 
|  | SK_ScalarNearlyZero, // we're using inversesqrt() in the shader, so can't be exactly 0 | 
|  | SK_ScalarNearlyZero, | 
|  | yOuterRadius | 
|  | }; | 
|  |  | 
|  | for (int i = 0; i < 4; ++i) { | 
|  | verts->fPos = SkPoint::Make(bounds.fLeft, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(xOuterRadius, yOuterOffsets[i]); | 
|  | verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  | verts++; | 
|  |  | 
|  | verts->fPos = SkPoint::Make(bounds.fLeft + xOuterRadius, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(SK_ScalarNearlyZero, yOuterOffsets[i]); | 
|  | verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  | verts++; | 
|  |  | 
|  | verts->fPos = SkPoint::Make(bounds.fRight - xOuterRadius, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(SK_ScalarNearlyZero, yOuterOffsets[i]); | 
|  | verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  | verts++; | 
|  |  | 
|  | verts->fPos = SkPoint::Make(bounds.fRight, yCoords[i]); | 
|  | verts->fOffset = SkPoint::Make(xOuterRadius, yOuterOffsets[i]); | 
|  | verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
|  | verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
|  | verts++; | 
|  | } | 
|  |  | 
|  | // drop out the middle quad if we're stroked | 
|  | int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : | 
|  | SK_ARRAY_COUNT(gRRectIndices); | 
|  | target->setIndexSourceToBuffer(indexBuffer); | 
|  | target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bounds); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } |