blob: 1a340a28a406765827e025c14e5f61300dbedc39 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef WindowContextFactory_unix_DEFINED
#define WindowContextFactory_unix_DEFINED
// webgpu_cpp.h and X.h don't get along. Include this first, before X11 defines None, Success etc.
#ifdef SK_DAWN
#include "webgpu/webgpu_cpp.h"
#endif
#include <X11/Xlib.h>
#include <GL/glx.h>
#include <memory>
typedef Window XWindow;
namespace sk_app {
class WindowContext;
struct DisplayParams;
namespace window_context_factory {
struct XlibWindowInfo {
Display* fDisplay;
XWindow fWindow;
GLXFBConfig* fFBConfig;
XVisualInfo* fVisualInfo;
int fWidth;
int fHeight;
};
std::unique_ptr<WindowContext> MakeVulkanForXlib(const XlibWindowInfo&, const DisplayParams&);
std::unique_ptr<WindowContext> MakeGLForXlib(const XlibWindowInfo&, const DisplayParams&);
#ifdef SK_DAWN
std::unique_ptr<WindowContext> MakeDawnVulkanForXlib(const XlibWindowInfo&, const DisplayParams&);
#endif
#if defined(SK_DAWN) && defined(SK_GRAPHITE)
std::unique_ptr<WindowContext> MakeGraphiteDawnVulkanForXlib(const XlibWindowInfo&,
const DisplayParams&);
#endif
std::unique_ptr<WindowContext> MakeRasterForXlib(const XlibWindowInfo&, const DisplayParams&);
} // namespace window_context_factory
} // namespace sk_app
#endif