blob: 3f098bf96d7db9a3582e90147fff785d39d6f583 [file] [log] [blame]
/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_render_SDFTextRenderStep_DEFINED
#define skgpu_graphite_render_SDFTextRenderStep_DEFINED
#include "src/gpu/graphite/Renderer.h"
namespace skgpu { enum class MaskFormat; }
namespace skgpu::graphite {
class SDFTextRenderStep final : public RenderStep {
public:
SDFTextRenderStep(bool isA8);
~SDFTextRenderStep() override;
std::string vertexSkSL() const override;
std::string texturesAndSamplersSkSL(const ResourceBindingRequirements&,
int* nextBindingIndex) const override;
const char* fragmentCoverageSkSL() const override;
void writeVertices(DrawWriter*, const DrawParams&, int ssboIndex) const override;
void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
};
} // namespace skgpu::graphite
#endif // skgpu_graphite_render_SDFTextRenderStep_DEFINED