blob: 4ec3ab499dd3ff91ca2c311d6a20733c417b47c7 [file] [log] [blame]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/graphite/Texture.h"
#include "src/gpu/MutableTextureStateRef.h"
#include "src/gpu/RefCntedCallback.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/SharedContext.h"
namespace skgpu::graphite {
// TODO: Make this computed size more generic to handle compressed textures
size_t compute_size(const SharedContext* sharedContext,
SkISize dimensions,
const TextureInfo& info) {
// TODO: Should we make sure the backends return zero here if the TextureInfo is for a
// memoryless texture?
size_t bytesPerPixel = sharedContext->caps()->bytesPerPixel(info);
size_t colorSize = (size_t)dimensions.width() * dimensions.height() * bytesPerPixel;
size_t finalSize = colorSize * info.numSamples();
if (info.mipmapped() == Mipmapped::kYes) {
finalSize += colorSize/3;
}
return finalSize;
}
Texture::Texture(const SharedContext* sharedContext,
SkISize dimensions,
const TextureInfo& info,
sk_sp<MutableTextureStateRef> mutableState,
Ownership ownership,
skgpu::Budgeted budgeted)
: Resource(sharedContext, ownership, budgeted, compute_size(sharedContext,
dimensions,
info))
, fDimensions(dimensions)
, fInfo(info)
, fMutableState(std::move(mutableState)) {}
Texture::~Texture() {}
void Texture::setReleaseCallback(sk_sp<RefCntedCallback> releaseCallback) {
fReleaseCallback = std::move(releaseCallback);
}
void Texture::invokeReleaseProc() {
if (fReleaseCallback) {
// Depending on the ref count of fReleaseCallback this may or may not actually trigger
// the ReleaseProc to be called.
fReleaseCallback.reset();
}
}
MutableTextureStateRef* Texture::mutableState() const { return fMutableState.get(); }
} // namespace skgpu::graphite