| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkBBHFactory.h" |
| #include "include/core/SkImage.h" |
| #include "include/private/base/SkTDArray.h" |
| #include "src/core/SkCanvasPriv.h" |
| #include "src/core/SkColorFilterBase.h" |
| #include "src/core/SkImageFilter_Base.h" |
| #include "src/core/SkRecordDraw.h" |
| #include "src/utils/SkPatchUtils.h" |
| |
| void SkRecordDraw(const SkRecord& record, |
| SkCanvas* canvas, |
| SkPicture const* const drawablePicts[], |
| SkDrawable* const drawables[], |
| int drawableCount, |
| const SkBBoxHierarchy* bbh, |
| SkPicture::AbortCallback* callback) { |
| SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
| |
| if (bbh) { |
| // Draw only ops that affect pixels in the canvas's current clip. |
| // The SkRecord and BBH were recorded in identity space. This canvas |
| // is not necessarily in that same space. getLocalClipBounds() returns us |
| // this canvas' clip bounds transformed back into identity space, which |
| // lets us query the BBH. |
| SkRect query = canvas->getLocalClipBounds(); |
| |
| std::vector<int> ops; |
| bbh->search(query, &ops); |
| |
| SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); |
| for (int i = 0; i < (int)ops.size(); i++) { |
| if (callback && callback->abort()) { |
| return; |
| } |
| // This visit call uses the SkRecords::Draw::operator() to call |
| // methods on the |canvas|, wrapped by methods defined with the |
| // DRAW() macro. |
| record.visit(ops[i], draw); |
| } |
| } else { |
| // Draw all ops. |
| SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); |
| for (int i = 0; i < record.count(); i++) { |
| if (callback && callback->abort()) { |
| return; |
| } |
| // This visit call uses the SkRecords::Draw::operator() to call |
| // methods on the |canvas|, wrapped by methods defined with the |
| // DRAW() macro. |
| record.visit(i, draw); |
| } |
| } |
| } |
| |
| void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas, |
| SkPicture const* const drawablePicts[], int drawableCount, |
| int start, int stop, |
| const SkM44& initialCTM) { |
| SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
| |
| stop = std::min(stop, record.count()); |
| SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM); |
| for (int i = start; i < stop; i++) { |
| record.visit(i, draw); |
| } |
| } |
| |
| namespace SkRecords { |
| |
| // NoOps draw nothing. |
| template <> void Draw::draw(const NoOp&) {} |
| |
| #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } |
| DRAW(Flush, flush()) |
| DRAW(Restore, restore()) |
| DRAW(Save, save()) |
| DRAW(SaveLayer, saveLayer(SkCanvasPriv::ScaledBackdropLayer(r.bounds, |
| r.paint, |
| r.backdrop.get(), |
| r.backdropScale, |
| r.saveLayerFlags))) |
| |
| template <> void Draw::draw(const SaveBehind& r) { |
| SkCanvasPriv::SaveBehind(fCanvas, r.subset); |
| } |
| |
| template <> void Draw::draw(const DrawBehind& r) { |
| SkCanvasPriv::DrawBehind(fCanvas, r.paint); |
| } |
| |
| DRAW(SetMatrix, setMatrix(fInitialCTM.asM33() * r.matrix)) |
| DRAW(SetM44, setMatrix(fInitialCTM * r.matrix)) |
| DRAW(Concat44, concat(r.matrix)) |
| DRAW(Concat, concat(r.matrix)) |
| DRAW(Translate, translate(r.dx, r.dy)) |
| DRAW(Scale, scale(r.sx, r.sy)) |
| |
| DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa())) |
| DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa())) |
| DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa())) |
| DRAW(ClipRegion, clipRegion(r.region, r.op)) |
| DRAW(ClipShader, clipShader(r.shader, r.op)) |
| |
| template <> void Draw::draw(const ResetClip& r) { |
| SkCanvasPriv::ResetClip(fCanvas); |
| } |
| |
| DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint)) |
| DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)) |
| DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.sampling, r.paint)) |
| |
| template <> void Draw::draw(const DrawImageLattice& r) { |
| SkCanvas::Lattice lattice; |
| lattice.fXCount = r.xCount; |
| lattice.fXDivs = r.xDivs; |
| lattice.fYCount = r.yCount; |
| lattice.fYDivs = r.yDivs; |
| lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags; |
| lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors; |
| lattice.fBounds = &r.src; |
| fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.filter, r.paint); |
| } |
| |
| DRAW(DrawImageRect, drawImageRect(r.image.get(), r.src, r.dst, r.sampling, r.paint, r.constraint)) |
| DRAW(DrawOval, drawOval(r.oval, r.paint)) |
| DRAW(DrawPaint, drawPaint(r.paint)) |
| DRAW(DrawPath, drawPath(r.path, r.paint)) |
| DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint)) |
| DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint)) |
| DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)) |
| DRAW(DrawRRect, drawRRect(r.rrect, r.paint)) |
| DRAW(DrawRect, drawRect(r.rect, r.paint)) |
| DRAW(DrawRegion, drawRegion(r.region, r.paint)) |
| DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint)) |
| #if SK_SUPPORT_GPU |
| DRAW(DrawSlug, drawSlug(r.slug.get())) |
| #else |
| // Turn draw into a nop. |
| template <> void Draw::draw(const DrawSlug&) {} |
| #endif |
| DRAW(DrawAtlas, drawAtlas(r.atlas.get(), r.xforms, r.texs, r.colors, r.count, r.mode, r.sampling, |
| r.cull, r.paint)) |
| DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint)) |
| #ifdef SK_ENABLE_SKSL |
| DRAW(DrawMesh, drawMesh(r.mesh, r.blender, r.paint)) |
| #else |
| // Turn draw into a nop. |
| template <> void Draw::draw(const DrawMesh&) {} |
| #endif |
| DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec)) |
| DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get())) |
| |
| DRAW(DrawEdgeAAQuad, experimental_DrawEdgeAAQuad( |
| r.rect, r.clip, r.aa, r.color, r.mode)) |
| DRAW(DrawEdgeAAImageSet, experimental_DrawEdgeAAImageSet( |
| r.set.get(), r.count, r.dstClips, r.preViewMatrices, r.sampling, r.paint, r.constraint)) |
| |
| #undef DRAW |
| |
| template <> void Draw::draw(const DrawDrawable& r) { |
| SkASSERT(r.index >= 0); |
| SkASSERT(r.index < fDrawableCount); |
| if (fDrawables) { |
| SkASSERT(nullptr == fDrawablePicts); |
| fCanvas->drawDrawable(fDrawables[r.index], r.matrix); |
| } else { |
| fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr); |
| } |
| } |
| |
| // This is an SkRecord visitor that fills an SkBBoxHierarchy. |
| // |
| // The interesting part here is how to calculate bounds for ops which don't |
| // have intrinsic bounds. What is the bounds of a Save or a Translate? |
| // |
| // We answer this by thinking about a particular definition of bounds: if I |
| // don't execute this op, pixels in this rectangle might draw incorrectly. So |
| // the bounds of a Save, a Translate, a Restore, etc. are the union of the |
| // bounds of Draw* ops that they might have an effect on. For any given |
| // Save/Restore block, the bounds of the Save, the Restore, and any other |
| // non-drawing ("control") ops inside are exactly the union of the bounds of |
| // the drawing ops inside that block. |
| // |
| // To implement this, we keep a stack of active Save blocks. As we consume ops |
| // inside the Save/Restore block, drawing ops are unioned with the bounds of |
| // the block, and control ops are stashed away for later. When we finish the |
| // block with a Restore, our bounds are complete, and we go back and fill them |
| // in for all the control ops we stashed away. |
| class FillBounds : SkNoncopyable { |
| public: |
| FillBounds(const SkRect& cullRect, const SkRecord& record, |
| SkRect bounds[], SkBBoxHierarchy::Metadata meta[]) |
| : fCullRect(cullRect) |
| , fBounds(bounds) |
| , fMeta(meta) { |
| fCTM = SkMatrix::I(); |
| |
| // We push an extra save block to track the bounds of any top-level control operations. |
| fSaveStack.push_back({ 0, Bounds::MakeEmpty(), nullptr, fCTM }); |
| } |
| |
| ~FillBounds() { |
| // If we have any lingering unpaired Saves, simulate restores to make |
| // sure all ops in those Save blocks have their bounds calculated. |
| while (!fSaveStack.empty()) { |
| this->popSaveBlock(); |
| } |
| |
| // Any control ops not part of any Save/Restore block draw everywhere. |
| while (!fControlIndices.empty()) { |
| this->popControl(fCullRect); |
| } |
| } |
| |
| void setCurrentOp(int currentOp) { fCurrentOp = currentOp; } |
| |
| |
| template <typename T> void operator()(const T& op) { |
| this->updateCTM(op); |
| this->trackBounds(op); |
| } |
| |
| // In this file, SkRect are in local coordinates, Bounds are translated back to identity space. |
| typedef SkRect Bounds; |
| |
| // Adjust rect for all paints that may affect its geometry, then map it to identity space. |
| Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { |
| // Inverted rectangles really confuse our BBHs. |
| rect.sort(); |
| |
| // Adjust the rect for its own paint. |
| if (!AdjustForPaint(paint, &rect)) { |
| // The paint could do anything to our bounds. The only safe answer is the cull. |
| return fCullRect; |
| } |
| |
| // Adjust rect for all the paints from the SaveLayers we're inside. |
| if (!this->adjustForSaveLayerPaints(&rect)) { |
| // Same deal as above. |
| return fCullRect; |
| } |
| |
| // Map the rect back to identity space. |
| fCTM.mapRect(&rect); |
| |
| // Nothing can draw outside the cull rect. |
| if (!rect.intersect(fCullRect)) { |
| return Bounds::MakeEmpty(); |
| } |
| |
| return rect; |
| } |
| |
| private: |
| struct SaveBounds { |
| int controlOps; // Number of control ops in this Save block, including the Save. |
| Bounds bounds; // Bounds of everything in the block. |
| const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block. |
| SkMatrix ctm; |
| }; |
| |
| // Only Restore, SetMatrix, Concat, and Translate change the CTM. |
| template <typename T> void updateCTM(const T&) {} |
| void updateCTM(const Restore& op) { fCTM = op.matrix; } |
| void updateCTM(const SetMatrix& op) { fCTM = op.matrix; } |
| void updateCTM(const SetM44& op) { fCTM = op.matrix.asM33(); } |
| void updateCTM(const Concat44& op) { fCTM.preConcat(op.matrix.asM33()); } |
| void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); } |
| void updateCTM(const Scale& op) { fCTM.preScale(op.sx, op.sy); } |
| void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); } |
| |
| // The bounds of these ops must be calculated when we hit the Restore |
| // from the bounds of the ops in the same Save block. |
| void trackBounds(const Save&) { this->pushSaveBlock(nullptr); } |
| void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } |
| void trackBounds(const SaveBehind&) { this->pushSaveBlock(nullptr); } |
| void trackBounds(const Restore&) { |
| const bool isSaveLayer = fSaveStack.back().paint != nullptr; |
| fBounds[fCurrentOp] = this->popSaveBlock(); |
| fMeta [fCurrentOp].isDraw = isSaveLayer; |
| } |
| |
| void trackBounds(const SetMatrix&) { this->pushControl(); } |
| void trackBounds(const SetM44&) { this->pushControl(); } |
| void trackBounds(const Concat&) { this->pushControl(); } |
| void trackBounds(const Concat44&) { this->pushControl(); } |
| void trackBounds(const Scale&) { this->pushControl(); } |
| void trackBounds(const Translate&) { this->pushControl(); } |
| void trackBounds(const ClipRect&) { this->pushControl(); } |
| void trackBounds(const ClipRRect&) { this->pushControl(); } |
| void trackBounds(const ClipPath&) { this->pushControl(); } |
| void trackBounds(const ClipRegion&) { this->pushControl(); } |
| void trackBounds(const ClipShader&) { this->pushControl(); } |
| void trackBounds(const ResetClip&) { this->pushControl(); } |
| |
| |
| // For all other ops, we can calculate and store the bounds directly now. |
| template <typename T> void trackBounds(const T& op) { |
| fBounds[fCurrentOp] = this->bounds(op); |
| fMeta [fCurrentOp].isDraw = true; |
| this->updateSaveBounds(fBounds[fCurrentOp]); |
| } |
| |
| void pushSaveBlock(const SkPaint* paint) { |
| // Starting a new Save block. Push a new entry to represent that. |
| SaveBounds sb; |
| sb.controlOps = 0; |
| // If the paint affects transparent black, |
| // the bound shouldn't be smaller than the cull. |
| sb.bounds = |
| PaintMayAffectTransparentBlack(paint) ? fCullRect : Bounds::MakeEmpty(); |
| sb.paint = paint; |
| sb.ctm = this->fCTM; |
| |
| fSaveStack.push_back(sb); |
| this->pushControl(); |
| } |
| |
| static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { |
| if (paint) { |
| // FIXME: this is very conservative |
| if ((paint->getImageFilter() && |
| as_IFB(paint->getImageFilter())->affectsTransparentBlack()) || |
| (paint->getColorFilter() && |
| as_CFB(paint->getColorFilter())->affectsTransparentBlack())) { |
| return true; |
| } |
| const auto bm = paint->asBlendMode(); |
| if (!bm) { |
| return true; // can we query other blenders for this? |
| } |
| |
| // Unusual blendmodes require us to process a saved layer |
| // even with operations outisde the clip. |
| // For example, DstIn is used by masking layers. |
| // https://code.google.com/p/skia/issues/detail?id=1291 |
| // https://crbug.com/401593 |
| switch (bm.value()) { |
| // For each of the following transfer modes, if the source |
| // alpha is zero (our transparent black), the resulting |
| // blended alpha is not necessarily equal to the original |
| // destination alpha. |
| case SkBlendMode::kClear: |
| case SkBlendMode::kSrc: |
| case SkBlendMode::kSrcIn: |
| case SkBlendMode::kDstIn: |
| case SkBlendMode::kSrcOut: |
| case SkBlendMode::kDstATop: |
| case SkBlendMode::kModulate: |
| return true; |
| default: |
| break; |
| } |
| } |
| return false; |
| } |
| |
| Bounds popSaveBlock() { |
| // We're done the Save block. Apply the block's bounds to all control ops inside it. |
| SaveBounds sb = fSaveStack.back(); |
| fSaveStack.pop_back(); |
| |
| while (sb.controlOps --> 0) { |
| this->popControl(sb.bounds); |
| } |
| |
| // This whole Save block may be part another Save block. |
| this->updateSaveBounds(sb.bounds); |
| |
| // If called from a real Restore (not a phony one for balance), it'll need the bounds. |
| return sb.bounds; |
| } |
| |
| void pushControl() { |
| fControlIndices.push_back(fCurrentOp); |
| if (!fSaveStack.empty()) { |
| fSaveStack.back().controlOps++; |
| } |
| } |
| |
| void popControl(const Bounds& bounds) { |
| fBounds[fControlIndices.back()] = bounds; |
| fMeta [fControlIndices.back()].isDraw = false; |
| fControlIndices.pop_back(); |
| } |
| |
| void updateSaveBounds(const Bounds& bounds) { |
| // If we're in a Save block, expand its bounds to cover these bounds too. |
| if (!fSaveStack.empty()) { |
| fSaveStack.back().bounds.join(bounds); |
| } |
| } |
| |
| Bounds bounds(const Flush&) const { return fCullRect; } |
| |
| Bounds bounds(const DrawPaint&) const { return fCullRect; } |
| Bounds bounds(const DrawBehind&) const { return fCullRect; } |
| Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw. |
| |
| Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); } |
| Bounds bounds(const DrawRegion& op) const { |
| SkRect rect = SkRect::Make(op.region.getBounds()); |
| return this->adjustAndMap(rect, &op.paint); |
| } |
| Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
| // Tighter arc bounds? |
| Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
| Bounds bounds(const DrawRRect& op) const { |
| return this->adjustAndMap(op.rrect.rect(), &op.paint); |
| } |
| Bounds bounds(const DrawDRRect& op) const { |
| return this->adjustAndMap(op.outer.rect(), &op.paint); |
| } |
| Bounds bounds(const DrawImage& op) const { |
| const SkImage* image = op.image.get(); |
| SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height()); |
| |
| return this->adjustAndMap(rect, op.paint); |
| } |
| Bounds bounds(const DrawImageLattice& op) const { |
| return this->adjustAndMap(op.dst, op.paint); |
| } |
| Bounds bounds(const DrawImageRect& op) const { |
| return this->adjustAndMap(op.dst, op.paint); |
| } |
| Bounds bounds(const DrawPath& op) const { |
| return op.path.isInverseFillType() ? fCullRect |
| : this->adjustAndMap(op.path.getBounds(), &op.paint); |
| } |
| Bounds bounds(const DrawPoints& op) const { |
| SkRect dst; |
| dst.setBounds(op.pts, op.count); |
| |
| // Pad the bounding box a little to make sure hairline points' bounds aren't empty. |
| SkScalar stroke = std::max(op.paint.getStrokeWidth(), 0.01f); |
| dst.outset(stroke/2, stroke/2); |
| |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| Bounds bounds(const DrawPatch& op) const { |
| SkRect dst; |
| dst.setBounds(op.cubics, SkPatchUtils::kNumCtrlPts); |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| Bounds bounds(const DrawVertices& op) const { |
| return this->adjustAndMap(op.vertices->bounds(), &op.paint); |
| } |
| Bounds bounds(const DrawMesh& op) const { |
| #ifdef SK_ENABLE_SKSL |
| return this->adjustAndMap(op.mesh.bounds(), &op.paint); |
| #else |
| return SkRect::MakeEmpty(); |
| #endif |
| } |
| Bounds bounds(const DrawAtlas& op) const { |
| if (op.cull) { |
| // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct" |
| // for the paint (by the caller)? |
| return this->adjustAndMap(*op.cull, op.paint); |
| } else { |
| return fCullRect; |
| } |
| } |
| |
| Bounds bounds(const DrawShadowRec& op) const { |
| SkRect bounds; |
| SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds); |
| return this->adjustAndMap(bounds, nullptr); |
| } |
| |
| Bounds bounds(const DrawPicture& op) const { |
| SkRect dst = op.picture->cullRect(); |
| op.matrix.mapRect(&dst); |
| return this->adjustAndMap(dst, op.paint); |
| } |
| |
| Bounds bounds(const DrawTextBlob& op) const { |
| SkRect dst = op.blob->bounds(); |
| dst.offset(op.x, op.y); |
| return this->adjustAndMap(dst, &op.paint); |
| } |
| |
| #if SK_SUPPORT_GPU |
| Bounds bounds(const DrawSlug& op) const { |
| SkRect dst = op.slug->sourceBoundsWithOrigin(); |
| return this->adjustAndMap(dst, &op.slug->initialPaint()); |
| } |
| #else |
| Bounds bounds(const DrawSlug& op) const { |
| return SkRect::MakeEmpty(); |
| } |
| #endif |
| |
| Bounds bounds(const DrawDrawable& op) const { |
| return this->adjustAndMap(op.worstCaseBounds, nullptr); |
| } |
| |
| Bounds bounds(const DrawAnnotation& op) const { |
| return this->adjustAndMap(op.rect, nullptr); |
| } |
| Bounds bounds(const DrawEdgeAAQuad& op) const { |
| SkRect bounds = op.rect; |
| if (op.clip) { |
| bounds.setBounds(op.clip, 4); |
| } |
| return this->adjustAndMap(bounds, nullptr); |
| } |
| Bounds bounds(const DrawEdgeAAImageSet& op) const { |
| SkRect rect = SkRect::MakeEmpty(); |
| int clipIndex = 0; |
| for (int i = 0; i < op.count; ++i) { |
| SkRect entryBounds = op.set[i].fDstRect; |
| if (op.set[i].fHasClip) { |
| entryBounds.setBounds(op.dstClips + clipIndex, 4); |
| clipIndex += 4; |
| } |
| if (op.set[i].fMatrixIndex >= 0) { |
| op.preViewMatrices[op.set[i].fMatrixIndex].mapRect(&entryBounds); |
| } |
| rect.join(this->adjustAndMap(entryBounds, nullptr)); |
| } |
| return rect; |
| } |
| |
| // Returns true if rect was meaningfully adjusted for the effects of paint, |
| // false if the paint could affect the rect in unknown ways. |
| static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
| if (paint) { |
| if (paint->canComputeFastBounds()) { |
| *rect = paint->computeFastBounds(*rect, rect); |
| return true; |
| } |
| return false; |
| } |
| return true; |
| } |
| |
| bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { |
| for (int i = fSaveStack.size() - 1 - savesToIgnore; i >= 0; i--) { |
| SkMatrix inverse; |
| if (!fSaveStack[i].ctm.invert(&inverse)) { |
| return false; |
| } |
| inverse.mapRect(rect); |
| if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
| return false; |
| } |
| fSaveStack[i].ctm.mapRect(rect); |
| } |
| return true; |
| } |
| |
| // We do not guarantee anything for operations outside of the cull rect |
| const SkRect fCullRect; |
| |
| // Conservative identity-space bounds for each op in the SkRecord. |
| Bounds* fBounds; |
| |
| // Parallel array to fBounds, holding metadata for each bounds rect. |
| SkBBoxHierarchy::Metadata* fMeta; |
| |
| // We walk fCurrentOp through the SkRecord, |
| // as we go using updateCTM() to maintain the exact CTM (fCTM). |
| int fCurrentOp; |
| SkMatrix fCTM; |
| |
| // Used to track the bounds of Save/Restore blocks and the control ops inside them. |
| SkTDArray<SaveBounds> fSaveStack; |
| SkTDArray<int> fControlIndices; |
| }; |
| |
| } // namespace SkRecords |
| |
| void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, |
| SkRect bounds[], SkBBoxHierarchy::Metadata meta[]) { |
| { |
| SkRecords::FillBounds visitor(cullRect, record, bounds, meta); |
| for (int i = 0; i < record.count(); i++) { |
| visitor.setCurrentOp(i); |
| record.visit(i, visitor); |
| } |
| } |
| } |