| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkPictureRecord_DEFINED |
| #define SkPictureRecord_DEFINED |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkCanvasVirtualEnforcer.h" |
| #include "include/core/SkFlattenable.h" |
| #include "include/core/SkPicture.h" |
| #include "include/core/SkTextBlob.h" |
| #include "include/core/SkVertices.h" |
| #include "include/private/base/SkTArray.h" |
| #include "include/private/base/SkTDArray.h" |
| #include "include/private/base/SkTo.h" |
| #include "src/core/SkPictureData.h" |
| #include "src/core/SkTHash.h" |
| #include "src/core/SkWriter32.h" |
| |
| // These macros help with packing and unpacking a single byte value and |
| // a 3 byte value into/out of a uint32_t |
| #define MASK_24 0x00FFFFFF |
| #define UNPACK_8_24(combined, small, large) \ |
| small = (combined >> 24) & 0xFF; \ |
| large = combined & MASK_24 |
| #define PACK_8_24(small, large) ((small << 24) | large) |
| |
| |
| class SkPictureRecord : public SkCanvasVirtualEnforcer<SkCanvas> { |
| public: |
| SkPictureRecord(const SkISize& dimensions, uint32_t recordFlags); |
| |
| SkPictureRecord(const SkIRect& dimensions, uint32_t recordFlags); |
| |
| const skia_private::TArray<sk_sp<const SkPicture>>& getPictures() const { |
| return fPictures; |
| } |
| |
| const skia_private::TArray<sk_sp<SkDrawable>>& getDrawables() const { |
| return fDrawables; |
| } |
| |
| const skia_private::TArray<sk_sp<const SkTextBlob>>& getTextBlobs() const { |
| return fTextBlobs; |
| } |
| |
| #if defined(SK_GANESH) |
| const skia_private::TArray<sk_sp<const sktext::gpu::Slug>>& getSlugs() const { |
| return fSlugs; |
| } |
| #endif |
| |
| const skia_private::TArray<sk_sp<const SkVertices>>& getVertices() const { |
| return fVertices; |
| } |
| |
| const skia_private::TArray<sk_sp<const SkImage>>& getImages() const { |
| return fImages; |
| } |
| |
| sk_sp<SkData> opData() const { |
| this->validate(fWriter.bytesWritten(), 0); |
| |
| if (fWriter.bytesWritten() == 0) { |
| return SkData::MakeEmpty(); |
| } |
| return fWriter.snapshotAsData(); |
| } |
| |
| void setFlags(uint32_t recordFlags) { |
| fRecordFlags = recordFlags; |
| } |
| |
| const SkWriter32& writeStream() const { |
| return fWriter; |
| } |
| |
| void beginRecording(); |
| void endRecording(); |
| |
| protected: |
| void addNoOp(); |
| |
| private: |
| void handleOptimization(int opt); |
| size_t recordRestoreOffsetPlaceholder(); |
| void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset); |
| |
| SkTDArray<int32_t> fRestoreOffsetStack; |
| |
| SkTDArray<uint32_t> fCullOffsetStack; |
| |
| /* |
| * Write the 'drawType' operation and chunk size to the skp. 'size' |
| * can potentially be increased if the chunk size needs its own storage |
| * location (i.e., it overflows 24 bits). |
| * Returns the start offset of the chunk. This is the location at which |
| * the opcode & size are stored. |
| * TODO: since we are handing the size into here we could call reserve |
| * and then return a pointer to the memory storage. This could decrease |
| * allocation overhead but could lead to more wasted space (the tail |
| * end of blocks could go unused). Possibly add a second addDraw that |
| * operates in this manner. |
| */ |
| size_t addDraw(DrawType drawType, size_t* size) { |
| size_t offset = fWriter.bytesWritten(); |
| |
| SkASSERT_RELEASE(this->predrawNotify()); |
| |
| SkASSERT(0 != *size); |
| SkASSERT(((uint8_t) drawType) == drawType); |
| |
| if (0 != (*size & ~MASK_24) || *size == MASK_24) { |
| fWriter.writeInt(PACK_8_24(drawType, MASK_24)); |
| *size += 1; |
| fWriter.writeInt(SkToU32(*size)); |
| } else { |
| fWriter.writeInt(PACK_8_24(drawType, SkToU32(*size))); |
| } |
| |
| return offset; |
| } |
| |
| void addInt(int value) { |
| fWriter.writeInt(value); |
| } |
| void addScalar(SkScalar scalar) { |
| fWriter.writeScalar(scalar); |
| } |
| |
| void addImage(const SkImage*); |
| void addMatrix(const SkMatrix& matrix); |
| void addPaint(const SkPaint& paint) { this->addPaintPtr(&paint); } |
| void addPaintPtr(const SkPaint* paint); |
| void addPatch(const SkPoint cubics[12]); |
| void addPath(const SkPath& path); |
| void addPicture(const SkPicture* picture); |
| void addDrawable(SkDrawable* picture); |
| void addPoint(const SkPoint& point); |
| void addPoints(const SkPoint pts[], int count); |
| void addRect(const SkRect& rect); |
| void addRectPtr(const SkRect* rect); |
| void addIRect(const SkIRect& rect); |
| void addIRectPtr(const SkIRect* rect); |
| void addRRect(const SkRRect&); |
| void addRegion(const SkRegion& region); |
| void addSampling(const SkSamplingOptions&); |
| void addText(const void* text, size_t byteLength); |
| void addTextBlob(const SkTextBlob* blob); |
| void addSlug(const sktext::gpu::Slug* slug); |
| void addVertices(const SkVertices*); |
| |
| int find(const SkBitmap& bitmap); |
| |
| protected: |
| void validate(size_t initialOffset, size_t size) const { |
| SkASSERT(fWriter.bytesWritten() == initialOffset + size); |
| } |
| |
| sk_sp<SkSurface> onNewSurface(const SkImageInfo&, const SkSurfaceProps&) override; |
| bool onPeekPixels(SkPixmap*) override { return false; } |
| |
| void onFlush() override; |
| |
| void willSave() override; |
| SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override; |
| bool onDoSaveBehind(const SkRect*) override; |
| void willRestore() override; |
| |
| void didConcat44(const SkM44&) override; |
| void didSetM44(const SkM44&) override; |
| void didScale(SkScalar, SkScalar) override; |
| void didTranslate(SkScalar, SkScalar) override; |
| |
| void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override; |
| |
| void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, |
| const SkPaint& paint) override; |
| #if defined(SK_GANESH) |
| void onDrawSlug(const sktext::gpu::Slug* slug) override; |
| #endif |
| void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], |
| const SkPoint texCoords[4], SkBlendMode, const SkPaint& paint) override; |
| |
| void onDrawPaint(const SkPaint&) override; |
| void onDrawBehind(const SkPaint&) override; |
| void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override; |
| void onDrawRect(const SkRect&, const SkPaint&) override; |
| void onDrawRegion(const SkRegion&, const SkPaint&) override; |
| void onDrawOval(const SkRect&, const SkPaint&) override; |
| void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override; |
| void onDrawRRect(const SkRRect&, const SkPaint&) override; |
| void onDrawPath(const SkPath&, const SkPaint&) override; |
| |
| void onDrawImage2(const SkImage*, SkScalar, SkScalar, const SkSamplingOptions&, |
| const SkPaint*) override; |
| void onDrawImageRect2(const SkImage*, const SkRect&, const SkRect&, const SkSamplingOptions&, |
| const SkPaint*, SrcRectConstraint) override; |
| void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode, |
| const SkPaint*) override; |
| void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int, |
| SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*) override; |
| |
| void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override; |
| void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override; |
| |
| void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override; |
| void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override; |
| void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override; |
| void onClipShader(sk_sp<SkShader>, SkClipOp) override; |
| void onClipRegion(const SkRegion&, SkClipOp) override; |
| void onResetClip() override; |
| |
| void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override; |
| |
| void onDrawDrawable(SkDrawable*, const SkMatrix*) override; |
| void onDrawAnnotation(const SkRect&, const char[], SkData*) override; |
| |
| void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], QuadAAFlags, const SkColor4f&, |
| SkBlendMode) override; |
| void onDrawEdgeAAImageSet2(const ImageSetEntry[], int count, const SkPoint[], const SkMatrix[], |
| const SkSamplingOptions&,const SkPaint*, SrcRectConstraint) override; |
| |
| int addPathToHeap(const SkPath& path); // does not write to ops stream |
| |
| // These entry points allow the writing of matrices, clips, saves & |
| // restores to be deferred (e.g., if the MC state is being collapsed and |
| // only written out as needed). |
| void recordConcat(const SkMatrix& matrix); |
| void recordTranslate(const SkMatrix& matrix); |
| void recordScale(const SkMatrix& matrix); |
| size_t recordClipRect(const SkRect& rect, SkClipOp op, bool doAA); |
| size_t recordClipRRect(const SkRRect& rrect, SkClipOp op, bool doAA); |
| size_t recordClipPath(int pathID, SkClipOp op, bool doAA); |
| size_t recordClipRegion(const SkRegion& region, SkClipOp op); |
| void recordSave(); |
| void recordSaveLayer(const SaveLayerRec&); |
| void recordRestore(bool fillInSkips = true); |
| |
| private: |
| skia_private::TArray<SkPaint> fPaints; |
| |
| struct PathHash { |
| uint32_t operator()(const SkPath& p) { return p.getGenerationID(); } |
| }; |
| SkTHashMap<SkPath, int, PathHash> fPaths; |
| |
| SkWriter32 fWriter; |
| |
| skia_private::TArray<sk_sp<const SkImage>> fImages; |
| skia_private::TArray<sk_sp<const SkPicture>> fPictures; |
| skia_private::TArray<sk_sp<SkDrawable>> fDrawables; |
| skia_private::TArray<sk_sp<const SkTextBlob>> fTextBlobs; |
| skia_private::TArray<sk_sp<const SkVertices>> fVertices; |
| #if defined(SK_GANESH) |
| skia_private::TArray<sk_sp<const sktext::gpu::Slug>> fSlugs; |
| #endif |
| |
| uint32_t fRecordFlags; |
| int fInitialSaveCount; |
| |
| friend class SkPictureData; // for SkPictureData's SkPictureRecord-based constructor |
| |
| using INHERITED = SkCanvasVirtualEnforcer<SkCanvas>; |
| }; |
| |
| #endif |