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* Copyright 2013 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef SkPDFDeviceFlattener_DEFINED
#define SkPDFDeviceFlattener_DEFINED
#include "SkPDFDevice.h"
/** \class SkPDFDeviceFlattener
The PDF Device Flattener is used to flatten features without native support in PDF.
For now, the only one implemented is Perspective.
TODO(edisonn): Rename the class once we know all the things it will do.
class SkPDFDeviceFlattener : public SkPDFDevice {
typedef SkPDFDevice INHERITED;
SK_API SkPDFDeviceFlattener(const SkSize& pageSize, const SkRect* trimBox = NULL);
SK_API virtual ~SkPDFDeviceFlattener();
virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode,
size_t count, const SkPoint[],
const SkPaint& paint) SK_OVERRIDE;
void drawRect(const SkDraw&, const SkRect& r, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkDraw&, const SkPath& origpath,
const SkPaint& paint, const SkMatrix* prePathMatrix,
bool pathIsMutable) SK_OVERRIDE;
virtual void drawText(const SkDraw&, const void* text, size_t len,
SkScalar x, SkScalar y, const SkPaint&) SK_OVERRIDE;
virtual void drawPosText(const SkDraw&, const void* text, size_t len,
const SkScalar pos[], int scalarsPerPos,
const SkPoint& offset, const SkPaint&) SK_OVERRIDE;
virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) SK_OVERRIDE;
bool mustFlatten(const SkDraw& d) const;
bool mustPathText(const SkDraw& d, const SkPaint& paint);
friend class SkDocument_PDF;
#endif // SkPDFDeviceFlattener_DEFINED