|  | /* | 
|  | * Copyright 2011 The Android Open Source Project | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  |  | 
|  | #ifndef SkScan_DEFINED | 
|  | #define SkScan_DEFINED | 
|  |  | 
|  | #include "include/core/SkRect.h" | 
|  | #include "include/private/base/SkFixed.h" | 
|  | #include <atomic> | 
|  |  | 
|  | class SkRasterClip; | 
|  | class SkRegion; | 
|  | class SkBlitter; | 
|  | class SkPath; | 
|  |  | 
|  | /** Defines a fixed-point rectangle, identical to the integer SkIRect, but its | 
|  | coordinates are treated as SkFixed rather than int32_t. | 
|  | */ | 
|  | typedef SkIRect SkXRect; | 
|  |  | 
|  | extern std::atomic<bool> gSkUseAnalyticAA; | 
|  | extern std::atomic<bool> gSkForceAnalyticAA; | 
|  |  | 
|  | class AdditiveBlitter; | 
|  |  | 
|  | class SkScan { | 
|  | public: | 
|  | /* | 
|  | *  Draws count-1 line segments, one at a time: | 
|  | *      line(pts[0], pts[1]) | 
|  | *      line(pts[1], pts[2]) | 
|  | *      line(......, pts[count - 1]) | 
|  | */ | 
|  | typedef void (*HairRgnProc)(const SkPoint[], int count, const SkRegion*, SkBlitter*); | 
|  | typedef void (*HairRCProc)(const SkPoint[], int count, const SkRasterClip&, SkBlitter*); | 
|  |  | 
|  | static void FillPath(const SkPath&, const SkIRect&, SkBlitter*); | 
|  |  | 
|  | // Paths of a certain size cannot be anti-aliased unless externally tiled (handled by SkDraw). | 
|  | // SkBitmapDevice automatically tiles, SkAAClip does not so SkRasterClipStack converts AA clips | 
|  | // to BW clips if that's the case. SkRegion uses this to know when to tile and union smaller | 
|  | // SkRegions together. | 
|  | static bool PathRequiresTiling(const SkIRect& bounds); | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////// | 
|  | // rasterclip | 
|  |  | 
|  | static void FillIRect(const SkIRect&, const SkRasterClip&, SkBlitter*); | 
|  | static void FillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*); | 
|  | static void FillRect(const SkRect&, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiFillRect(const SkRect&, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiFillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*); | 
|  | static void FillPath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiFillPath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  | static void FrameRect(const SkRect&, const SkPoint& strokeSize, | 
|  | const SkRasterClip&, SkBlitter*); | 
|  | static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize, | 
|  | const SkRasterClip&, SkBlitter*); | 
|  | static void FillTriangle(const SkPoint pts[], const SkRasterClip&, SkBlitter*); | 
|  | static void HairLine(const SkPoint[], int count, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiHairLine(const SkPoint[], int count, const SkRasterClip&, SkBlitter*); | 
|  | static void HairRect(const SkRect&, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiHairRect(const SkRect&, const SkRasterClip&, SkBlitter*); | 
|  | static void HairPath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiHairPath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  | static void HairSquarePath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiHairSquarePath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  | static void HairRoundPath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  | static void AntiHairRoundPath(const SkPath&, const SkRasterClip&, SkBlitter*); | 
|  |  | 
|  | // Needed by SkRegion::setPath | 
|  | static void FillPath(const SkPath&, const SkRegion& clip, SkBlitter*); | 
|  |  | 
|  | private: | 
|  | friend class SkAAClip; | 
|  | friend class SkRegion; | 
|  |  | 
|  | static void FillIRect(const SkIRect&, const SkRegion* clip, SkBlitter*); | 
|  | static void FillXRect(const SkXRect&, const SkRegion* clip, SkBlitter*); | 
|  | static void FillRect(const SkRect&, const SkRegion* clip, SkBlitter*); | 
|  | static void AntiFillRect(const SkRect&, const SkRegion* clip, SkBlitter*); | 
|  | static void AntiFillXRect(const SkXRect&, const SkRegion*, SkBlitter*); | 
|  | static void AntiFillPath(const SkPath&, const SkRegion& clip, SkBlitter*, bool forceRLE); | 
|  | static void FillTriangle(const SkPoint pts[], const SkRegion*, SkBlitter*); | 
|  |  | 
|  | static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize, | 
|  | const SkRegion*, SkBlitter*); | 
|  | static void HairLineRgn(const SkPoint[], int count, const SkRegion*, SkBlitter*); | 
|  | static void AntiHairLineRgn(const SkPoint[], int count, const SkRegion*, SkBlitter*); | 
|  | static void AAAFillPath(const SkPath& path, SkBlitter* blitter, const SkIRect& pathIR, | 
|  | const SkIRect& clipBounds, bool forceRLE); | 
|  | static void SAAFillPath(const SkPath& path, SkBlitter* blitter, const SkIRect& pathIR, | 
|  | const SkIRect& clipBounds, bool forceRLE); | 
|  | }; | 
|  |  | 
|  | /** Assign an SkXRect from a SkIRect, by promoting the src rect's coordinates | 
|  | from int to SkFixed. Does not check for overflow if the src coordinates | 
|  | exceed 32K | 
|  | */ | 
|  | static inline void XRect_set(SkXRect* xr, const SkIRect& src) { | 
|  | xr->fLeft = SkIntToFixed(src.fLeft); | 
|  | xr->fTop = SkIntToFixed(src.fTop); | 
|  | xr->fRight = SkIntToFixed(src.fRight); | 
|  | xr->fBottom = SkIntToFixed(src.fBottom); | 
|  | } | 
|  |  | 
|  | /** Assign an SkXRect from a SkRect, by promoting the src rect's coordinates | 
|  | from SkScalar to SkFixed. Does not check for overflow if the src coordinates | 
|  | exceed 32K | 
|  | */ | 
|  | static inline void XRect_set(SkXRect* xr, const SkRect& src) { | 
|  | xr->fLeft = SkScalarToFixed(src.fLeft); | 
|  | xr->fTop = SkScalarToFixed(src.fTop); | 
|  | xr->fRight = SkScalarToFixed(src.fRight); | 
|  | xr->fBottom = SkScalarToFixed(src.fBottom); | 
|  | } | 
|  |  | 
|  | /** Round the SkXRect coordinates, and store the result in the SkIRect. | 
|  | */ | 
|  | static inline void XRect_round(const SkXRect& xr, SkIRect* dst) { | 
|  | dst->fLeft = SkFixedRoundToInt(xr.fLeft); | 
|  | dst->fTop = SkFixedRoundToInt(xr.fTop); | 
|  | dst->fRight = SkFixedRoundToInt(xr.fRight); | 
|  | dst->fBottom = SkFixedRoundToInt(xr.fBottom); | 
|  | } | 
|  |  | 
|  | /** Round the SkXRect coordinates out (i.e. use floor for left/top, and ceiling | 
|  | for right/bottom), and store the result in the SkIRect. | 
|  | */ | 
|  | static inline void XRect_roundOut(const SkXRect& xr, SkIRect* dst) { | 
|  | dst->fLeft = SkFixedFloorToInt(xr.fLeft); | 
|  | dst->fTop = SkFixedFloorToInt(xr.fTop); | 
|  | dst->fRight = SkFixedCeilToInt(xr.fRight); | 
|  | dst->fBottom = SkFixedCeilToInt(xr.fBottom); | 
|  | } | 
|  |  | 
|  | #endif |