| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/sksl/SkSLUtil.h" |
| |
| #include "src/sksl/SkSLBuiltinTypes.h" |
| #include "src/sksl/SkSLContext.h" |
| #include "src/sksl/SkSLOutputStream.h" |
| #include "src/sksl/SkSLStringStream.h" |
| #include "src/sksl/ir/SkSLType.h" |
| |
| #include <string> |
| |
| #if !defined(SKSL_STANDALONE) && SK_SUPPORT_GPU |
| #include "src/gpu/ganesh/GrShaderCaps.h" |
| #endif |
| |
| namespace SkSL { |
| |
| // TODO: Once Graphite has its own GPU-caps system, SK_GRAPHITE_ENABLED should get its own mode. |
| // At the moment, it either mimics what GrShaderCaps reports, or it uses these hard-coded values |
| // depending on the build. |
| #if defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU |
| std::unique_ptr<ShaderCaps> ShaderCapsFactory::MakeShaderCaps() { |
| std::unique_ptr<ShaderCaps> standalone = std::make_unique<ShaderCaps>(); |
| standalone->fShaderDerivativeSupport = true; |
| standalone->fFlatInterpolationSupport = true; |
| standalone->fNoPerspectiveInterpolationSupport = true; |
| standalone->fSampleMaskSupport = true; |
| standalone->fExternalTextureSupport = true; |
| return standalone; |
| } |
| #else |
| std::unique_ptr<ShaderCaps> ShaderCapsFactory::MakeShaderCaps() { |
| return std::make_unique<GrShaderCaps>(); |
| } |
| #endif // defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU |
| |
| void write_stringstream(const StringStream& s, OutputStream& out) { |
| out.write(s.str().c_str(), s.str().size()); |
| } |
| |
| #if !defined(SKSL_STANDALONE) && (SK_SUPPORT_GPU || SK_SUPPORT_GRAPHITE) |
| bool type_to_sksltype(const Context& context, const Type& type, SkSLType* outType) { |
| // If a new GrSL type is added, this function will need to be updated. |
| static_assert(kSkSLTypeCount == 41); |
| |
| if (type.matches(*context.fTypes.fVoid )) { *outType = SkSLType::kVoid; return true; } |
| if (type.matches(*context.fTypes.fBool )) { *outType = SkSLType::kBool; return true; } |
| if (type.matches(*context.fTypes.fBool2 )) { *outType = SkSLType::kBool2; return true; } |
| if (type.matches(*context.fTypes.fBool3 )) { *outType = SkSLType::kBool3; return true; } |
| if (type.matches(*context.fTypes.fBool4 )) { *outType = SkSLType::kBool4; return true; } |
| if (type.matches(*context.fTypes.fShort )) { *outType = SkSLType::kShort; return true; } |
| if (type.matches(*context.fTypes.fShort2 )) { *outType = SkSLType::kShort2; return true; } |
| if (type.matches(*context.fTypes.fShort3 )) { *outType = SkSLType::kShort3; return true; } |
| if (type.matches(*context.fTypes.fShort4 )) { *outType = SkSLType::kShort4; return true; } |
| if (type.matches(*context.fTypes.fUShort )) { *outType = SkSLType::kUShort; return true; } |
| if (type.matches(*context.fTypes.fUShort2 )) { *outType = SkSLType::kUShort2; return true; } |
| if (type.matches(*context.fTypes.fUShort3 )) { *outType = SkSLType::kUShort3; return true; } |
| if (type.matches(*context.fTypes.fUShort4 )) { *outType = SkSLType::kUShort4; return true; } |
| if (type.matches(*context.fTypes.fFloat )) { *outType = SkSLType::kFloat; return true; } |
| if (type.matches(*context.fTypes.fFloat2 )) { *outType = SkSLType::kFloat2; return true; } |
| if (type.matches(*context.fTypes.fFloat3 )) { *outType = SkSLType::kFloat3; return true; } |
| if (type.matches(*context.fTypes.fFloat4 )) { *outType = SkSLType::kFloat4; return true; } |
| if (type.matches(*context.fTypes.fFloat2x2)) { *outType = SkSLType::kFloat2x2; return true; } |
| if (type.matches(*context.fTypes.fFloat3x3)) { *outType = SkSLType::kFloat3x3; return true; } |
| if (type.matches(*context.fTypes.fFloat4x4)) { *outType = SkSLType::kFloat4x4; return true; } |
| if (type.matches(*context.fTypes.fHalf )) { *outType = SkSLType::kHalf; return true; } |
| if (type.matches(*context.fTypes.fHalf2 )) { *outType = SkSLType::kHalf2; return true; } |
| if (type.matches(*context.fTypes.fHalf3 )) { *outType = SkSLType::kHalf3; return true; } |
| if (type.matches(*context.fTypes.fHalf4 )) { *outType = SkSLType::kHalf4; return true; } |
| if (type.matches(*context.fTypes.fHalf2x2 )) { *outType = SkSLType::kHalf2x2; return true; } |
| if (type.matches(*context.fTypes.fHalf3x3 )) { *outType = SkSLType::kHalf3x3; return true; } |
| if (type.matches(*context.fTypes.fHalf4x4 )) { *outType = SkSLType::kHalf4x4; return true; } |
| if (type.matches(*context.fTypes.fInt )) { *outType = SkSLType::kInt; return true; } |
| if (type.matches(*context.fTypes.fInt2 )) { *outType = SkSLType::kInt2; return true; } |
| if (type.matches(*context.fTypes.fInt3 )) { *outType = SkSLType::kInt3; return true; } |
| if (type.matches(*context.fTypes.fInt4 )) { *outType = SkSLType::kInt4; return true; } |
| if (type.matches(*context.fTypes.fUInt )) { *outType = SkSLType::kUInt; return true; } |
| if (type.matches(*context.fTypes.fUInt2 )) { *outType = SkSLType::kUInt2; return true; } |
| if (type.matches(*context.fTypes.fUInt3 )) { *outType = SkSLType::kUInt3; return true; } |
| if (type.matches(*context.fTypes.fUInt4 )) { *outType = SkSLType::kUInt4; return true; } |
| return false; |
| } |
| #endif |
| |
| } // namespace SkSL |