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skia
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skia
/
2db4ba1cafe06e11b9904fa52429fdc60763bf02
/
.
/
tests
/
sksl
/
shared
/
NoFragCoordsPos.glsl
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#version 400
out
vec4 sk_FragCoord_Workaround
;
in
vec4 pos
;
void
main
()
{
sk_FragCoord_Workaround
=
(
gl_Position
=
pos
);
}