| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrRectBlurEffect.fp; do not modify. |
| **************************************************************************************************/ |
| #ifndef GrRectBlurEffect_DEFINED |
| #define GrRectBlurEffect_DEFINED |
| #include "include/core/SkTypes.h" |
| |
| #include "include/core/SkScalar.h" |
| #include "src/core/SkBlurMask.h" |
| #include "src/gpu/GrProxyProvider.h" |
| #include "src/gpu/GrShaderCaps.h" |
| |
| #include "src/gpu/GrCoordTransform.h" |
| #include "src/gpu/GrFragmentProcessor.h" |
| class GrRectBlurEffect : public GrFragmentProcessor { |
| public: |
| static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider, |
| const GrShaderCaps& caps, const SkRect& rect, |
| float sigma) { |
| float doubleProfileSize = (12 * sigma); |
| if (!caps.floatIs32Bits()) { |
| // We promote the math that gets us into the Gaussian space to full float when the rect |
| // coords are large. If we don't have full float then fail. We could probably clip the |
| // rect to an outset device bounds instead. |
| if (SkScalarAbs(rect.fLeft) > 16000.f || SkScalarAbs(rect.fTop) > 16000.f || |
| SkScalarAbs(rect.fRight) > 16000.f || SkScalarAbs(rect.fBottom) > 16000.f) { |
| return nullptr; |
| } |
| } |
| // Sigma is always a half. |
| SkASSERT(sigma > 0); |
| if (sigma > 16000.f) { |
| return nullptr; |
| } |
| |
| if (doubleProfileSize >= (float)rect.width() || doubleProfileSize >= (float)rect.height()) { |
| // if the blur sigma is too large so the gaussian overlaps the whole |
| // rect in either direction, fall back to CPU path for now. |
| return nullptr; |
| } |
| |
| return std::unique_ptr<GrFragmentProcessor>(new GrRectBlurEffect(rect, sigma)); |
| } |
| GrRectBlurEffect(const GrRectBlurEffect& src); |
| std::unique_ptr<GrFragmentProcessor> clone() const override; |
| const char* name() const override { return "RectBlurEffect"; } |
| SkRect rect; |
| float sigma; |
| |
| private: |
| GrRectBlurEffect(SkRect rect, float sigma) |
| : INHERITED(kGrRectBlurEffect_ClassID, |
| (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag) |
| , rect(rect) |
| , sigma(sigma) {} |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
| bool onIsEqual(const GrFragmentProcessor&) const override; |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
| typedef GrFragmentProcessor INHERITED; |
| }; |
| #endif |