blob: 2dd6a500c61f4bf8c82b89d0760d568590e6051f [file] [log] [blame]
* Copyright 2012 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#include "include/private/SkSpinlock.h"
#include "src/gpu/GrGeometryProcessor.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrProcessor.h"
#include "src/gpu/GrSamplerState.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/GrXferProcessor.h"
// We use a global pool protected by a mutex(spinlock). Chrome may use the same GrContext on
// different threads. The GrContext is not used concurrently on different threads and there is a
// memory barrier between accesses of a context on different threads. Also, there may be multiple
// GrContexts and those contexts may be in use concurrently on different threads.
namespace {
static SkSpinlock gProcessorSpinlock;
class MemoryPoolAccessor {
// We know in the Android framework there is only one GrContext.
MemoryPoolAccessor() {}
~MemoryPoolAccessor() {}
MemoryPoolAccessor() { gProcessorSpinlock.acquire(); }
~MemoryPoolAccessor() { gProcessorSpinlock.release(); }
GrMemoryPool* pool() const {
static GrMemoryPool* gPool = GrMemoryPool::Make(4096, 4096).release();
return gPool;
} // namespace
void* GrProcessor::operator new(size_t size) { return MemoryPoolAccessor().pool()->allocate(size); }
void* GrProcessor::operator new(size_t object_size, size_t footer_size) {
return MemoryPoolAccessor().pool()->allocate(object_size + footer_size);
void GrProcessor::operator delete(void* target) {
return MemoryPoolAccessor().pool()->release(target);