blob: 2185936c44b6b0b0dd506947905c99554fbc31a0 [file]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPngFilters.h"
// Functions in this file look at most 3 pixels (a,b,c) to predict the fourth (d).
// They're positioned like this:
// prev: c b
// row: a d
// The Sub filter predicts d=a, Avg d=(a+b)/2, and Paeth predicts d to be whichever
// of a, b, or c is closest to p=a+b-c. (Up also exists, predicting d=b.)
#if defined(__SSE2__)
template <int bpp>
static __m128i load(const void* p) {
static_assert(bpp <= 4, "");
uint32_t packed;
memcpy(&packed, p, bpp);
return _mm_cvtsi32_si128(packed);
}
template <int bpp>
static void store(void* p, __m128i v) {
static_assert(bpp <= 4, "");
uint32_t packed = _mm_cvtsi128_si32(v);
memcpy(p, &packed, bpp);
}
template <int bpp>
static void sk_sub_sse2(png_row_infop row_info, uint8_t* row, const uint8_t*) {
// The Sub filter predicts each pixel as the previous pixel, a.
// There is no pixel to the left of the first pixel. It's encoded directly.
// That works with our main loop if we just say that left pixel was zero.
__m128i a, d = _mm_setzero_si128();
int rb = row_info->rowbytes;
while (rb > 0) {
a = d; d = load<bpp>(row);
d = _mm_add_epi8(d, a);
store<bpp>(row, d);
row += bpp;
rb -= bpp;
}
}
template <int bpp>
void sk_avg_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
// The Avg filter predicts each pixel as the (truncated) average of a and b.
// There's no pixel to the left of the first pixel. Luckily, it's
// predicted to be half of the pixel above it. So again, this works
// perfectly with our loop if we make sure a starts at zero.
const __m128i zero = _mm_setzero_si128();
__m128i b;
__m128i a, d = zero;
int rb = row_info->rowbytes;
while (rb > 0) {
b = load<bpp>(prev);
a = d; d = load<bpp>(row );
// PNG requires a truncating average here, so sadly we can't just use _mm_avg_epu8...
__m128i avg = _mm_avg_epu8(a,b);
// ...but we can fix it up by subtracting off 1 if it rounded up.
avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b), _mm_set1_epi8(1)));
d = _mm_add_epi8(d, avg);
store<bpp>(row, d);
prev += bpp;
row += bpp;
rb -= bpp;
}
}
// Returns bytewise |x-y|.
static __m128i absdiff_u8(__m128i x, __m128i y) {
// One of these two saturated subtractions will be the answer, the other zero.
return _mm_or_si128(_mm_subs_epu8(x,y), _mm_subs_epu8(y,x));
}
// Bytewise c ? t : e.
static __m128i if_then_else(__m128i c, __m128i t, __m128i e) {
// SSE 4.1+ would be: return _mm_blendv_epi8(e,t,c);
return _mm_or_si128(_mm_and_si128(c, t), _mm_andnot_si128(c, e));
}
template <int bpp>
void sk_paeth_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
// Paeth tries to predict pixel d using the pixel to the left of it, a,
// and two pixels from the previous row, b and c:
// prev: c b
// row: a d
// The Paeth function predicts d to be whichever of a, b, or c is nearest to p=a+b-c.
// The first pixel has no left context, and so uses an Up filter, p = b.
// This works naturally with our main loop's p = a+b-c if we force a and c to zero.
// Here we zero b and d, which become c and a respectively at the start of the loop.
__m128i c, b = _mm_setzero_si128(),
a, d = _mm_setzero_si128();
int rb = row_info->rowbytes;
while (rb > 0) {
c = b; b = load<bpp>(prev);
a = d; d = load<bpp>(row );
// We can't express p in 8 bits, but luckily we can use this faux p instead.
// (I have no deep insight here... I just proved this with brute force.)
__m128i min = _mm_min_epu8(a,b),
max = _mm_max_epu8(a,b),
faux_p = _mm_adds_epu8(min, _mm_subs_epu8(max, c));
// We could use faux_p for calculating all three of pa, pb, and pc,
// but it's a little quicker to calculate the correct pa and pb directly,
// and the predictor remains the same. (Again, brute force.)
__m128i pa = absdiff_u8(b,c), // |a+b-c - a| == |b-c|
pb = absdiff_u8(a,c), // |a+b-c - b| == |a-c|
faux_pc = absdiff_u8(faux_p, c);
// From here, things are straightforward. Find the smallest distance to p...
__m128i smallest = _mm_min_epu8(_mm_min_epu8(pa, pb), faux_pc);
// ... then the predictor is the input corresponding to that smallest distance,
// breaking ties in favor of a over b over c.
__m128i nearest = if_then_else(_mm_cmpeq_epi8(smallest, pa), a,
if_then_else(_mm_cmpeq_epi8(smallest, pb), b,
c));
// We've reconstructed d! Leave it for next round to become a, and write it out.
d = _mm_add_epi8(d, nearest);
store<bpp>(row, d);
prev += bpp;
row += bpp;
rb -= bpp;
}
}
void sk_sub3_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
sk_sub_sse2<3>(row_info, row, prev);
}
void sk_sub4_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
sk_sub_sse2<4>(row_info, row, prev);
}
void sk_avg3_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
sk_avg_sse2<3>(row_info, row, prev);
}
void sk_avg4_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
sk_avg_sse2<4>(row_info, row, prev);
}
void sk_paeth3_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
sk_paeth_sse2<3>(row_info, row, prev);
}
void sk_paeth4_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) {
sk_paeth_sse2<4>(row_info, row, prev);
}
#endif