| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkPngFilters.h" |
| |
| // Functions in this file look at most 3 pixels (a,b,c) to predict the fourth (d). |
| // They're positioned like this: |
| // prev: c b |
| // row: a d |
| // The Sub filter predicts d=a, Avg d=(a+b)/2, and Paeth predicts d to be whichever |
| // of a, b, or c is closest to p=a+b-c. (Up also exists, predicting d=b.) |
| |
| #if defined(__SSE2__) |
| |
| template <int bpp> |
| static __m128i load(const void* p) { |
| static_assert(bpp <= 4, ""); |
| |
| uint32_t packed; |
| memcpy(&packed, p, bpp); |
| return _mm_cvtsi32_si128(packed); |
| } |
| |
| template <int bpp> |
| static void store(void* p, __m128i v) { |
| static_assert(bpp <= 4, ""); |
| |
| uint32_t packed = _mm_cvtsi128_si32(v); |
| memcpy(p, &packed, bpp); |
| } |
| |
| template <int bpp> |
| static void sk_sub_sse2(png_row_infop row_info, uint8_t* row, const uint8_t*) { |
| // The Sub filter predicts each pixel as the previous pixel, a. |
| // There is no pixel to the left of the first pixel. It's encoded directly. |
| // That works with our main loop if we just say that left pixel was zero. |
| __m128i a, d = _mm_setzero_si128(); |
| |
| int rb = row_info->rowbytes; |
| while (rb > 0) { |
| a = d; d = load<bpp>(row); |
| d = _mm_add_epi8(d, a); |
| store<bpp>(row, d); |
| |
| row += bpp; |
| rb -= bpp; |
| } |
| } |
| |
| template <int bpp> |
| void sk_avg_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| // The Avg filter predicts each pixel as the (truncated) average of a and b. |
| // There's no pixel to the left of the first pixel. Luckily, it's |
| // predicted to be half of the pixel above it. So again, this works |
| // perfectly with our loop if we make sure a starts at zero. |
| const __m128i zero = _mm_setzero_si128(); |
| __m128i b; |
| __m128i a, d = zero; |
| |
| int rb = row_info->rowbytes; |
| while (rb > 0) { |
| b = load<bpp>(prev); |
| a = d; d = load<bpp>(row ); |
| |
| // PNG requires a truncating average here, so sadly we can't just use _mm_avg_epu8... |
| __m128i avg = _mm_avg_epu8(a,b); |
| // ...but we can fix it up by subtracting off 1 if it rounded up. |
| avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b), _mm_set1_epi8(1))); |
| |
| d = _mm_add_epi8(d, avg); |
| store<bpp>(row, d); |
| |
| prev += bpp; |
| row += bpp; |
| rb -= bpp; |
| } |
| } |
| |
| // Returns bytewise |x-y|. |
| static __m128i absdiff_u8(__m128i x, __m128i y) { |
| // One of these two saturated subtractions will be the answer, the other zero. |
| return _mm_or_si128(_mm_subs_epu8(x,y), _mm_subs_epu8(y,x)); |
| } |
| |
| // Bytewise c ? t : e. |
| static __m128i if_then_else(__m128i c, __m128i t, __m128i e) { |
| // SSE 4.1+ would be: return _mm_blendv_epi8(e,t,c); |
| return _mm_or_si128(_mm_and_si128(c, t), _mm_andnot_si128(c, e)); |
| } |
| |
| template <int bpp> |
| void sk_paeth_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| // Paeth tries to predict pixel d using the pixel to the left of it, a, |
| // and two pixels from the previous row, b and c: |
| // prev: c b |
| // row: a d |
| // The Paeth function predicts d to be whichever of a, b, or c is nearest to p=a+b-c. |
| |
| // The first pixel has no left context, and so uses an Up filter, p = b. |
| // This works naturally with our main loop's p = a+b-c if we force a and c to zero. |
| // Here we zero b and d, which become c and a respectively at the start of the loop. |
| __m128i c, b = _mm_setzero_si128(), |
| a, d = _mm_setzero_si128(); |
| |
| int rb = row_info->rowbytes; |
| while (rb > 0) { |
| c = b; b = load<bpp>(prev); |
| a = d; d = load<bpp>(row ); |
| |
| // We can't express p in 8 bits, but luckily we can use this faux p instead. |
| // (I have no deep insight here... I just proved this with brute force.) |
| __m128i min = _mm_min_epu8(a,b), |
| max = _mm_max_epu8(a,b), |
| faux_p = _mm_adds_epu8(min, _mm_subs_epu8(max, c)); |
| |
| // We could use faux_p for calculating all three of pa, pb, and pc, |
| // but it's a little quicker to calculate the correct pa and pb directly, |
| // and the predictor remains the same. (Again, brute force.) |
| __m128i pa = absdiff_u8(b,c), // |a+b-c - a| == |b-c| |
| pb = absdiff_u8(a,c), // |a+b-c - b| == |a-c| |
| faux_pc = absdiff_u8(faux_p, c); |
| |
| // From here, things are straightforward. Find the smallest distance to p... |
| __m128i smallest = _mm_min_epu8(_mm_min_epu8(pa, pb), faux_pc); |
| |
| // ... then the predictor is the input corresponding to that smallest distance, |
| // breaking ties in favor of a over b over c. |
| __m128i nearest = if_then_else(_mm_cmpeq_epi8(smallest, pa), a, |
| if_then_else(_mm_cmpeq_epi8(smallest, pb), b, |
| c)); |
| |
| // We've reconstructed d! Leave it for next round to become a, and write it out. |
| d = _mm_add_epi8(d, nearest); |
| store<bpp>(row, d); |
| |
| prev += bpp; |
| row += bpp; |
| rb -= bpp; |
| } |
| } |
| |
| void sk_sub3_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| sk_sub_sse2<3>(row_info, row, prev); |
| } |
| void sk_sub4_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| sk_sub_sse2<4>(row_info, row, prev); |
| } |
| |
| void sk_avg3_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| sk_avg_sse2<3>(row_info, row, prev); |
| } |
| void sk_avg4_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| sk_avg_sse2<4>(row_info, row, prev); |
| } |
| |
| void sk_paeth3_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| sk_paeth_sse2<3>(row_info, row, prev); |
| } |
| void sk_paeth4_sse2(png_row_infop row_info, uint8_t* row, const uint8_t* prev) { |
| sk_paeth_sse2<4>(row_info, row, prev); |
| } |
| |
| #endif |