blob: 386bd2e779926e888f1edb87f33682827cc9691d [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrRenderTarget.h"
#include "GrContext.h"
#include "GrGpu.h"
#include "GrStencilBuffer.h"
void GrRenderTarget::discard() {
// go through context so that all necessary flushing occurs
GrContext* context = this->getContext();
if (NULL == context) {
return;
}
context->discardRenderTarget(this);
}
void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) {
if (kCanResolve_ResolveType == getResolveType()) {
if (rect) {
fResolveRect.join(*rect);
if (!fResolveRect.intersect(0, 0, this->width(), this->height())) {
fResolveRect.setEmpty();
}
} else {
fResolveRect.setLTRB(0, 0, this->width(), this->height());
}
}
}
void GrRenderTarget::overrideResolveRect(const SkIRect rect) {
fResolveRect = rect;
if (fResolveRect.isEmpty()) {
fResolveRect.setLargestInverted();
} else {
if (!fResolveRect.intersect(0, 0, this->width(), this->height())) {
fResolveRect.setLargestInverted();
}
}
}
void GrRenderTarget::setStencilBuffer(GrStencilBuffer* stencilBuffer) {
SkRefCnt_SafeAssign(fStencilBuffer, stencilBuffer);
}
void GrRenderTarget::onRelease() {
this->setStencilBuffer(NULL);
INHERITED::onRelease();
}
void GrRenderTarget::onAbandon() {
this->setStencilBuffer(NULL);
INHERITED::onAbandon();
}