blob: c0e8ea700f32e7577e414758b7e131fa2a573902 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrDefaultGeoProcFactory.h"
#include "GrInvariantOutput.h"
#include "gl/GrGLGeometryProcessor.h"
#include "gl/builders/GrGLProgramBuilder.h"
/*
* The default Geometry Processor simply takes position and multiplies it by the uniform view
* matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or
* local coords.
*/
typedef GrDefaultGeoProcFactory Flag;
class DefaultGeoProc : public GrGeometryProcessor {
public:
static GrGeometryProcessor* Create(uint32_t gpTypeFlags,
GrColor color,
const SkMatrix& viewMatrix,
const SkMatrix& localMatrix,
bool opaqueVertexColors,
uint8_t coverage) {
return SkNEW_ARGS(DefaultGeoProc, (gpTypeFlags,
color,
viewMatrix,
localMatrix,
opaqueVertexColors,
coverage));
}
const char* name() const SK_OVERRIDE { return "DefaultGeometryProcessor"; }
const Attribute* inPosition() const { return fInPosition; }
const Attribute* inColor() const { return fInColor; }
const Attribute* inLocalCoords() const { return fInLocalCoords; }
const Attribute* inCoverage() const { return fInCoverage; }
uint8_t coverage() const { return fCoverage; }
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
BatchTracker* local = bt->cast<BatchTracker>();
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
SkToBool(fInColor));
bool hasVertexCoverage = SkToBool(fInCoverage) && !init.fCoverageIgnored;
bool covIsSolidWhite = !hasVertexCoverage && 0xff == this->coverage();
if (covIsSolidWhite) {
local->fInputCoverageType = kAllOnes_GrGPInput;
} else if (!hasVertexCoverage) {
local->fInputCoverageType = kUniform_GrGPInput;
local->fCoverage = this->coverage();
} else if (hasVertexCoverage) {
SkASSERT(fInCoverage);
local->fInputCoverageType = kAttribute_GrGPInput;
} else {
local->fInputCoverageType = kIgnored_GrGPInput;
}
local->fUsesLocalCoords = init.fUsesLocalCoords;
}
bool onCanMakeEqual(const GrBatchTracker& m,
const GrGeometryProcessor& that,
const GrBatchTracker& t) const SK_OVERRIDE {
const BatchTracker& mine = m.cast<BatchTracker>();
const BatchTracker& theirs = t.cast<BatchTracker>();
return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords,
that, theirs.fUsesLocalCoords) &&
CanCombineOutput(mine.fInputColorType, mine.fColor,
theirs.fInputColorType, theirs.fColor) &&
CanCombineOutput(mine.fInputCoverageType, mine.fCoverage,
theirs.fInputCoverageType, theirs.fCoverage);
}
class GLProcessor : public GrGLGeometryProcessor {
public:
GLProcessor(const GrGeometryProcessor& gp, const GrBatchTracker&)
: fColor(GrColor_ILLEGAL), fCoverage(0xff) {}
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) SK_OVERRIDE {
const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>();
GrGLGPBuilder* pb = args.fPB;
GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder();
const BatchTracker& local = args.fBT.cast<BatchTracker>();
// emit attributes
vsBuilder->emitAttributes(gp);
// Setup pass through color
this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, gp.inColor(),
&fColorUniform);
// setup uniform viewMatrix
this->addUniformViewMatrix(pb);
// Setup position
SetupPosition(vsBuilder, gpArgs, gp.inPosition()->fName,
gp.viewMatrix(), this->uViewM());
if (gp.inLocalCoords()) {
// emit transforms with explicit local coords
this->emitTransforms(pb, gpArgs->fPositionVar, gp.inLocalCoords()->fName,
gp.localMatrix(), args.fTransformsIn, args.fTransformsOut);
} else {
// emit transforms with position
this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName,
gp.localMatrix(), args.fTransformsIn, args.fTransformsOut);
}
// Setup coverage as pass through
if (kUniform_GrGPInput == local.fInputCoverageType) {
const char* fragCoverage;
fCoverageUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility,
kFloat_GrSLType,
kDefault_GrSLPrecision,
"Coverage",
&fragCoverage);
fs->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, fragCoverage);
} else if (kAttribute_GrGPInput == local.fInputCoverageType) {
SkASSERT(gp.inCoverage());
fs->codeAppendf("float alpha = 1.0;");
args.fPB->addPassThroughAttribute(gp.inCoverage(), "alpha");
fs->codeAppendf("%s = vec4(alpha);", args.fOutputCoverage);
} else if (kAllOnes_GrGPInput == local.fInputCoverageType) {
fs->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
}
}
static inline void GenKey(const GrGeometryProcessor& gp,
const GrBatchTracker& bt,
const GrGLCaps&,
GrProcessorKeyBuilder* b) {
const DefaultGeoProc& def = gp.cast<DefaultGeoProc>();
const BatchTracker& local = bt.cast<BatchTracker>();
uint32_t key = def.fFlags;
key |= local.fInputColorType << 8 | local.fInputCoverageType << 16;
key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ? 0x1 << 24 : 0x0;
key |= ComputePosKey(gp.viewMatrix()) << 25;
b->add32(key);
}
virtual void setData(const GrGLProgramDataManager& pdman,
const GrPrimitiveProcessor& gp,
const GrBatchTracker& bt) SK_OVERRIDE {
this->setUniformViewMatrix(pdman, gp.viewMatrix());
const BatchTracker& local = bt.cast<BatchTracker>();
if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
GrGLfloat c[4];
GrColorToRGBAFloat(local.fColor, c);
pdman.set4fv(fColorUniform, 1, c);
fColor = local.fColor;
}
if (kUniform_GrGPInput == local.fInputCoverageType && local.fCoverage != fCoverage) {
pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(local.fCoverage));
fCoverage = local.fCoverage;
}
}
private:
GrColor fColor;
uint8_t fCoverage;
UniformHandle fColorUniform;
UniformHandle fCoverageUniform;
typedef GrGLGeometryProcessor INHERITED;
};
virtual void getGLProcessorKey(const GrBatchTracker& bt,
const GrGLCaps& caps,
GrProcessorKeyBuilder* b) const SK_OVERRIDE {
GLProcessor::GenKey(*this, bt, caps, b);
}
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
const GrGLCaps&) const SK_OVERRIDE {
return SkNEW_ARGS(GLProcessor, (*this, bt));
}
private:
DefaultGeoProc(uint32_t gpTypeFlags,
GrColor color,
const SkMatrix& viewMatrix,
const SkMatrix& localMatrix,
bool opaqueVertexColors,
uint8_t coverage)
: INHERITED(color, viewMatrix, localMatrix, opaqueVertexColors)
, fInPosition(NULL)
, fInColor(NULL)
, fInLocalCoords(NULL)
, fInCoverage(NULL)
, fCoverage(coverage)
, fFlags(gpTypeFlags) {
this->initClassID<DefaultGeoProc>();
bool hasColor = SkToBool(gpTypeFlags & GrDefaultGeoProcFactory::kColor_GPType);
bool hasLocalCoord = SkToBool(gpTypeFlags & GrDefaultGeoProcFactory::kLocalCoord_GPType);
bool hasCoverage = SkToBool(gpTypeFlags & GrDefaultGeoProcFactory::kCoverage_GPType);
fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType));
if (hasColor) {
fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
this->setHasVertexColor();
}
if (hasLocalCoord) {
fInLocalCoords = &this->addVertexAttrib(Attribute("inLocalCoord",
kVec2f_GrVertexAttribType));
this->setHasLocalCoords();
}
if (hasCoverage) {
fInCoverage = &this->addVertexAttrib(Attribute("inCoverage",
kFloat_GrVertexAttribType));
}
}
bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
const DefaultGeoProc& gp = other.cast<DefaultGeoProc>();
return gp.fFlags == this->fFlags;
}
void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
if (fInCoverage) {
out->setUnknownSingleComponent();
} else {
// uniform coverage
out->setKnownSingleComponent(this->coverage());
}
}
struct BatchTracker {
GrGPInput fInputColorType;
GrGPInput fInputCoverageType;
GrColor fColor;
GrColor fCoverage;
bool fUsesLocalCoords;
};
const Attribute* fInPosition;
const Attribute* fInColor;
const Attribute* fInLocalCoords;
const Attribute* fInCoverage;
uint8_t fCoverage;
uint32_t fFlags;
GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
typedef GrGeometryProcessor INHERITED;
};
GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc);
GrGeometryProcessor* DefaultGeoProc::TestCreate(SkRandom* random,
GrContext*,
const GrDrawTargetCaps& caps,
GrTexture*[]) {
uint32_t flags = 0;
if (random->nextBool()) {
flags |= GrDefaultGeoProcFactory::kColor_GPType;
}
if (random->nextBool()) {
flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
}
if (random->nextBool()) {
flags |= GrDefaultGeoProcFactory::kLocalCoord_GPType;
}
return DefaultGeoProc::Create(flags,
GrRandomColor(random),
GrProcessorUnitTest::TestMatrix(random),
GrProcessorUnitTest::TestMatrix(random),
random->nextBool(),
GrRandomCoverage(random));
}
const GrGeometryProcessor* GrDefaultGeoProcFactory::Create(uint32_t gpTypeFlags,
GrColor color,
const SkMatrix& viewMatrix,
const SkMatrix& localMatrix,
bool opaqueVertexColors,
uint8_t coverage) {
return DefaultGeoProc::Create(gpTypeFlags,
color,
viewMatrix,
localMatrix,
opaqueVertexColors,
coverage);
}