| #include "DMQuiltTask.h" | 
 | #include "DMUtil.h" | 
 | #include "DMWriteTask.h" | 
 |  | 
 | #include "SkBBHFactory.h" | 
 | #include "SkCommandLineFlags.h" | 
 | #include "SkPicture.h" | 
 | #include "SkTaskGroup.h" | 
 |  | 
 | DEFINE_bool(quilt, true, "If true, draw GM via a picture into a quilt of small tiles and compare."); | 
 | DEFINE_int32(quiltTile, 256, "Dimension of (square) quilt tile."); | 
 |  | 
 | namespace DM { | 
 |  | 
 | static SkString suffix(QuiltTask::Backend backend, QuiltTask::BBH bbh) { | 
 |     static const char* kBackends[] = { "default", "skrecord" }; | 
 |     static const char* kBBHs[]     = { "nobbh", "rtree", "tilegrid" }; | 
 |     return SkStringPrintf("%s-%s", kBackends[backend], kBBHs[bbh]); | 
 | } | 
 |  | 
 | QuiltTask::QuiltTask(const Task& parent, skiagm::GM* gm, SkBitmap reference, | 
 |                      QuiltTask::BBH bbh, QuiltTask::Backend backend) | 
 |     : CpuTask(parent) | 
 |     , fBBH(bbh) | 
 |     , fBackend(backend) | 
 |     , fName(UnderJoin(parent.name().c_str(), suffix(backend, bbh).c_str())) | 
 |     , fGM(gm) | 
 |     , fReference(reference) | 
 |     {} | 
 |  | 
 | static int tiles_needed(int fullDimension, int tileDimension) { | 
 |     return (fullDimension + tileDimension - 1) / tileDimension; | 
 | } | 
 |  | 
 | class Tile : public SkRunnable { | 
 | public: | 
 |     Tile(int x, int y, const SkPicture& picture, SkBitmap* quilt) | 
 |         : fX(x * FLAGS_quiltTile) | 
 |         , fY(y * FLAGS_quiltTile) | 
 |         , fPicture(picture) | 
 |         , fQuilt(quilt) {} | 
 |  | 
 |     virtual void run() SK_OVERRIDE { | 
 |         SkBitmap tile; | 
 |         fQuilt->extractSubset(&tile, SkIRect::MakeXYWH(fX, fY, FLAGS_quiltTile, FLAGS_quiltTile)); | 
 |         SkCanvas tileCanvas(tile); | 
 |  | 
 |         tileCanvas.translate(SkIntToScalar(-fX), SkIntToScalar(-fY)); | 
 |         fPicture.playback(&tileCanvas); | 
 |         tileCanvas.flush(); | 
 |  | 
 |         delete this; | 
 |     } | 
 |  | 
 | private: | 
 |     const int fX, fY; | 
 |     const SkPicture& fPicture; | 
 |     SkBitmap* fQuilt; | 
 | }; | 
 |  | 
 | void QuiltTask::draw() { | 
 |     SkAutoTDelete<SkBBHFactory> factory; | 
 |     switch (fBBH) { | 
 |         case kNone_BBH: break; | 
 |         case kRTree_BBH: | 
 |             factory.reset(SkNEW(SkRTreeFactory)); | 
 |             break; | 
 |         case kTileGrid_BBH: { | 
 |             const SkTileGridFactory::TileGridInfo tiles = { | 
 |                 { FLAGS_quiltTile, FLAGS_quiltTile }, | 
 |                 /*overlap: */{0, 0}, | 
 |                 /*offset:  */{0, 0}, | 
 |             }; | 
 |             factory.reset(SkNEW_ARGS(SkTileGridFactory, (tiles))); | 
 |             break; | 
 |         } | 
 |     } | 
 |  | 
 |     // A couple GMs draw wrong when using a bounding box hierarchy. | 
 |     // This almost certainly means we have a bug to fix, but for now | 
 |     // just draw without a bounding box hierarchy. | 
 |     if (fGM->getFlags() & skiagm::GM::kNoBBH_Flag) { | 
 |         factory.reset(NULL); | 
 |     } | 
 |  | 
 |     SkAutoTUnref<const SkPicture> recorded( | 
 |             RecordPicture(fGM.get(), factory.get(), kSkRecord_Backend == fBackend)); | 
 |  | 
 |     SkBitmap full; | 
 |     AllocatePixels(fReference, &full); | 
 |  | 
 |     if (fGM->getFlags() & skiagm::GM::kSkipTiled_Flag) { | 
 |         // Some GMs don't draw exactly the same when tiled.  Draw them in one go. | 
 |         SkCanvas canvas(full); | 
 |         recorded->playback(&canvas); | 
 |         canvas.flush(); | 
 |     } else { | 
 |         // Draw tiles in parallel into the same bitmap, simulating aggressive impl-side painting. | 
 |         SkTaskGroup tg; | 
 |         for (int y = 0; y < tiles_needed(full.height(), FLAGS_quiltTile); y++) { | 
 |             for (int x = 0; x < tiles_needed(full.width(), FLAGS_quiltTile); x++) { | 
 |                 // Deletes itself when done. | 
 |                 tg.add(new Tile(x, y, *recorded, &full)); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     if (!BitmapsEqual(full, fReference)) { | 
 |         this->fail(); | 
 |         this->spawnChild(SkNEW_ARGS(WriteTask, (*this, "GM", full))); | 
 |     } | 
 | } | 
 |  | 
 | bool QuiltTask::shouldSkip() const { | 
 |     if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { | 
 |         return true; | 
 |     } | 
 |     return !FLAGS_quilt; | 
 | } | 
 |  | 
 | }  // namespace DM |