|  | // Copyright 2019 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | // HASH=8d72a4818e5a9188348f6c08ab5d8a40 | 
|  | REG_FIDDLE(Matrix_dump, 256, 256, true, 0) { | 
|  | void draw(SkCanvas* canvas) { | 
|  | SkMatrix matrix; | 
|  | matrix.setRotate(45); | 
|  | matrix.dump(); | 
|  | SkMatrix nearlyEqual; | 
|  | nearlyEqual.setAll(0.7071f, -0.7071f, 0,   0.7071f, 0.7071f, 0,   0, 0, 1); | 
|  | nearlyEqual.dump(); | 
|  | SkDebugf("matrix %c= nearlyEqual\n", matrix == nearlyEqual ? '=' : '!'); | 
|  | } | 
|  | }  // END FIDDLE |