uniform half4 colorGreen, colorRed, colorWhite; | |
float4 main(float2) { | |
half4 result = colorGreen; | |
bool trueCondition = bool(colorGreen.g); | |
bool falseCondition = bool(colorGreen.r); | |
if (trueCondition) { | |
if (falseCondition) { | |
result = colorRed; | |
} | |
} else { | |
result = colorRed; | |
} | |
return result; | |
} |