blob: c371aeeded9b85d47b19a914f7ca29372d11e177 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
float b = 2.0;
float c = 3.0;
for (int x = 0;x < 1; ++x) {
continue;
}
float d = c;
b++;
d++;
return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
}