blob: a8d87c50b3cc98a7a06168a3285c8fee63861810 [file] [log] [blame]
out vec4 sk_FragColor;
struct S {
float rgb[3];
float a;
};
vec4 main() {
S s;
s.rgb[0] = 0.0;
s.rgb[1] = 1.0;
s.rgb[2] = 0.0;
s.a = 1.0;
return vec4(s.rgb[0], s.rgb[1], s.rgb[2], s.a);
}