blob: a356c980e0b6b48fd7e705cf8392dbfc9bddec2e [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Test {
int x;
int y;
int z;
};
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
Test t;
t.x = 0;
_out.sk_FragColor.x = half(t.x);
return _out;
}