blob: 4f3c245940bbde503a40bc5ccee57535db61ed71 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
int i1 = 1;
int i2 = 342391;
int i3 = 2000000000;
int i4 = -2000000000;
return ((i1 == 1 && i2 == 342391) && i3 == 2000000000) && i4 == -2000000000 ? colorGreen : colorRed;
}