blob: 67e94370528cf503314ab794eb3c0775f7108181 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
vec4 main() {
uint u1 = 0u;
u1++;
uint u2 = 305441741u;
u2++;
uint u3 = 2147483646u;
u3++;
uint u4 = 4294967294u;
u4++;
uint u5 = 65534u;
u5++;
return colorGreen;
}