blob: 058f3dbac0eaec71020b493dba73550fa2b3e28a [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform float unknownInput;
vec4 main() {
vec4 result;
result.x = (unknownInput, colorGreen.x);
result.y = (vec2(2.0), colorGreen.y);
result.z = (vec3(3.0), colorGreen.z);
result.w = (mat2(4.0), colorGreen.w);
return result;
}