blob: fc6f550fc104a14b8b0c300be1c55dc49435e03b [file] [log] [blame]
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
OpExecutionMode %main OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %main "main"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpDecorate %13 RelaxedPrecision
OpDecorate %18 RelaxedPrecision
OpDecorate %19 RelaxedPrecision
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%void = OpTypeVoid
%11 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_1 = OpConstant %int 1
%int_n1 = OpConstant %int -1
%main = OpFunction %void None %11
%12 = OpLabel
%13 = OpLoad %bool %sk_Clockwise
%14 = OpSelect %int %13 %int_1 %int_n1
%18 = OpConvertSToF %float %14
%19 = OpCompositeConstruct %v4float %18 %18 %18 %18
OpStore %sk_FragColor %19
OpReturn
OpFunctionEnd