blob: 56c2d3dbafaa1f69236aa14627389b107bade2a8 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct S {
float2 v;
};
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
void initialize_vS(thread array<S, 2>& z);
void _skOutParamHelper0_initialize_vS(thread array<S, 2>& z) {
array<S, 2> _var0;
initialize_vS(_var0);
z = _var0;
}
void initialize_vS(thread array<S, 2>& z) {
z[0].v = float2(0.0, 1.0);
z[1].v = float2(2.0, 1.0);
}
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
array<float2, 2> x;
x[0] = float2(0.0, 0.0);
x[1] = float2(1.0, 0.0);
array<float2, 2> y;
y[0] = float2(0.0, 1.0);
y[1] = float2(-1.0, 2.0);
array<S, 2> z;
_skOutParamHelper0_initialize_vS(z);
_out.sk_FragColor = half4(half(x[0].x * x[0].y + z[0].v.x), half(x[1].x - x[1].y * z[0].v.y), half((y[0].x / y[0].y) / z[1].v.x), half(y[1].x + y[1].y * z[1].v.y));
return _out;
}