blob: 93833851921d3c6eadfa77825b635e4cb5317dc8 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "effects/GrDisableColorXP.h"
#include "GrProcessor.h"
#include "gl/GrGLXferProcessor.h"
#include "gl/builders/GrGLFragmentShaderBuilder.h"
#include "gl/builders/GrGLProgramBuilder.h"
class GrGLDisableColorXP : public GrGLXferProcessor {
public:
GrGLDisableColorXP(const GrProcessor&) {}
~GrGLDisableColorXP() SK_OVERRIDE {}
void emitCode(const EmitArgs& args) SK_OVERRIDE {
// This emit code should be empty. However, on the nexus 6 there is a driver bug where if
// you do not give gl_FragColor a value, the gl context is lost and we end up drawing
// nothing. So this fix just sets the gl_FragColor arbitrarily to 0.
GrGLFPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
fsBuilder->codeAppendf("%s = vec4(0);", args.fOutputPrimary);
}
void setData(const GrGLProgramDataManager&, const GrXferProcessor&) SK_OVERRIDE {}
static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*) {}
private:
typedef GrGLXferProcessor INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
GrDisableColorXP::GrDisableColorXP() {
this->initClassID<GrDisableColorXP>();
}
void GrDisableColorXP::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const {
GrGLDisableColorXP::GenKey(*this, caps, b);
}
GrGLXferProcessor* GrDisableColorXP::createGLInstance() const {
return SkNEW_ARGS(GrGLDisableColorXP, (*this));
}
void GrDisableColorXP::getBlendInfo(GrXferProcessor::BlendInfo* blendInfo) const {
blendInfo->fWriteColor = false;
}
///////////////////////////////////////////////////////////////////////////////
GrDisableColorXPFactory::GrDisableColorXPFactory() {
this->initClassID<GrDisableColorXPFactory>();
}
GrXferProcessor* GrDisableColorXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI,
const GrProcOptInfo& covPOI) const {
return GrDisableColorXP::Create();
}
GR_DEFINE_XP_FACTORY_TEST(GrDisableColorXPFactory);
GrXPFactory* GrDisableColorXPFactory::TestCreate(SkRandom* random,
GrContext*,
const GrDrawTargetCaps&,
GrTexture*[]) {
return GrDisableColorXPFactory::Create();
}