| |
| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include <EGL/egl.h> |
| #include <GLES/gl.h> |
| #include "include/gpu/gl/GrGLInterface.h" |
| #include "tools/sk_app/GLWindowContext.h" |
| #include "tools/sk_app/android/WindowContextFactory_android.h" |
| |
| using sk_app::GLWindowContext; |
| using sk_app::DisplayParams; |
| |
| namespace { |
| class GLWindowContext_android : public GLWindowContext { |
| public: |
| |
| GLWindowContext_android(ANativeWindow*, const DisplayParams&); |
| |
| ~GLWindowContext_android() override; |
| |
| void onSwapBuffers() override; |
| |
| sk_sp<const GrGLInterface> onInitializeContext() override; |
| void onDestroyContext() override; |
| |
| private: |
| |
| EGLDisplay fDisplay; |
| EGLContext fEGLContext; |
| EGLSurface fSurfaceAndroid; |
| |
| // For setDisplayParams and resize which call onInitializeContext with null platformData |
| ANativeWindow* fNativeWindow = nullptr; |
| |
| using INHERITED = GLWindowContext; |
| }; |
| |
| GLWindowContext_android::GLWindowContext_android(ANativeWindow* window, |
| const DisplayParams& params) |
| : INHERITED(params) |
| , fDisplay(EGL_NO_DISPLAY) |
| , fEGLContext(EGL_NO_CONTEXT) |
| , fSurfaceAndroid(EGL_NO_SURFACE) |
| , fNativeWindow(window) { |
| |
| // any config code here (particularly for msaa)? |
| |
| this->initializeContext(); |
| } |
| |
| GLWindowContext_android::~GLWindowContext_android() { |
| this->destroyContext(); |
| } |
| |
| sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() { |
| fWidth = ANativeWindow_getWidth(fNativeWindow); |
| fHeight = ANativeWindow_getHeight(fNativeWindow); |
| |
| fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| |
| EGLint majorVersion; |
| EGLint minorVersion; |
| eglInitialize(fDisplay, &majorVersion, &minorVersion); |
| |
| SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API)); |
| |
| EGLint numConfigs = 0; |
| EGLint eglSampleCnt = fDisplayParams.fMSAASampleCount > 1 ? fDisplayParams.fMSAASampleCount > 1 |
| : 0; |
| const EGLint configAttribs[] = { |
| EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL_RED_SIZE, 8, |
| EGL_GREEN_SIZE, 8, |
| EGL_BLUE_SIZE, 8, |
| EGL_ALPHA_SIZE, 8, |
| EGL_STENCIL_SIZE, 8, |
| EGL_SAMPLE_BUFFERS, eglSampleCnt ? 1 : 0, |
| EGL_SAMPLES, eglSampleCnt, |
| EGL_NONE |
| }; |
| |
| EGLConfig surfaceConfig; |
| SkAssertResult(eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs)); |
| SkASSERT(numConfigs > 0); |
| |
| static const EGLint kEGLContextAttribsForOpenGLES[] = { |
| EGL_CONTEXT_CLIENT_VERSION, 2, |
| EGL_NONE |
| }; |
| fEGLContext = eglCreateContext( |
| fDisplay, surfaceConfig, nullptr, kEGLContextAttribsForOpenGLES); |
| SkASSERT(EGL_NO_CONTEXT != fEGLContext); |
| |
| // SkDebugf("EGL: %d.%d", majorVersion, minorVersion); |
| // SkDebugf("Vendor: %s", eglQueryString(fDisplay, EGL_VENDOR)); |
| // SkDebugf("Extensions: %s", eglQueryString(fDisplay, EGL_EXTENSIONS)); |
| |
| fSurfaceAndroid = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, nullptr); |
| SkASSERT(EGL_NO_SURFACE != fSurfaceAndroid); |
| |
| SkAssertResult(eglMakeCurrent(fDisplay, fSurfaceAndroid, fSurfaceAndroid, fEGLContext)); |
| // GLWindowContext::initializeContext will call GrGLMakeNativeInterface so we |
| // won't call it here. |
| |
| glClearStencil(0); |
| glClearColor(0, 0, 0, 0); |
| glStencilMask(0xffffffff); |
| glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); |
| |
| eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits); |
| eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount); |
| fSampleCount = std::max(fSampleCount, 1); |
| |
| eglSwapInterval(fDisplay, fDisplayParams.fDisableVsync ? 0 : 1); |
| |
| return GrGLMakeNativeInterface(); |
| } |
| |
| void GLWindowContext_android::onDestroyContext() { |
| if (!fDisplay || !fEGLContext || !fSurfaceAndroid) { |
| return; |
| } |
| eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| SkAssertResult(eglDestroySurface(fDisplay, fSurfaceAndroid)); |
| SkAssertResult(eglDestroyContext(fDisplay, fEGLContext)); |
| fEGLContext = EGL_NO_CONTEXT; |
| fSurfaceAndroid = EGL_NO_SURFACE; |
| } |
| |
| void GLWindowContext_android::onSwapBuffers() { |
| if (fDisplay && fEGLContext && fSurfaceAndroid) { |
| eglSwapBuffers(fDisplay, fSurfaceAndroid); |
| } |
| } |
| |
| } // anonymous namespace |
| |
| namespace sk_app { |
| namespace window_context_factory { |
| |
| std::unique_ptr<WindowContext> MakeGLForAndroid(ANativeWindow* window, |
| const DisplayParams& params) { |
| std::unique_ptr<WindowContext> ctx(new GLWindowContext_android(window, params)); |
| if (!ctx->isValid()) { |
| return nullptr; |
| } |
| return ctx; |
| } |
| |
| } // namespace window_context_factory |
| } // namespace sk_app |