blob: 53718401cd8d0563f29b82268bc9be6489049fc2 [file] [log] [blame]
out vec4 sk_FragColor;
uniform float unknownInput;
void main() {
float value = 0.0;
switch (int(unknownInput)) {
case 0:
value = 0.0;
case 1:
value = 1.0;
}
sk_FragColor = vec4(value);
}