blob: 39b48e2292c288d56c5f4bb5741d1f2d0afbc89f [file] [log] [blame]
out vec4 sk_FragColor;
uniform float unknownInput;
void main() {
float value;
switch (int(unknownInput)) {
case 0:
value = 0.0;
break;
case 1:
value = 1.0;
break;
default:
value = 2.0;
}
sk_FragColor = vec4(value);
}