blob: f4079c37aae846c9506121beb5fcc3d6bc4ce989 [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
int x = 0;
int y = 0;
int z = 0;
x = 1;
y = 1;
z = 1;
sk_FragColor.xyz = vec3(float(x), float(y), float(z));
}