blob: 2e52c93c677d80d3663372666e6b3d86ead79682 [file] [log] [blame]
out vec4 sk_FragColor;
in float a;
in float b;
in vec4 c;
in vec4 d;
void main() {
sk_FragColor.x = reflect(a, b);
sk_FragColor = reflect(c, d);
}