blob: bc1c22c2f3f2dfcd530d62a2b0016acc60a88358 [file] [log] [blame]
// Copyright 2021 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#ifndef NGATypes_DEFINED
#define NGATypes_DEFINED
#include "include/gpu/GrTypes.h"
// This is strictly used to check if we get the order of draw operations we expected. It is
// pretty much the same as painters order though.
class ID {
public:
explicit ID(int id) : fID(id) {
SkASSERT(id != -1);
}
static ID Invalid() {
return ID();
}
bool isValid() const { return fID != -1; }
bool operator==(ID other) const { return fID == other.fID; }
int toInt() const { return fID; }
private:
ID() : fID(-1) {}
int fID;
};
#endif