blob: 23ec8179db282308c45be1c0627a0879c3ca98fd [file] [log] [blame]
* Copyright 2016 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef Window_android_DEFINED
#define Window_android_DEFINED
#include "tools/sk_app/Window.h"
#include "tools/sk_app/android/surface_glue_android.h"
namespace sk_app {
class Window_android : public Window {
Window_android() : Window() {}
~Window_android() override {}
bool init(SkiaAndroidApp* skiaAndroidApp);
void initDisplay(ANativeWindow* window);
void onDisplayDestroyed();
void setTitle(const char*) override;
void show() override {}
bool attach(BackendType) override;
void onInval() override;
void setUIState(const char* state) override;
void paintIfNeeded();
bool scaleContentToFit() const override { return true; }
SkiaAndroidApp* fSkiaAndroidApp = nullptr;
BackendType fBackendType;
} // namespace sk_app