| Skia Graphics Release Notes |
| |
| This file includes a list of high level updates for each milestone release. |
| |
| Milestone 113 |
| ------------- |
| * The define SK_SUPPORT_GPU is now SK_GANESH. It is no longer detected as a 0 or 1, but |
| as the absence or presence of that define. As a result, it defaults to off (not defined) if |
| not defined (SK_SUPPORT_GPU would default to SK_SUPPORT_GPU=1 if not defined). |
| * SkStrSplit is no longer part of the public API. |
| * SkImage::encodeToData now takes a GrDirectContext. The versions which do not have that are |
| deprecated and will be removed at some point. |
| * SkMatrix::Scale, preScale, setScale, etc. with any scale factor of 0 correctly no longer |
| return true from rectStaysRect(), consistent with rectStaysRect() implying a non-zero scale. |
| * `SkImage::CompressionType` has been renamed to `SkTextureCompressionType` and moved to |
| `include/core/SkTextureCompressionType.h` |
| |
| * * * |
| |
| Milestone 112 |
| ------------- |
| * SkImage::CubicResampler has been removed. Clients should use SkCubicResampler from |
| include/core/SkSamplingOptions.h instead (the former was an alias for the latter). |
| * SkRuntimeColorFilterBuilder has been added. This is a helper class for setting up color filters, |
| analogous to SkRuntimeShaderBuilder. |
| * SkShaders::CoordClamp has been added. It clamps the coords passed used with another |
| shader to a rectangle. |
| * SkRandom is no longer part of the public API. |
| * SK_ARRAY_COUNT is no longer part of the public API. Clients should use std::size. |
| * SK_SCALAR_IS_FLOAT is not set anymore. SkScalar is always a float (and has been since 2017). |
| * sk_realloc_throw (an internal API) now frees up memory when 0 is passed in as the size. |
| This should have no user-facing impacts for clients which use the default allocator, but |
| requires custom allocators to also implement this change. |
| * The particles module has been deleted. |
| * SkJpegEncoder::Options includes a parameter for XMP metadata. |
| * SkJpegEncoder includes support for encoding SkYUVAPixmaps directly. |
| |
| * * * |
| |
| Milestone 111 |
| ------------- |
| * SkToBool is no longer part of the public API. |
| * A float version of SkCanvas::saveLayerAlpha now exists as SkCanvas::saveLayerAlphaf. |
| * SkAbs32 and SkTAbs are no longer part of the public API. |
| * SkAlign2, SkAlign4, SkAlign8, SkIsAlign2, SkIsAlign4, SkIsAlign8, SkAlignPtr, SkIsAlignPtr, |
| and SkAlignTo are no longer part of the public API. |
| * GrContextOptions::fSkipGLErrorChecks no longer stops checking shader compilation and program |
| linking success. |
| * SkBackingFit is no longer part of the public API. |
| * SkBudgeted was moved from include/core/SkTypes.h to include/gpu/GpuTypes.h and moved into the |
| skgpu namespace. |
| * include/gpu/GrConfig.h has been removed; its contents were folded into other files. |
| * SkLeftShift is no longer part of the public API. |
| * SK_MaxS32 and related constants are no longer part of the public API. |
| * include/core/SkMath.h is no longer part of the public API. |
| |
| * * * |
| |
| Milestone 110 |
| ------------- |
| * SkParsePath::ToSVGString now returns the string, rather than modifying a passed-in string. |
| * Removed previously deprecated SkImageFilters::Paint factory. Use SkImageFilters::Shader instead. |
| * SkMesh::Make and SkMesh::MakeIndexed now return a SkMesh and error message string. |
| * SkPaint::getFillPath has been replaced with skpathutils::FillPathWithPaint from |
| include/core/SkPathUtils.h. The functionality should be the same. |
| |
| * * * |
| |
| Milestone 109 |
| ------------- |
| * SkMesh vertex and fragment main() signatures have changed. See docs on SkMeshSpecification. |
| * Added SkImage::RescaleMode::kLinear so that the async rescale/readback APIs can scale in a |
| single step no matter the total scale factor (faster but lower quality than kRepeatedLinear). |
| * SkMesh buffer factories added that make copies of CPU-backed buffers. |
| * A utility for minifying Runtime Effect code has been added to Skia. Add the gn argument |
| "skia_compile_modules = true" to your gn args, and a new utility called "sksl-minify" will be |
| compiled as part of your Skia build. Run the command: |
| `skia-minify output-file.sksl input-file.sksl` |
| to write a minified version of the runtime shader "input-file.sksl" into a file named |
| "output-file.sksl". By default, sksl-minify expects a shader, but you can also pass command |
| line options `--colorfilter` or `--blender` if your program is a color-filter or a blender. |
| A compile error will be printed to stdout if an error is found in the program. |
| * The order of SkShader local matrix concatenation has been reversed. See skbug.com/13749 |
| * PromiseImages have been added to Graphite. This supports both volatile and non-volatile Promise Images. |
| See the comment for SkImage::MakeGraphitePromiseTexture for more details. |
| * Graphite has loosened the immutability requirements of SkImages - through a new SkSurface API and careful |
| synchronization, clients can now mutate the backend object backing an SkImage. The new API consists of |
| SkSurface::asImage and SkSurface::makeImageCopy. We have a document that covers the expected use cases and |
| the synchronization required for each one. |
| |
| * * * |
| |
| Milestone 108 |
| ------------- |
| * SkShader::asAGradient() has been removed. |
| * SkMesh and SkMeshSpecification has separate sk_sp and bare ptr getters for ref counted types. |
| * Add support for specifying a custom ICC profile to SkJpegEncoder, SkPngEncoder, and |
| SkWebpEncoder. |
| |
| * * * |
| |
| Milestone 107 |
| ------------- |
| * Exported SkColor4f::toBytes_RGBA() and SkColor4f::FromBytes_RGBA. |
| * SkWebpEncoder: Added support for animated WebP image encoding. |
| * SkRuntimeEffect shader effects were inadvertently allowing functions with the signature |
| `half4 main(float2 coords, half4 color)`. This was disallowed at Milestone 87, but the |
| restriction was inadvertently relaxed in later milestones. Going forward, we will only |
| accept a shader signature of `half4 main(float2 coords)`. |
| |
| * * * |
| |
| Milestone 106 |
| ------------- |
| * sk_sp is marked with the [[clang::trivial_abi]] attribute where supported. |
| * SkMesh API: Allows a user to draw a vertex mesh with custom attributes and |
| varyings using SkSL. Mesh data (vertex and index) can be created on a |
| GrDirectContext to avoid re-uploading data per draw. Currently does not |
| work with SkPicture or any backend but GPU. |
| * Added SkColorFilters::Blend(const SkColor4f&, sk_sp<SkColorSpace>, SkBlendMode) to |
| complement the existing SkColorFilters::Blend(SkColor, SkBlendMode) factory. |
| * The experimental C API was removed. |
| * Added support for AVIF decoding using libavif. |
| |
| * * * |
| |
| Milestone 104 |
| ------------- |
| * New functions SkBitmap::getColor4f and SkPixmap::getColor4f return float colors. |
| * SkRuntimeEffect takes and returns a const SkData. |
| * SkRasterHandleAllocator::MakeCanvas now takes optional SkSurfaceProps. |
| * SkImage::MakeFromPicture and SkImageGenerator::MakeFromPicture now take an optional |
| SkSurfaceProps to use when rasterizing the picture. |
| * SkRuntimeEffect::Uniform now stores the uniform name as a string_view, rather than a |
| SkString. Related methods SkRuntimeEffect::findUniform and SkRuntimeEffectBuilder::uniform |
| also take std::string_view instead of const char*. |
| * SkRuntimeEffect::Child now stores the child name as a string_view, rather than a SkString. |
| Related methods SkRuntimeEffect::findChild and SkRuntimeEffectBuilder::child also take |
| std::string_view instead of const char*. Also, SkImageFilters::RuntimeShader now takes the |
| child name(s) as std::string_view instead of const char*. |
| * skcms.h has been relocated to //modules/skcms/skcms.h (was //include/third_party/skcms/skcms.h) |
| * New functions SkCanvas::getBaseProps and SkCanvas::getTopProps; SkCanvas::getBaseProps is a |
| direct replacement for the (now deprecated) SkCanvas::getProps function, while getTopProps is |
| a variant that returns the SkSurfaceProps that are active in the current layer. |
| * New function SkEventTracer::newTracingSection(const char* name) enables splitting traces up |
| into different sections for a selection of backend tracing frameworks (Perfetto, SkDebugf). |
| |
| * * * |
| |
| Milestone 103 |
| ------------- |
| * SkSamplingOptions now includes anisotropic filtering. Implemented on GPU only. |
| * SkBitmap::clear and SkBitmap::clearColor take in SkColor4fs |
| |
| * * * |
| |
| Milestone 102 |
| ------------- |
| * Add glGetFloatv and glSamplerParameterf to GrGLInterface. |
| * GrGLCreateNativeInterface is removed. Use GrGLMakeNativeInterface. |
| * GrContextOptions::fSharpenMipmappedTextures is removed. MIP LOD is now always |
| biased on the GPU backend. The CPU backend implementation is modified to match |
| this behavior. |
| * Passing SkCanvas::kStrict_SrcRectConstraint disables mipmapping. The old behavior differed |
| between GPU and CPU. CPU always computed a new set of mipmap based on the subset. GPU restricted |
| the sampling coordinates to the subset in the base level but upper level pixels that map to |
| pixels outside the subset in the base level were still used. To get the previous CPU behavior |
| use SkImage::makeSubset() to make a subset image and draw that. The previous GPU behavior is |
| similar, though not exactly, equivalent to making a mipmapped image shader from the original |
| image and applying that to a rectangle. |
| * Fully disable experimental support for HW tessellation shaders. |
| GrContextOptions::fEnableExperimentalHardwareTessellation is ignored and behaves as if it is |
| false. The optimized path renderer no longer requires hardware tessellation at all, and |
| is automatically enabled when drawing to an SkSurface created with MSAA, or when |
| GrContextOptions::fInternalMultisampleCount is set to a non-zero value. |
| |
| * * * |
| |
| Milestone 101 |
| ------------- |
| * Add maxSurfaceSampleCountForColorType(SkColorType ct) in GrContextThreadSafeProxy |
| * Enums SkAlphaType and SkColorType are broken out into their own header files in include/core/ |
| |
| * * * |
| |
| Milestone 100 |
| ------------- |
| * Skia now requires C++17 and the corresponding standard library (or newer). |
| * Skia on iOS now requires iOS 11 to build; earlier versions of iOS do not support C++17. |
| * The skstd::string_view and skstd::optional Skia classes have been replaced with the C++17 native |
| std::string_view and std::optional. |
| * Added SkSurface::resolveMSAA api to force Skia to resolve MSAA draws. Useful for when |
| Skia wraps a client's texture as the resolve target. |
| * All of the `makeShader` functions associated with `SkRuntimeEffect` no longer take an |
| `isOpaque` parameter. These functions will now make a best effort to determine if your |
| shader always produces opaque output, and optimize accordingly. If you definitely want your |
| shader to produce opaque output, do so in the shader's SkSL code. This can be done by adjusting |
| any `return` statement in your shader with a swizzle: `return color.rgb1;`. |
| https://review.skia.org/506462 |
| * SkRSXform is now exported to DLL/.so files. |
| * * * |
| |
| Milestone 99 |
| ------------ |
| * Added two new intrinsic functions to SkSL for use in runtime effects: |
| vec3 toLinearSrgb(vec3 color) |
| vec3 fromLinearSrgb(vec3 color) |
| These convert RGB color values between the working color space (the color space of the |
| destination surface) and a known, fixed color space. `toLinearSrgb` converts a color to the |
| sRGB color gamut, with a linear transfer function. `fromLinearSrgb` converts a color from that |
| same color space. These are helpful for effects that need to work in a specific color space, or |
| want to apply effects (like lighting) that work best in a linear color space. |
| Note that if the destination surface has no color space (color space is `nullptr`), these |
| intrinsics will do no conversion, and return the input color unchanged. |
| https://review.skia.org/481416 |
| * Added a new variant of SkImageFilters::RuntimeShader that supports multiple child nodes. |
| https://review.skia.org/489536 |
| * Add the ability to specify palette overrides in SkFontArguments. Implemented |
| for the FreeType-backed SkFontMgrs. |
| |
| * * * |
| |
| Milestone 98 |
| ------------ |
| * The following functions and methods are not defined in SkSurface when SK_SUPPORT_GPU is 0: |
| MakeFromBackendTexture, MakeFromBackendRenderTarget, MakeRenderTarget, |
| getBackendTexture, getBackendRenderTarget, replaceBackendTexture. flush() with parameters |
| was removed as well. These were all no-ops anyway when just the CPU backend was compiled in |
| (noting that flush() and flushAndSubmit() are still no-ops on the CPU backend). |
| * GrBackendSemaphore only includes methods that match the GPU backend that Skia was compiled for. |
| For example, initVulkan and vkSemaphore are not defined unless the Vulkan backend is compiled |
| into Skia. |
| * Surfaces and images are now limited to just under 2GB of total size. Previously, larger images |
| could be created, but the CPU backend would fail to index them correctly. |
| * SkCanvas::drawVertices and SkCanvas::drawPatch variants that did not take SkBlendMode are |
| removed. |
| * SkImageFilters::RuntimeShader is a new public API that enables adding RuntimeShaderEffects into |
| image filter graph. |
| * SkImage::makeRawShader is a new public API that creates "raw" image shaders. makeRawShader |
| functions like SkImage::makeShader, but for images that contain non-color data. This includes |
| images encoding things like normals, material properties (eg roughness), heightmaps, or any |
| other purely mathematical data that happens to be stored in an image. These types of images are |
| useful with some programmable shaders (ie SkRuntimeEffect). |
| Raw image shaders work like regular image shaders (including filtering and tiling), with a few |
| major differences: |
| - No color space transformation is ever applied (the color space of the image is ignored). |
| - Images with an alpha type of kUnpremul are not automatically premultiplied. |
| - Bicubic filtering is not supported. If SkSamplingOptions::useCubic is true, these factories |
| will return nullptr. |
| * Removed SkCanvas::markCTM and SkCanvas::findMarkedCTM. These were created to be used with other |
| features that have since been deleted, so they served no purpose. |
| * Added limited JPEGXL support. |
| |
| * * * |
| |
| Milestone 97 |
| ------------ |
| * Added basic support for vulkan DRM modifiers. All of these are treated as read only textures |
| internally (versus querying specific modifier support). Clients can either pass a flag to Vulkan |
| GrBackendFormat to say it uses modifiers or pass the VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT |
| to a GrBackendTexture via the GrVkImageInfo struct. |
| * The following functions and methods are not defined in SkImage when SK_SUPPORT_GPU is 0: |
| MakeTextureFromCompressed, MakeFromTexture, MakeFromCompressedTexture, |
| MakeCrossContextFromPixmap, MakeFromAdoptedTexture, MakeFromYUVATextures, |
| MakeFromYUVAPixmaps, MakePromiseTexture, MakePromiseYUVATexture, MakeBackendTextureFromSkImage, |
| flush, flushAndSubmit, getBackendTexture, makeTextureImage. |
| These were all no-ops anyway when just the CPU backend was compiled in. |
| |
| * * * |
| |
| Milestone 96 |
| ------------ |
| * SkRuntimeEffect no longer clamps the RGB values of an effect's output to the range 0..A. |
| This makes it easier to use a hierarchy of SkSL shaders where intermediate values do not |
| represent colors but are, for example, non-color inputs to a lighting model. |
| http://review.skia.org/452558 |
| |
| * * * |
| |
| Milestone 95 |
| ------------ |
| * Minimum supported iOS raised from 8 to 11. Skia may build back to iOS 9 but versions older |
| than 11 are not tested. Community contributions to support versions 9 and 10 of iOS may be |
| considered, but they may not be complex as they cannot be tested. |
| |
| * * * |
| |
| Milestone 94 |
| ------------ |
| * Metal backend has been changed to track command buffer resources manually |
| rather than using retained resources. |
| https://review.skia.org/432878 |
| |
| * Added virtual onResetClip() to SkCanvas for Android Framework, to emulate the soon-to-be-removed |
| expanding clip ops guarded by SK_SUPPORT_DEPRECATED_CLIPOPS. |
| https://review.skia.org/430897 |
| |
| * Removed SK_SUPPORT_DEPRECATED_CLIPOPS build flag. Clips can only be intersect and difference. |
| https://review.skia.org/436565 |
| |
| * There is a new syntax for invoking (sampling) child effects in SkSL. Previously, children |
| (shaders, colorFilters, blenders) were invoked using different overloads of `sample`. That |
| syntax is deprecated (but still supported). Now, the child behaves like an object, with a method |
| name `eval`. The arguments to these `eval` methods are the same as the arguments in the old |
| `sample` intrinsics. For example: |
| // Old syntax: |
| sample(shader, xy) |
| sample(colorFilter, color) |
| sample(blender, srcColor, dstColor) |
| // New syntax: |
| shader.eval(xy) |
| colorFilter.eval(color) |
| blender.eval(srcColor, dstColor) |
| https://review.skia.org/444735 |
| |
| * * * |
| |
| Milestone 93 |
| ------------ |
| * Removed SkPaint::getHash |
| https://review.skia.org/419336 |
| |
| * Removed SkShaders::Lerp. It was unused (and easy to replicate with SkRuntimeEffect). |
| https://review.skia.org/419796 |
| |
| * The default value of GrContextOptions::fReduceOpsTaskSplitting is now enabled. |
| https://review.skia.org/419836 |
| |
| * Removed SkMatrix44 |
| |
| * * * |
| |
| Milestone 92 |
| ------------ |
| * Hides SkPathEffect::computeFastBounds() from public API; external subclasses of SkPathEffect |
| must implement onComputeFastBounds() but can return false to signal it's not computable. |
| https://review.skia.org/406140 |
| |
| * Add SkM44::RectToRect constructor (SkM44's equivalent to SkMatrix::RectToRect) |
| https://review.skia.org/402957 |
| |
| * Metal support has been removed for versions of iOS older than 10.0 and MacOS older than 10.14. |
| https://review.skia.org/401816 |
| |
| * Removed custom attributes from SkVertices and the corresponding `varying` feature from |
| SkRuntimeEffect. |
| https://review.skia.org/398222 |
| |
| * Dropped support for mixed samples. Mixed samples is no longer relevant for Ganesh. DMSAA and the |
| new Ganesh architecture both rely on full MSAA, and any platform where mixed samples is |
| supported will ultimately not use the old architecture. |
| |
| * SkRuntimeEffect::Make has been removed. It is replaced by MakeForShader and MakeForColorFilter. |
| These functions do stricter error checking on the SkSL, to ensure it is valid for a particular |
| stage of the Skia pipeline. |
| https://review.skia.org/402156 |
| |
| * * * |
| |
| Milestone 91 |
| ------------ |
| * The SkSL DSL API has been moved into public headers, although it is still under active |
| development and isn't quite ready for prime time yet. |
| https://review.skia.org/378496 |
| |
| * Skia's GPU backend no longer supports NVPR. Our more recent path renderers are more |
| performant and are not limited to nVidia hardware. |
| |
| * SkRuntimeEffect now supports uniforms of type int, int2, int3, and int4. Per the OpenGL ES |
| Shading Language Version 1.00 specification, there are few guarantees about the representation |
| or range of integral types, and operations that assume integral representation (eg, bitwise), |
| are not supported. |
| https://review.skia.org/391856 |
| |
| * SkRuntimeEffect requires that 'shader' variables be declared as 'uniform'. The deprecated |
| syntax of 'in shader' is no longer supported. |
| https://review.skia.org/393081 |
| |
| * * * |
| |
| Milestone 90 |
| ------------ |
| * Renamed use of sk_cf_obj in external Metal types to sk_cfp. |
| https://review.skia.org/372556 |
| |
| * GrDirectContext::ComputeImageSize() is removed. Use SkImage::textureSize() instead. |
| https://review.skia.org/368621 |
| https://review.skia.org/369317 |
| https://review.skia.org/371958 |
| |
| * Remove SkImageFilter::MakeMatrixFilter as it was unused and replaced with |
| SkImageFilters::MatrixTransform. |
| https://review.skia.org/366318 |
| |
| * Refactored particle system to use a single code string containing both Effect and Particle code. |
| Uniform APIs are now shared for all program entry points, and no longer prefixed with 'Effect' |
| or 'Particle'. For example, instead of `SkParticleEffect::effectUniformInfo` and |
| `SkParticleEffect::particleUniformInfo`, there is just `SkParticleEffect::uniformInfo`. |
| |
| * Remove SkImageFilter::CropRect from the public API as it's no longer usable. All factories |
| work with 'SkRect', 'SkIRect', or nullable pointers to 'Sk[I]Rect'. |
| https://review.skia.org/361496 |
| |
| * Remove deprecated SkImageFilter factory functions and supporting types. All default-provided |
| SkImageFilters are now only constructed via 'include/effects/SkImageFilters.h' |
| https://review.skia.org/357285 |
| |
| * Added SkRuntimeEffect::makeImage() to capture the output of an SkRuntimeEffect in an SkImage. |
| https://review.skia.org/357284 |
| |
| * Updated SkRuntimeEffect::Make() to take an Options struct. It also now returns a Results struct |
| instead of a tuple. |
| https://review.skia.org/363785 |
| https://review.skia.org/367060 |
| |
| * Changed SkRuntimeEffect::Varying to have lower-case member names, with no 'f' prefix. |
| https://review.skia.org/365656 |
| |
| * Changed SkRuntimeEffect::Uniform to have lower-case member names, with no 'f' prefix. |
| https://review.skia.org/365696 |
| |
| * Deprecate (and ignore) SkAndroidCodec::ExifOrientation |
| https://review.skia.org/344763 |
| |
| * Fix several minor issues in lighting image filters: |
| - The spotlight falloff exponent is no longer clamped to [1, 128]. SVG 1.1 requires the specular |
| lighting effect's exponent (shininess) to be clamped; not the spotlight's falloff. Any such |
| parameter clamping is the client's responisibility, which makes Skia's lighting effect easily |
| adaptable to SVG 1.1 (clamp exponent) or SVG 2 (no clamp). |
| - Fix spotlight incorrectly scaling light within the cone angle. |
| - Move saturation of RGBA to after multiplying lighting intensity with the lighting color, which |
| improves rendering when diffuse and specular constants are greater than 1. |
| https://review.skia.org/355496 |
| |
| * SkDeferredDisplayListRecorder::makePromiseTexture has moved to SkImage::MakePromiseTexture. |
| New code should use the new entry point – migration CLs will be coming soon. |
| https://review.skia.org/373716 |
| |
| Milestone 89 |
| ------------ |
| * Removed SkYUVAIndex and SkYUVASizeInfo. These were no longer used in any |
| public APIs. |
| https://review.skia.org/352497 |
| |
| * Numerous changes to SkRuntimeEffect, aligning the capabilities and restrictions with |
| The OpenGL ES Shading Language 1.00 (aka, the shading language of OpenGL ES2 and WebGL 1.0). |
| All built-in functions from sections 8.1 through 8.6 implemented & tested on all backends. |
| Removed types and features that require newer versions of GLSL: |
| https://review.skia.org/346657 [Non-square matrices] |
| https://review.skia.org/347046 [uint, short, ushort, byte, ubyte] |
| https://review.skia.org/349056 [while and do-while loops] |
| https://review.skia.org/350030 [Bitwise operators and integer remainder] |
| |
| * Add SkShadowUtils::GetLocalBounds. Generates bounding box for shadows |
| relative to path. |
| https://review.skia.org/351922 |
| |
| * Removed SkPerlinNoiseShader::MakeImprovedNoise. |
| https://review.skia.org/352057 |
| |
| * Removed deprecated version of MakeFromYUVATextures. Use the version |
| that takes GrYUVABackendTextures instead. |
| https://review.skia.org/345174 |
| |
| * SkAnimatedImage: Always respect exif orientation |
| Replace SkPixmapPriv::ShouldSwapWidthHeight with |
| SkEncodedOriginSwapsWidthHeight. |
| https://review.skia.org/344762 |
| |
| * Add kDirectionalLight_ShadowFlag support. If enabled, light position represents |
| a vector pointing towards the light, and light radius is blur radius at elevation 1. |
| https://review.skia.org/321792 |
| |
| * Support GL_LUMINANCE8_ALPHA8 textures. These can be used with GrBackendTexture APIs |
| on GrDirectContext and as planes of YUVA images via GrYUVABackendTextures. |
| https://review.skia.org/344761 |
| |
| * Removed previously deprecated SkImage::MakeFromYUVATexturesCopyToExternal. |
| https://review.skia.org/342077 |
| |
| * Add versions of GrDirectContext::createBackendTexture and updateBackendTexture |
| that take a GrSurfaceOrigin. The previous versions are deprecated. |
| https://review.skia.org/341005 |
| |
| * Remove support for deprecated kDontClipToLayer_SaveLayerFlag in SkCanvas::SaveLayerRec |
| https://review.skia.org/339988 |
| |
| * Expose more info in SkCodec::FrameInfo |
| https://review.skia.org/339857 |
| |
| * Added dither control to the SkImageFilters::Shader factory. |
| https://review.skia.org/338156 |
| |
| * Add MTLBinaryArchive parameter to GrMtlBackendContext. This allows |
| Skia to cache PipelineStates in the given archive for faster |
| shader compiles on future runs. The client must handle loading and |
| saving of the archive. |
| https://review.skia.org/333758 |
| |
| * Deprecated enum SkYUVAInfo::PlanarConfig has been removed. |
| https://review.skia.org/334161 |
| |
| * Deprecated SkImage factories have been removed from |
| SkDeferredDisplayListRecorder. |
| |
| * The following YUV image factories have been removed: |
| SkImage::MakeFromYUVTexturesCopyWithExternalBackend |
| SkImage::MakeFromNV12TexturesCopyWithExternalBackend |
| Replacement pattern outlined below. |
| 1) Make image using MakeFromYUVATextures |
| 2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture |
| 3) surface->getCanvas()->drawImage(image, 0, 0); |
| 4) surface->flushAndSubmit() |
| 5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage. |
| https://review.skia.org/334596 |
| |
| * Added a new interface for GrDirectContext creation in Metal, using |
| a new struct called GrMtlBackendContext. The previous interface taking |
| a MTLDevice and MTLCommandQueue is deprecated. |
| https://review.skia.org/334426 |
| |
| * SkCanvas::flush has been deprecated. |
| |
| * * * |
| |
| Milestone 88 |
| ------------ |
| |
| * SkYUVAInfo now has separate enums for division of channels among planes and |
| the subsampling. The previous combined enum, PlanarConfig, is deprecated. |
| https://review.skia.org/334102 |
| |
| * Simplified SkDeferredDisplayListRecorder promise image API. Removed "release" |
| callback and renamed "done" callback to "release". The new "release" proc can |
| be null. Added a new SkYUVAInfo-based factory for YUVA promise texture images |
| and deprecated the old SkYUVAIndex-based one. |
| https://review.skia.org/331836 |
| https://review.skia.org/333519 |
| |
| * Limit the types and intrinsics supported in SkRuntimeEffect to GLSL ES 1.00 |
| https://review.skia.org/332597 |
| |
| * Add AVIF support to SkHeifCodec. |
| |
| * Add support for creating SkSurfaceCharacterizations directly for use by a |
| GrVkSecondaryCBDrawContext. |
| https://review.skia.org/331877 |
| |
| * Removed SkSurfaceProps::kLegacyFontHost_InitType, SkFontLCDConfig, and related code. |
| The default pixel geometry for SkSurfaceProps is now kUnknown instead of kRGB_H. |
| The removal was guarded by the SK_LEGACY_SURFACE_PROPS build flag which was later removed. |
| https://review.skia.org/322490 |
| https://review.skia.org/329364 |
| |
| * Legacy 8-bit YUV interface removed from SkImageGenerator. Use more flexible SkYUVAPixmaps- |
| based interface instead. |
| https://review.skia.org/327917 |
| |
| * New variant of SkImage::MakeFromYUVATextures. Takes a new type GrYUVATextures |
| which wraps an SkYUVAInfo and compatible set of GrBackendTextures. The provides |
| a more complete and structured specification of the planar configuration. Previous |
| version is deprecated. |
| Already deprecated MakeFromYUVATexturesCopyToExternal added to replace other deprecated |
| APIs. It's not recommended that clients use this and instead use the pattern described |
| in the API comment. |
| https://review.skia.org/317762 |
| https://review.skia.org/329956 |
| |
| * Add field to GrContextOptions to disable mipmap support even if the backend |
| supports it. |
| |
| * SkTPin() removed from public API. |
| |
| * Add new SkImageFilters::Blend factory function, in place of the now deprecated |
| SkImageFilters::Xfermode factory function. Behavior is identical, but name better matches |
| conventions in SkShader and SkColorFilter. |
| https://review.skia.org/324623 |
| |
| * SkImageFilters::Foo() factory functions now accept SkIRect, SkRect, and optional SkIRect* or |
| SkRect*, instead of previously just the optional SkIRect*. Internally, the crop rects are stored |
| as floats to allow for fractional crops to be defined in the local coordinate system (before |
| transformation by the canvas matrix). |
| https://review.skia.org/324622 |
| |
| * Add new SkImageFilters::Shader factory and deprecate SkImageFilters::Paint factory. All |
| supported/valid Paint() filters can be represented more cleanly as a Shader image filter. |
| https://review.skia.org/323680 |
| |
| * GrContext has been replaced by two separate classes: GrDirectContext which is |
| the traditional notion of GrContext, and GrRecordingContext which is a context |
| that is recording an SkDeferredDisplayList and therefore has reduced functionality. |
| Unless you are using SkDeferredDisplayList, migrate directly to GrDirectContext in |
| all cases. |
| |
| * CPU sync bool added to SkSurface::flushAndSubmit() and GrContext::flushAndSubmit() |
| |
| * Removed legacy variant of SkImage::MakeFromYUVAPixmaps. Use the version that |
| takes SkYUVAPixmaps instead. It has a more structured description of the |
| planar configuration. |
| https://review.skia.org/322480 |
| |
| * Some SkImage YUV image factories have been removed. Replacement patterns |
| outlined below. |
| SkImage::MakeFromYUVATexturesCopy |
| 1) Make SkImage from YUVA planes using SkImage::MakeFromYUVATextures |
| 2) Use Skia to allocate a surface using SkSurface::MakeRenderTarget |
| 3) surface->getCanvas()->drawImage(image, 0, 0); |
| 4) surface->makeImageSnapShot() produces RGBA image. |
| SkImage::MakeFromYUVATexturesCopyWithExternalBackend |
| 1) Make image using MakeFromYUVATextures |
| 2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture |
| 3) surface->getCanvas()->drawImage(image, 0, 0); |
| 4) surface->flushAndSubmit() |
| 5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage. |
| SkImage::MakeFromNV12TexturesCopy |
| Same as SkImage::MakeFromYUVATexturesCopy |
| https://review.skia.org/321537 |
| |
| * GrBackendRenderTargets which are created with a stencilBits param, now require |
| the stencilBits to be 0, 8, or 16. |
| https://review.skia.org/321545 |
| |
| * * * |
| |
| Milestone 87 |
| ------------ |
| |
| * GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor |
| that took both a GrVkImageInfo and separate sample count is deprecated. Use the |
| version without sample count instead. Similarly, GrD3DTextureResourceInfo now |
| has a sample count field and GrBackendRenderTarget no longer takes a separate |
| sample count for Direct3D. The sample count for GrBackendRenderTarget is now |
| directly queried from MtlTexture rather than passed separately. The version that |
| takes a separate sample count is deprecated and the parameter is ignored. |
| https://review.skia.org/320262 |
| https://review.skia.org/320757 |
| https://review.skia.org/320956 |
| |
| * Added deprecation warning for Metal support on MacOS 10.13, iOS 8.3, and older. |
| https://review.skia.org/320260 |
| |
| * GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor |
| that took both a GrVkImageInfo and separate sample count is deprecated. Use the |
| version without sample count instead. |
| |
| * Update SkClipOp::kMax_EnumValue to include only intersect and difference when |
| SK_SUPPORT_DEPRECATED_CLIPOPS is not defined. |
| https://review.skia.org/320064 |
| |
| * Add support for external allocator for Direct3D 12 backend. |
| Defines base classes for an allocation associated with a backend texture and a |
| a memory allocator to create such allocations. |
| Adds memory allocator to backend context. |
| https://review.skia.org/317243 |
| |
| * Add new optional parameter to GrContext::setBackend[Texture/RenderTarget]State which can |
| be used to return the previous GrBackendSurfaceMutableState before the requested change. |
| https://review.skia.org/318698 |
| |
| * New optimized clip stack for GPU backends. Enabled by default but old behavior based on |
| SkClipStack can be restored by defining SK_DISABLE_NEW_GR_CLIP_STACK when building. It is not |
| compatible with SK_SUPPORT_DEPRECATED_CLIPOPS and we are targeting the removal of support for |
| the deprecated, expanding clip ops. |
| https://review.skia.org/317209 |
| |
| * GPU backends now properly honor the SkFilterQuality when calling drawAtlas. |
| https://review.skia.org/313081 |
| |
| * The signature of 'main' used with SkRuntimeEffect SkSL has changed. There is no longer an |
| 'inout half4 color' parameter, effects must return their color instead. |
| Valid signatures are now 'half4 main()' or 'half4 main(float2 coord)'. |
| https://review.skia.org/310756 |
| |
| * New YUVA planar specifications for SkCodec, SkImageGenerator, SkImage::MakeFromYUVAPixmaps. |
| Chroma subsampling is specified in more structured way. SkCodec and SkImageGenerator |
| don't assume 3 planes with 8bit planar values. Old APIs are deprecated. |
| https://review.skia.org/309658 |
| https://review.skia.org/312886 |
| https://review.skia.org/314276 |
| https://review.skia.org/316837 |
| https://review.skia.org/317097 |
| |
| * Added VkImageUsageFlags to GrVkImageInfo struct. |
| |
| * * * |
| |
| Milestone 86 |
| ------------ |
| |
| * Remove support for 'in' variables from SkRuntimeEffect. API now exclusively refers to inputs |
| as 'uniforms'. |
| https://review.skia.org/309050 |
| |
| * Add SkImageGeneratorNDK and SkEncodeImageWithNDK for using Android's NDK APIs to decode and |
| encode. |
| https://review.skia.org/308185 |
| https://review.skia.org/308800 |
| |
| * SkImage:remove DecodeToRaster, DecodeToTexture |
| https://review.skia.org/306331 |
| |
| * Add GrContext api to update compressed backend textures. |
| https://review.skia.org/302265 |
| |
| * Rename GrMipMapped to GrMipmapped for consistency with new APIs. |
| Also rename GrBackendTexture::hasMipMaps() to GrBackendTexture::hasMipmaps() |
| https://review.skia.org/304576 |
| https://review.skia.org/304598 |
| |
| * Add option for clients to own semaphores after wait calls. |
| https://review.skia.org/301216 |
| |
| * Remove obsolete GrFlushFlags. |
| https://review.skia.org/298818 |
| |
| * Adds default flush() calls to SkSurface, SkImage, and GrContext. These calls do |
| a basic flush without a submit. If you haven't updated Skia in a couple releases |
| and still have flush() calls in your code that you expect to do a flush and |
| submit, you should update all those to the previously added flushAndSubmit() calls |
| instead. |
| https://review.skia.org/299141 |
| |
| * Enable BackendSemaphores for the Direct3D backend. |
| https://review.skia.org/298752 |
| |
| * Added SkImage:asyncRescaleAndReadPixels and SkImage::asyncRescaleAndReadPixelsYUV420 |
| https://review.skia.org/299281 |
| |
| * Ganesh is moving towards replacing GrContext with the GrDirectContext/GrRecordingContext |
| pair. GrDirectContexts have _direct_ access to the GPU and are very similar to the old |
| GrContext. GrRecordingContexts are less powerful contexts that lack GPU access but provided |
| context-like utilities during DDL recording. SkSurfaces and SkCanvas will now only return |
| GrRecordingContexts. Clients requiring context features that need GPU access can then |
| check (via GrRecordingContext::asDirectContext) if the available recording context is actually |
| a direct context. |
| |
| * Replace #defined values in SkString with equivalent constexprs. |
| http://review.skia.org/306160 |
| |
| * * * |
| |
| Milestone 85 |
| ------------ |
| |
| * Added GrContext::oomed() which reports whether Skia has seen a GL_OUT_OF_MEMORY |
| error from Open GL [ES] or VK_ERROR_OUT_OF_*_MEMORY from Vulkan. |
| https://review.skia.org/298216 |
| |
| * Add option on SkSurface::flush to pass in a GrBackendSurfaceMutableState which |
| we will set the gpu backend surface to be at the end of the flush. |
| https://review.skia.org/295567 |
| |
| * Add GrContext function to set mutable state on a backend surface. Currently this |
| is only used for setting vulkan VkImage layout and queue family. |
| https://review.skia.org/293844 |
| |
| * SkSurface factores that take GrBackendTexture or GrBackendRenderTarget now always |
| call the release proc (if provided) on failure. SkSurface::replaceBackendTexture |
| also calls the release proc on failure. |
| https://review.skia.org/293762 |
| |
| * SkSurface::asyncRescaleAndReadPixels and SkSurfaceasyncRescaleAndReadPixelsYUV420 |
| now require explicit GrContext submit to guarantee finite time before callback |
| is invoked. |
| https://review.skia.org/292840 |
| |
| * Add VkSharingMode field to GrVkImageInfo. |
| https://review.skia.org/293559 |
| |
| * Move SkBitmapRegionDecoder into client_utils/android. |
| |
| * SkCanvas.clear and SkCanvas.drawColor now accept SkColor4f in addition to SkColor. |
| |
| * Remove SkSurface::MakeFromBackendTextureAsRenderTarget. |
| This factory existed to work around issues with GL_TEXTURE_RECTANGLE that existed |
| in Chrome's command buffer. Those issues have since been resolved. Use |
| SkSurface::MakeFromBackendTexutre or SkSurface::MakeFromBackendRenderTarget instead. |
| https://review.skia.org/292719 |
| |
| * Adds submittedProc callback to GrFlushInfo which will be called when the work |
| from the flush call is submitted to the GPU. This is specifically useful for knowing |
| when semahpores sent with the flush have been submitted and can be waiting on. |
| https://review.skia.org/291078 |
| |
| * GrContext submit is now required to be called in order to send GPU work to the |
| actual GPU. The flush calls simply produces 3D API specific objects that are ready |
| to be submitted (e.g. command buffers). For the GL backend, the flush will still |
| send commands to the driver. However, clients should still assume the must call |
| submit which is where any glFlush that is need for sync objects will be called. There, |
| are flushAndSubmit() functions of GrContext, SkSurface, and SkImage that will act |
| like the previous flush() functions. This will flush the work and immediately call |
| submit. |
| https://review.skia.org/289033 |
| |
| * Remove deprecated version of flush calls on GrContext and SkSurface. |
| https://review.skia.org/2290540 |
| |
| * SkCanvas::drawVertices and drawPatch now support mapping an SkShader without explicit |
| texture coordinates. If they're not supplied, the local positions (vertex position or |
| patch cubic positions) will be directly used to sample the SkShader. |
| https://review.skia.org/290130 |
| |
| * * * |
| |
| Milestone 84 |
| ------------ |
| |
| * Add api on GrContext, updateBackendTexture that will upload new data to a |
| GrBackendTexture. |
| https://review.skia.org/288909 |
| |
| * Add GrContext getter to SkSurface. |
| https://review.skia.org/289479 |
| |
| * Deprecate GrContext and SkSurface flush() call and replace ith with flushAndSubmit(). |
| This only effects the default flush call that takes no parameters. |
| https://review.skia.org/289478 |
| |
| * GrContext::createBackendTexture functions that initialize the texture no longer |
| guarantee that all the data has been uploaded and the gpu is done with the texture. |
| Instead the client can assume the upload work has been submitted to the gpu and they |
| must wait for that work to finish before deleting the texture. This can be done via |
| their own synchronization or by passing in a finish proc into the create calls which |
| will be called when it is safe to delete the texture (at least in terms of work |
| done during the create). |
| https://review.skia.org/286517 |
| |
| * Remove unused SkMaskFilter helpers: compbine, compose |
| Note: shadermaskfilter will likely be removed next (clipShader should serve) |
| |
| * Add back SkCanvas::kPreserveLCDText_SaveLayerFlag to indicate that saveLayer() |
| will preserve LCD-text. All text in the layer must be drawn on opaque background |
| to ensure correct rendering. |
| |
| * Add the new directory client_utils/ for code that is specific to a single client and |
| should be considered separate from Skia proper. Move SkFrontBufferedStream into the |
| subdir android/. |
| |
| * SkBitmap and SkPixmap's erase() methods now treat their color parameters |
| consistently with the rest of Skia, with all SkColors and any untagged |
| SkColor4fs interpreted as sRGB, not as a color in the bitmap's color space. |
| SkPixmap::erase(SkColor4f) now takes an SkColorSpace, so you can pass |
| pixmap.colorSpace() if you want the old behavior. |
| |
| * SkCamera.h and SkMatrix44.h are DEPRECATED. |
| Use SkM44 if you want to have 3d transformations. |
| |
| * Changed Dilate and Erode image filters to take SkScalar for radius instead of int. While |
| the image filters themselves are defined in terms of discrete pixels, the radii provided by |
| the user are mapped through the CTM so taking ints forced over discretization. After mapping |
| through the CTM the radii are now rounded to pixels. |
| https://review.skia.org/281731 |
| https://review.skia.org/282636 |
| |
| * Updated the contract of GrContext and SkSurface flush calls in regards to semaphores. Made it |
| clear that the caller is responsible for deleting any initialized semaphores after the flush |
| call regardless if we were able to submit them or not. Also, allows skia to only submit a |
| subset of the requested semaphores if we failed to create some. |
| https://review.skia.org/282265 |
| |
| |
| * SkCanvas::drawVertices will now always fill the triangles specified by the vertices. Previously, |
| vertices with no colors and no (texture coordinates or shader) would be drawn in wireframe. |
| https://review.skia.org/282043 |
| |
| * * * |
| |
| Milestone 83 |
| ------------ |
| |
| * Remove localmatrix option from SkShaders::[Blend, Lerp] |
| |
| * Fill out Direct3D parameters for backend textures and backend rendertargets. |
| |
| * SkImage::makeTextureImage() takes an optional SkBudgeted param |
| |
| * Made non-GL builds of GPU backend more robust. |
| https://review.skia.org/277456 |
| |
| * MoltenVK support removed. Use Metal backend instead. |
| https://review.skia.org/277612 |
| |
| * * * |
| |
| Milestone 82 |
| ------------ |
| |
| * Removed drawBitmap and related functions from SkDevice; all public drawBitmap functions on |
| SkCanvas automatically wrap the bitmap in an SkImage and call the equivalent drawImage function. |
| Drawing mutable SkBitmaps will now incur a mandatory copy. Switch to using SkImage directly or |
| mark the bitmap as immutable before drawing. |
| |
| * Removed "volatile" flag from SkVertices. All SkVertices objects are assumed to be |
| volatile (the previous default behavior). |
| |
| * Removed exotic legacy bitmap functions from SkCanvas (drawBitmapLattic, drawBitmapNine); the |
| exotic SkImage functions still exist. |
| |
| * Make it possible to selectively turn on/off individual encoders/decoders, |
| using skia_use_(libpng/libjpeg_turbo/libwebp)(decode/encode). |
| |
| * Removed GrGpuResource, GrSurface, and GrTexture from public api. These were not |
| meant to be public, and we now can move them into src. Also removed getTexture |
| function from SkImage.h |
| |
| * Removed Bones from SkVertices |
| |
| * Added a field to GrContextOptions that controls whether GL errors are checked after |
| GL calls that allocate textures, etc. It also controls checking for shader compile |
| success, and program linking success. |
| |
| * Made SkDeferredDisplayList.h officially part of the public API (i.e., moved it to |
| include/core). Also added a ProgramIterator to SkDeferredDisplayList which allows |
| clients to pre-compile some of the shaders the DDL requires. |
| |
| * Added two new helper methods to SkSurfaceCharacterization: createBackendFormat and |
| createFBO0. These make it easier for clients to create new surface characterizations that |
| differ only a little from an existing surface characterization. |
| |
| * Removed SkTMax and SkTMin. |
| * Removed SkTClamp and SkClampMax. |
| * Removed SkScalarClampMax and SkScalarPin. |
| * Removed SkMax32 and SkMin32. |
| * Removed SkMaxScalar and SkMinScalar. |
| |
| * SkColorSetA now warns if the result is unused. |
| |
| * An SkImageInfo with a null SkColorSpace passed to SkCodec::getPixels() and |
| related calls is treated as a request to do no color correction at decode |
| time. |
| |
| * Add new APIs to add attributes to document structure node when |
| creating a tagged PDF. |
| |
| * Remove CGFontRef parameter from SkCreateTypefaceFromCTFont. |
| Use CTFontManagerCreateFontDescriptorFromData instead of |
| CGFontCreateWithDataProvider to create CTFonts to avoid memory use issues. |
| |
| * Added SkCodec:: and SkAndroidCodec::getICCProfile for reporting the native |
| ICC profile of an encoded image, even if it doesn't map to an SkColorSpace. |
| |
| * SkSurface::ReplaceBackendTexture takes ContentChangeMode as a parameter, |
| which allow callers to specify whether retain a copy of the current content. |
| |
| * Enforce the existing documentation in SkCanvas::saveLayer that it ignores |
| any mask filter on the restore SkPaint. The 'coverage' of a layer is |
| ill-defined, and masking should be handled by pre-clipping or using the |
| auxiliary clip mask image of the SaveLayerRec. |
| |
| * * * |
| |
| Milestone 81 |
| ------------ |
| |
| * Added support for GL_NV_fence extension. |
| |
| * Make SkImageInfo::validRowBytes require rowBytes to be pixel aligned. This |
| makes SkBitmap match the behavior of raster SkSurfaces in rejecting |
| non-aligned rowBytes. |
| |
| * Added an SkImage::MakeRasterFromCompressed entry point. Also updated |
| SkImage::MakeFromCompressed to decompress the compressed image data if |
| the GPU doesn't support the specified compression type (i.e., macOS Metal |
| doesn't support BC1_RGB8_UNORM so such compressed images will always be |
| decompressed on that platform). |
| |
| * Added support for BC1 RGBA compressed textures |
| |
| * Added CachingHint to SkImage::makeRasterImage |
| |
| * Added SkAnimatedImage::getCurrentFrame() |
| |
| * Add support to create an SkSurface from an MTKView, with delayed acquisition of |
| the MTLDrawable. |
| Entry point: SkSurface::MakeFromMTKView |
| |
| * Removed SkIRect::EmptyIRect(). Use SkIRect::MakeEmpty() instead. |
| https://review.skia.org/262382/ |
| |
| * Moved SkRuntimeEffect to public API. This is the new (experimental) interface to custom SkSL |
| shaders and color filters. |
| |
| * Added BC1 compressed format support. Metal and Vulkan seem to only support the BC |
| formats on desktop machines. |
| |
| * Added compressed format support for backend texture creation API. |
| This adds the following new entry points: |
| GrContext::compressedBackendFormat |
| GrContext::createCompressedBackendTexture |
| The latter method comes in variants that allow color-initialized and |
| compressed texture data initialized. |
| |
| * Added SkMatrix::MakeTrans(SkIVector) |
| https://review.skia.org/259804 |
| |
| * * * |
| |
| Milestone 80 |
| ------------ |
| |
| * For Vulkan backend, we now require that the VkDevice, Queue, and Instance outlive |
| either the destruction or abandoning of the GrContext. Additionally, all |
| GrBackendTextures created via GrContext::createBackendTexture calls must be deleted |
| before destroying or abandoning the GrContext. |
| https://review.skia.org/257921 |
| |
| * Removed SkSize& SkSize::operator=(const SkISize&) |
| https://review.skia.org/257880 |
| |
| * SkISize width() and height() now constexpr |
| https://review.skia.org/257680 |
| |
| * Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector). |
| https://review.skia.org/255782 |
| |
| * Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to |
| SkImageInfo::MakeN32Premul(SkISize). |
| |
| * Added dimensions() and getFrameCount() to SkAnimatedImage |
| https://review.skia.org/253542 |
| |
| * Removed SkMatrix44 version of toXYZD50 from SkColorSpace. Switched to skcms types in |
| transferFn, invTrasnferFn, and gamutTransformTo functions. |
| https://review.skia.org/252596 |
| |
| * Removed rotation and YUV support from SkColorMatrix |
| https://review.skia.org/252188 |
| |
| * Added kBT2020_SkYUVColorSpace. This is BT.2020's YCbCr conversion (non-constant-luminance). |
| https://review.skia.org/252160 |
| |
| * Remove old async read pixels APIs |
| https://review.skia.org/251198 |
| |
| * Expose SkBlendModeCoeff and SkBlendMode_AsCoeff for Porter-Duff blend modes. |
| https://review.skia.org/252600 |
| |
| * * * |
| |
| Milestone 79 |
| ------------ |
| |
| * SkTextBlob::Iter to discover the glyph indices and typefaces in each run |
| https://skia-review.googlesource.com/246296 |
| |
| * Added support for PQ and HLG transfer functions to SkColorSpace. |
| https://skia-review.googlesource.com/c/skia/+/249000 |
| |
| * Added new api on GrContext ComputeImageSize. This replaces the hold static helper |
| ComputeTextureSize. |
| https://skia-review.googlesource.com/c/skia/+/247337 |
| |
| * New versions of SkSurface async-rescale-and read APIs that allow client to extend |
| the lifetime of the result data. Old versions are deprecated. |
| https://review.skia.org/245457 |
| |
| * Add SkColorInfo. It's dimensionless SkImageInfo. |
| https://review.skia.org/245261 |
| |
| * Added SkPixmap-based createBackendTexture method to GrContext. This allows clients to create |
| backend resources (initialized with texture data) that Skia/Ganesh doesn't know about/track. |
| https://review.skia.org/244676 |
| |
| * Add explicit src and dst colorspace parameters to SkColorFilter::filterColor4f() |
| https://review.skia.org/244882 |
| |
| * Remove Vulkan/Metal float32 RGBA texture support |
| https://review.skia.org/244881 |
| |
| * Add SkSurface::MakeFromCAMetalLayer |
| https://review.skia.org/242563 |
| |
| * Added kAlpha_F16_SkColorType, kRG_F16_SkColorType and kRGBA_16161616_SkColorType. |
| This is intended to help support HDR YUV uses case (e.g., P010 and P016). As such, |
| the addition is focused on allowing creation of SkPixmaps and SkImages and not |
| SkSurfaces (i.e., who wants to render to render to these?) |
| https://review.skia.org/241357 |
| |
| * Start to move nested SkPath types (e.g. Direction, Verb) up to root level in SkPathTypes.h |
| https://review.skia.org/241079 |
| |
| * Remove isRectContour and ksNestedFillRects from public |
| https://review.skia.org/241078 |
| |
| * Added kRG_88_SkColorType. This is intended to help support YUV uses case (e.g., NV12). |
| As such, the addition is focused on allowing creation of SkPixmaps and SkImages and not |
| SkSurfaces (i.e., who wants to render to RG?) |
| https://review.skia.org/239930 |
| https://review.skia.org/235797 |
| |
| * Make the size of program/pipeline caches configurable via |
| GrContextOptions::fRuntimeProgramCacheSize |
| https://review.skia.org/239756 |
| |
| * Added kAlpha_16_SkColorType and kRG_1616_SkColorType. This is intended to help support HDR YUV |
| uses case (e.g., P010 and P016). As such, the addition is focused on allowing creation of |
| SkPixmaps and SkImages and not SkSurfaces (i.e., who wants to render to render to these?) |
| https://review.skia.org/239930 |
| |
| * Add GrContext::precompileShader to allow up-front compilation of previously-cached shaders. |
| https://review.skia.org/239438 |
| |
| * * * |
| |
| Milestone 78 |
| ------------ |
| |
| * SkDrawLooper is no longer supported in SkPaint or SkCanvas. |
| https://review.skia.org/230579 |
| https://review.skia.org/231736 |
| |
| * SkPath::Iter::next() now ignores its consumDegenerates bools. Those will so |
| go away entirely |
| https://review.skia.org/235104 |
| |
| * SkImage: new factories: DecodeToRaster, DecodeToTexture |
| https://review.skia.org/234476 |
| |
| * SkImageFilter API refactor started: |
| - Provide new factory API in include/effects/SkImageFilters |
| - Consolidated enum types to use SkTileMode and SkColorChannel |
| - Hide filter implementation classes |
| - Hide previously public functions on SkImageFilter that were intended for |
| internal use only |
| https://review.skia.org/230198 |
| https://review.skia.org/230876 |
| https://review.skia.org/231256 |
| |
| * SkColorFilters::HSLAMatrix - new matrix color filter operating in HSLA |
| space. |
| https://review.skia.org/231736 |
| |
| * Modify GrBackendFormat getters to not return internal pointers. Use an enum |
| class for GL formats. |
| https://review.skia.org/233160 |
| |
| * Expose GrContext::dump() when SK_ENABLE_DUMP_GPU is defined. |
| https://review.skia.org/233557 |
| |
| * Vulkan backend now supports YCbCr sampler for I420 Vulkan images that are |
| not backed by external images. |
| https://review.skia.org/233776 |
| |
| * Add SkCodec::SelectionPolicy for distinguishing between decoding a still |
| image or an image sequence for a container format that has both (e.g. HEIF). |
| https://review.skia.org/232839 |
| |
| * SkImage::makeTextureImage and SkImage::MakeCrossContextFromPixmap no longer |
| take an SkColorSpace parameter. It was unused. |
| https://review.skia.org/234579 |
| https://review.skia.org/234912 |
| |
| * SkImage::reinterpretColorSpace - to reinterpret image contents in a new |
| color space. |
| https://review.skia.org/234328 |
| |
| * Removed SkImage::MakeCrossContextFromEncoded. |
| https://review.skia.org/234912 |
| |
| * Add Metal support for GrFence, GrSemaphore, and GrBackendSemaphore |
| https://review.skia.org/233416 |
| |
| * SkMallocPixelRef: remove MakeDirect and MakeWithProc from API. |
| https://review.skia.org/234660 |
| |
| * Remove 4-parameter variant of SkRect::join() and intersect(), and |
| noemptycheck variants of intersect(). |
| https://review.skia.org/235832 |
| https://review.skia.org/237142 |
| |
| * Remove unused sk_sp comparison operators. |
| https://review.skia.org/236942 |
| |
| * Add SkColor4f variant to experimental_DrawEdgeAAQuad for SkiaRenderer. |
| https://review.skia.org/237492 |
| |
| * Deprecated maxCount resource cache limit for Ganesh. |
| This hasn't been relevant for a long time. |
| |
| * Changed GrContextOptions' fDisallowGLSLBinaryCaching to fShaderCacheStrategy, |
| and allow caching SkSL. |
| https://review.skia.org/238856 |
| |
| * Use GL_QCOM_TILED_RENDERING to explicitly discard stencil |
| |
| * Added RELEASE_NOTES.txt file |
| https://review.skia.org/229760 |
| |
| * Implemented internal support for OpenGL tessellation. |