blob: a598aecea2efc757626263526192f3c8135f6f26 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
vec4 main() {
bool _0_a = true;
bool _1_b = false;
bool _2_c = true;
bool _3_d = false;
bool _4_e = true;
bool _5_f = false;
bool _6_g = true;
bool _7_h = false;
bool _8_i = true;
bool _9_j = false;
bool _12_k = true;
bool _13_l = false;
bool _14_m = true;
bool _15_n = false;
return ((((((((((((_0_a && !_1_b) && _2_c) && !_3_d) && _4_e) && !_5_f) && _6_g) && !_7_h) && _8_i) && !_9_j) && _12_k) && !_13_l) && _14_m) && !_15_n ? colorGreen : colorRed;
}