Make GrGLGpu's program cache be held as a unique_ptr
This seems a little bit less fussy.
Change-Id: If62fca188c83f1317351e1f18342a26e54355c07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271597
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index b5fb511..ee69933 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -452,7 +452,6 @@
}
}
- delete fProgramCache;
fSamplerObjectCache.reset();
}
@@ -495,8 +494,7 @@
}
fHWProgram.reset();
- delete fProgramCache;
- fProgramCache = nullptr;
+ fProgramCache.reset();
fHWProgramID = 0;
fTempSrcFBOID = 0;
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 6cd64bd..f359c5f 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -422,7 +422,7 @@
std::unique_ptr<GrGLContext> fGLContext;
// GL program-related state
- ProgramCache* fProgramCache;
+ std::unique_ptr<ProgramCache> fProgramCache;
///////////////////////////////////////////////////////////////////////////
///@name Caching of GL State