blob: 7c1ab2b5df82c539b16376e044ed328cb4b45716 [file] [log] [blame]
* Copyright 2013 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrPathProcessor_DEFINED
#define GrPathProcessor_DEFINED
#include "GrPrimitiveProcessor.h"
struct PathBatchTracker {
GrGPInput fInputColorType;
GrGPInput fInputCoverageType;
GrColor fColor;
bool fUsesLocalCoords;
* The path equivalent of the GP. For now this just manages color. In the long term we plan on
* extending this class to handle all nvpr uniform / varying / program work.
class GrPathProcessor : public GrPrimitiveProcessor {
static GrPathProcessor* Create(GrColor color,
const SkMatrix& viewMatrix = SkMatrix::I(),
const SkMatrix& localMatrix = SkMatrix::I()) {
return SkNEW_ARGS(GrPathProcessor, (color, viewMatrix, localMatrix));
void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const override;
bool canMakeEqual(const GrBatchTracker& mine,
const GrPrimitiveProcessor& that,
const GrBatchTracker& theirs) const override;
const char* name() const override { return "PathProcessor"; }
GrColor color() const { return fColor; }
const SkMatrix& viewMatrix() const { return fViewMatrix; }
const SkMatrix& localMatrix() const { return fLocalMatrix; }
void getInvariantOutputColor(GrInitInvariantOutput* out) const override;
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override;
bool willUseGeoShader() const override { return false; }
virtual void getGLProcessorKey(const GrBatchTracker& bt,
const GrGLSLCaps& caps,
GrProcessorKeyBuilder* b) const override;
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
const GrGLSLCaps& caps) const override;
GrPathProcessor(GrColor color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix);
bool hasExplicitLocalCoords() const override { return false; }
GrColor fColor;
const SkMatrix fViewMatrix;
const SkMatrix fLocalMatrix;
typedef GrPrimitiveProcessor INHERITED;