blob: 28dc0f5681c83bdfe08e2c5aae2b6269c2d7f3a4 [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrAARectEffect.fp; do not modify.
**************************************************************************************************/
#include "GrAARectEffect.h"
#include "src/core/SkUtils.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLAARectEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLAARectEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrAARectEffect& _outer = args.fFp.cast<GrAARectEffect>();
(void)_outer;
auto edgeType = _outer.edgeType;
(void)edgeType;
auto rect = _outer.rect;
(void)rect;
prevRect = float4(-1.0);
rectUniformVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kFloat4_GrSLType, "rectUniform");
fragBuilder->codeAppendf(
R"SkSL(float4 prevRect = float4(%f, %f, %f, %f);
half alpha;
@switch (%d) {
case 0:
case 2:
alpha = half(all(greaterThan(float4(sk_FragCoord.xy, %s.zw), float4(%s.xy, sk_FragCoord.xy))) ? 1 : 0);
break;
default:
half xSub;
half ySub;
xSub = min(half(sk_FragCoord.x - %s.x), 0.0);
xSub += min(half(%s.z - sk_FragCoord.x), 0.0);
ySub = min(half(sk_FragCoord.y - %s.y), 0.0);
ySub += min(half(%s.w - sk_FragCoord.y), 0.0);
alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));
}
@if (%d == 2 || %d == 3) {
alpha = 1.0 - alpha;
})SkSL",
prevRect.left(), prevRect.top(), prevRect.right(), prevRect.bottom(),
(int)_outer.edgeType, args.fUniformHandler->getUniformCStr(rectUniformVar),
args.fUniformHandler->getUniformCStr(rectUniformVar),
args.fUniformHandler->getUniformCStr(rectUniformVar),
args.fUniformHandler->getUniformCStr(rectUniformVar),
args.fUniformHandler->getUniformCStr(rectUniformVar),
args.fUniformHandler->getUniformCStr(rectUniformVar), (int)_outer.edgeType,
(int)_outer.edgeType);
SkString _sample0 = this->invokeChild(0, args);
fragBuilder->codeAppendf(
R"SkSL(
return %s * alpha;
)SkSL",
_sample0.c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrAARectEffect& _outer = _proc.cast<GrAARectEffect>();
auto edgeType = _outer.edgeType;
(void)edgeType;
auto rect = _outer.rect;
(void)rect;
UniformHandle& rectUniform = rectUniformVar;
(void)rectUniform;
const SkRect& newRect = GrProcessorEdgeTypeIsAA(edgeType) ? rect.makeInset(.5f, .5f) : rect;
if (newRect != prevRect) {
pdman.set4f(rectUniform, newRect.fLeft, newRect.fTop, newRect.fRight, newRect.fBottom);
prevRect = newRect;
}
}
SkRect prevRect = float4(0);
UniformHandle rectUniformVar;
};
std::unique_ptr<GrGLSLFragmentProcessor> GrAARectEffect::onMakeProgramImpl() const {
return std::make_unique<GrGLSLAARectEffect>();
}
void GrAARectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((uint32_t)edgeType);
}
bool GrAARectEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrAARectEffect& that = other.cast<GrAARectEffect>();
(void)that;
if (edgeType != that.edgeType) return false;
if (rect != that.rect) return false;
return true;
}
GrAARectEffect::GrAARectEffect(const GrAARectEffect& src)
: INHERITED(kGrAARectEffect_ClassID, src.optimizationFlags())
, edgeType(src.edgeType)
, rect(src.rect) {
this->cloneAndRegisterAllChildProcessors(src);
}
std::unique_ptr<GrFragmentProcessor> GrAARectEffect::clone() const {
return std::make_unique<GrAARectEffect>(*this);
}
#if GR_TEST_UTILS
SkString GrAARectEffect::onDumpInfo() const {
return SkStringPrintf("(edgeType=%d, rect=float4(%f, %f, %f, %f))", (int)edgeType, rect.left(),
rect.top(), rect.right(), rect.bottom());
}
#endif
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAARectEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrAARectEffect::TestCreate(GrProcessorTestData* d) {
SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
d->fRandom->nextSScalar1(),
d->fRandom->nextSScalar1(),
d->fRandom->nextSScalar1());
GrClipEdgeType edgeType =
static_cast<GrClipEdgeType>(d->fRandom->nextULessThan(kGrClipEdgeTypeCnt));
return GrAARectEffect::Make(d->inputFP(), edgeType, rect);
}
#endif