|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef SkPictureRecord_DEFINED | 
|  | #define SkPictureRecord_DEFINED | 
|  |  | 
|  | #include "SkCanvas.h" | 
|  | #include "SkFlattenable.h" | 
|  | #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE | 
|  | #include "SkMatrixClipStateMgr.h" | 
|  | #endif | 
|  | #include "SkPathHeap.h" | 
|  | #include "SkPicture.h" | 
|  | #include "SkPictureFlat.h" | 
|  | #include "SkTemplates.h" | 
|  | #include "SkWriter32.h" | 
|  |  | 
|  | class SkBBoxHierarchy; | 
|  | class SkPictureStateTree; | 
|  |  | 
|  | // These macros help with packing and unpacking a single byte value and | 
|  | // a 3 byte value into/out of a uint32_t | 
|  | #define MASK_24 0x00FFFFFF | 
|  | #define UNPACK_8_24(combined, small, large)             \ | 
|  | small = (combined >> 24) & 0xFF;                    \ | 
|  | large = combined & MASK_24; | 
|  | #define PACK_8_24(small, large) ((small << 24) | large) | 
|  |  | 
|  |  | 
|  | class SkPictureRecord : public SkCanvas { | 
|  | public: | 
|  | SkPictureRecord(SkPicture* picture, const SkISize& dimensions, uint32_t recordFlags); | 
|  | virtual ~SkPictureRecord(); | 
|  |  | 
|  | virtual void clear(SkColor) SK_OVERRIDE; | 
|  | virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE; | 
|  | virtual void drawPoints(PointMode, size_t count, const SkPoint pts[], | 
|  | const SkPaint&) SK_OVERRIDE; | 
|  | virtual void drawOval(const SkRect&, const SkPaint&) SK_OVERRIDE; | 
|  | virtual void drawRect(const SkRect&, const SkPaint&) SK_OVERRIDE; | 
|  | virtual void drawRRect(const SkRRect&, const SkPaint&) SK_OVERRIDE; | 
|  | virtual void drawPath(const SkPath& path, const SkPaint&) SK_OVERRIDE; | 
|  | virtual void drawBitmap(const SkBitmap&, SkScalar left, SkScalar top, | 
|  | const SkPaint*) SK_OVERRIDE; | 
|  | virtual void drawBitmapRectToRect(const SkBitmap&, const SkRect* src, | 
|  | const SkRect& dst, const SkPaint* paint, | 
|  | DrawBitmapRectFlags flags) SK_OVERRIDE; | 
|  | virtual void drawBitmapMatrix(const SkBitmap&, const SkMatrix&, | 
|  | const SkPaint*) SK_OVERRIDE; | 
|  | virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, | 
|  | const SkRect& dst, const SkPaint*) SK_OVERRIDE; | 
|  | virtual void drawSprite(const SkBitmap&, int left, int top, | 
|  | const SkPaint*) SK_OVERRIDE; | 
|  | virtual void drawPicture(SkPicture& picture) SK_OVERRIDE; | 
|  | virtual void drawVertices(VertexMode, int vertexCount, | 
|  | const SkPoint vertices[], const SkPoint texs[], | 
|  | const SkColor colors[], SkXfermode*, | 
|  | const uint16_t indices[], int indexCount, | 
|  | const SkPaint&) SK_OVERRIDE; | 
|  | virtual void drawData(const void*, size_t) SK_OVERRIDE; | 
|  | virtual void beginCommentGroup(const char* description) SK_OVERRIDE; | 
|  | virtual void addComment(const char* kywd, const char* value) SK_OVERRIDE; | 
|  | virtual void endCommentGroup() SK_OVERRIDE; | 
|  | virtual bool isDrawingToLayer() const SK_OVERRIDE; | 
|  |  | 
|  | void addFontMetricsTopBottom(const SkPaint& paint, const SkFlatData&, | 
|  | SkScalar minY, SkScalar maxY); | 
|  |  | 
|  | const SkTDArray<SkPicture* >& getPictureRefs() const { | 
|  | return fPictureRefs; | 
|  | } | 
|  |  | 
|  | void setFlags(uint32_t recordFlags) { | 
|  | fRecordFlags = recordFlags; | 
|  | } | 
|  |  | 
|  | const SkWriter32& writeStream() const { | 
|  | return fWriter; | 
|  | } | 
|  |  | 
|  | void beginRecording(); | 
|  | void endRecording(); | 
|  |  | 
|  | void internalOnly_EnableOpts(bool optsEnabled) { | 
|  | fOptsEnabled = optsEnabled; | 
|  | } | 
|  |  | 
|  | protected: | 
|  | void addNoOp(); | 
|  |  | 
|  | private: | 
|  | void handleOptimization(int opt); | 
|  | size_t recordRestoreOffsetPlaceholder(SkRegion::Op); | 
|  | void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset); | 
|  |  | 
|  | #ifndef SK_COLLAPSE_MATRIX_CLIP_STATE | 
|  | SkTDArray<int32_t> fRestoreOffsetStack; | 
|  | int fFirstSavedLayerIndex; | 
|  | enum { | 
|  | kNoSavedLayerIndex = -1 | 
|  | }; | 
|  | #endif | 
|  |  | 
|  | SkTDArray<uint32_t> fCullOffsetStack; | 
|  |  | 
|  | /* | 
|  | * Write the 'drawType' operation and chunk size to the skp. 'size' | 
|  | * can potentially be increased if the chunk size needs its own storage | 
|  | * location (i.e., it overflows 24 bits). | 
|  | * Returns the start offset of the chunk. This is the location at which | 
|  | * the opcode & size are stored. | 
|  | * TODO: since we are handing the size into here we could call reserve | 
|  | * and then return a pointer to the memory storage. This could decrease | 
|  | * allocation overhead but could lead to more wasted space (the tail | 
|  | * end of blocks could go unused). Possibly add a second addDraw that | 
|  | * operates in this manner. | 
|  | */ | 
|  | size_t addDraw(DrawType drawType, size_t* size) { | 
|  | size_t offset = fWriter.bytesWritten(); | 
|  |  | 
|  | this->predrawNotify(); | 
|  |  | 
|  | #ifdef SK_DEBUG_TRACE | 
|  | SkDebugf("add %s\n", DrawTypeToString(drawType)); | 
|  | #endif | 
|  |  | 
|  | SkASSERT(0 != *size); | 
|  | SkASSERT(((uint8_t) drawType) == drawType); | 
|  |  | 
|  | if (0 != (*size & ~MASK_24) || *size == MASK_24) { | 
|  | fWriter.writeInt(PACK_8_24(drawType, MASK_24)); | 
|  | *size += 1; | 
|  | fWriter.writeInt(SkToU32(*size)); | 
|  | } else { | 
|  | fWriter.writeInt(PACK_8_24(drawType, SkToU32(*size))); | 
|  | } | 
|  |  | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void addInt(int value) { | 
|  | fWriter.writeInt(value); | 
|  | } | 
|  | void addScalar(SkScalar scalar) { | 
|  | fWriter.writeScalar(scalar); | 
|  | } | 
|  |  | 
|  | // The command at 'offset' in the skp uses the specified bitmap | 
|  | int addBitmap(const SkBitmap& bitmap); | 
|  | void addMatrix(const SkMatrix& matrix); | 
|  | const SkFlatData* addPaint(const SkPaint& paint) { return this->addPaintPtr(&paint); } | 
|  | const SkFlatData* addPaintPtr(const SkPaint* paint); | 
|  | void addFlatPaint(const SkFlatData* flatPaint); | 
|  | void addPath(const SkPath& path); | 
|  | void addPicture(SkPicture& picture); | 
|  | void addPoint(const SkPoint& point); | 
|  | void addPoints(const SkPoint pts[], int count); | 
|  | void addRect(const SkRect& rect); | 
|  | void addRectPtr(const SkRect* rect); | 
|  | void addIRect(const SkIRect& rect); | 
|  | void addIRectPtr(const SkIRect* rect); | 
|  | void addRRect(const SkRRect&); | 
|  | void addRegion(const SkRegion& region); | 
|  | void addText(const void* text, size_t byteLength); | 
|  |  | 
|  | int find(const SkBitmap& bitmap); | 
|  |  | 
|  | #ifdef SK_DEBUG_DUMP | 
|  | public: | 
|  | void dumpMatrices(); | 
|  | void dumpPaints(); | 
|  | #endif | 
|  |  | 
|  | #ifdef SK_DEBUG_SIZE | 
|  | public: | 
|  | size_t size() const; | 
|  | int bitmaps(size_t* size) const; | 
|  | int matrices(size_t* size) const; | 
|  | int paints(size_t* size) const; | 
|  | int paths(size_t* size) const; | 
|  | int regions(size_t* size) const; | 
|  | size_t streamlen() const; | 
|  |  | 
|  | size_t fPointBytes, fRectBytes, fTextBytes; | 
|  | int fPointWrites, fRectWrites, fTextWrites; | 
|  | #endif | 
|  |  | 
|  | #ifdef SK_DEBUG_VALIDATE | 
|  | public: | 
|  | void validate(size_t initialOffset, uint32_t size) const; | 
|  | private: | 
|  | void validateBitmaps() const; | 
|  | void validateMatrices() const; | 
|  | void validatePaints() const; | 
|  | void validatePaths() const; | 
|  | void validateRegions() const; | 
|  | #else | 
|  | public: | 
|  | void validate(size_t initialOffset, size_t size) const { | 
|  | SkASSERT(fWriter.bytesWritten() == initialOffset + size); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | protected: | 
|  | virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; | 
|  | const void* onPeekPixels(SkImageInfo*, size_t*) SK_OVERRIDE { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | virtual void willSave(SaveFlags) SK_OVERRIDE; | 
|  | virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE; | 
|  | virtual void willRestore() SK_OVERRIDE; | 
|  |  | 
|  | virtual void didConcat(const SkMatrix&) SK_OVERRIDE; | 
|  | virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE; | 
|  |  | 
|  | virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE; | 
|  | virtual void onPushCull(const SkRect&) SK_OVERRIDE; | 
|  | virtual void onPopCull() SK_OVERRIDE; | 
|  |  | 
|  | virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, | 
|  | const SkPaint&) SK_OVERRIDE; | 
|  | virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], | 
|  | const SkPaint&) SK_OVERRIDE; | 
|  | virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], | 
|  | SkScalar constY, const SkPaint&) SK_OVERRIDE; | 
|  | virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, | 
|  | const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE; | 
|  |  | 
|  | virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE; | 
|  | virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE; | 
|  | virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE; | 
|  | virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE; | 
|  |  | 
|  | // Return fontmetrics.fTop,fBottom in topbot[0,1], after they have been | 
|  | // tweaked by paint.computeFastBounds(). | 
|  | static void ComputeFontMetricsTopBottom(const SkPaint& paint, SkScalar topbot[2]); | 
|  |  | 
|  | // Make sure that flat has fTopBot written. | 
|  | static void WriteTopBot(const SkPaint& paint, const SkFlatData& flat) { | 
|  | if (!flat.isTopBotWritten()) { | 
|  | ComputeFontMetricsTopBottom(paint, flat.writableTopBot()); | 
|  | SkASSERT(flat.isTopBotWritten()); | 
|  | } | 
|  | } | 
|  | // Will return a cached version when possible. | 
|  | const SkFlatData* getFlatPaintData(const SkPaint& paint); | 
|  | /** | 
|  | * SkBBoxRecord::drawPosTextH gets a flat paint and uses it, | 
|  | * then it calls this, using the extra parameter, to avoid duplication. | 
|  | */ | 
|  | void drawPosTextHImpl(const void* text, size_t byteLength, | 
|  | const SkScalar xpos[], SkScalar constY, | 
|  | const SkPaint& paint, const SkFlatData* flatPaintData); | 
|  |  | 
|  | int addPathToHeap(const SkPath& path);  // does not write to ops stream | 
|  |  | 
|  | // These entry points allow the writing of matrices, clips, saves & | 
|  | // restores to be deferred (e.g., if the MC state is being collapsed and | 
|  | // only written out as needed). | 
|  | void recordConcat(const SkMatrix& matrix); | 
|  | void recordTranslate(const SkMatrix& matrix); | 
|  | void recordScale(const SkMatrix& matrix); | 
|  | size_t recordClipRect(const SkRect& rect, SkRegion::Op op, bool doAA); | 
|  | size_t recordClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA); | 
|  | size_t recordClipPath(int pathID, SkRegion::Op op, bool doAA); | 
|  | size_t recordClipRegion(const SkRegion& region, SkRegion::Op op); | 
|  | void recordSave(SaveFlags flags); | 
|  | void recordSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags); | 
|  | void recordRestore(bool fillInSkips = true); | 
|  |  | 
|  | // These are set to NULL in our constructor, but may be changed by | 
|  | // subclasses, in which case they will be SkSafeUnref'd in our destructor. | 
|  | SkBBoxHierarchy* fBoundingHierarchy; | 
|  | SkPictureStateTree* fStateTree; | 
|  |  | 
|  | // Allocated in the constructor and managed by this class. | 
|  | SkBitmapHeap* fBitmapHeap; | 
|  |  | 
|  | private: | 
|  | // The owning SkPicture | 
|  | SkPicture* fPicture; | 
|  |  | 
|  | friend class MatrixClipState; // for access to *Impl methods | 
|  | friend class SkMatrixClipStateMgr; // for access to *Impl methods | 
|  |  | 
|  | SkChunkFlatController fFlattenableHeap; | 
|  |  | 
|  | SkPaintDictionary fPaints; | 
|  |  | 
|  | SkWriter32 fWriter; | 
|  |  | 
|  | // we ref each item in these arrays | 
|  | SkTDArray<SkPicture*> fPictureRefs; | 
|  |  | 
|  | uint32_t fRecordFlags; | 
|  | bool     fOptsEnabled; | 
|  | int      fInitialSaveCount; | 
|  |  | 
|  | friend class SkPicturePlayback; | 
|  | friend class SkPictureTester; // for unit testing | 
|  |  | 
|  | #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE | 
|  | SkMatrixClipStateMgr fMCMgr; | 
|  | #endif | 
|  |  | 
|  | typedef SkCanvas INHERITED; | 
|  | }; | 
|  |  | 
|  | #endif |