|  |  | 
|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #include "SkPathHeap.h" | 
|  | #include "SkPath.h" | 
|  | #include "SkStream.h" | 
|  | #include "SkReadBuffer.h" | 
|  | #include "SkTSearch.h" | 
|  | #include "SkWriteBuffer.h" | 
|  | #include <new> | 
|  |  | 
|  | #define kPathCount  64 | 
|  |  | 
|  | SkPathHeap::SkPathHeap() : fHeap(kPathCount * sizeof(SkPath)) { | 
|  | } | 
|  |  | 
|  | SkPathHeap::SkPathHeap(SkReadBuffer& buffer) | 
|  | : fHeap(kPathCount * sizeof(SkPath)) { | 
|  | const int count = buffer.readInt(); | 
|  |  | 
|  | fPaths.setCount(count); | 
|  | SkPath** ptr = fPaths.begin(); | 
|  | SkPath* p = (SkPath*)fHeap.allocThrow(count * sizeof(SkPath)); | 
|  |  | 
|  | for (int i = 0; i < count; i++) { | 
|  | new (p) SkPath; | 
|  | buffer.readPath(p); | 
|  | *ptr++ = p; // record the pointer | 
|  | p++;        // move to the next storage location | 
|  | } | 
|  | } | 
|  |  | 
|  | SkPathHeap::~SkPathHeap() { | 
|  | SkPath** iter = fPaths.begin(); | 
|  | SkPath** stop = fPaths.end(); | 
|  | while (iter < stop) { | 
|  | (*iter)->~SkPath(); | 
|  | iter++; | 
|  | } | 
|  | } | 
|  |  | 
|  | int SkPathHeap::append(const SkPath& path) { | 
|  | SkPath* p = (SkPath*)fHeap.allocThrow(sizeof(SkPath)); | 
|  | new (p) SkPath(path); | 
|  | *fPaths.append() = p; | 
|  | return fPaths.count(); | 
|  | } | 
|  |  | 
|  | SkPathHeap::LookupEntry::LookupEntry(const SkPath& path) | 
|  | : fGenerationID(path.getGenerationID()), fStorageSlot(0) { | 
|  | } | 
|  |  | 
|  | SkPathHeap::LookupEntry* SkPathHeap::addIfNotPresent(const SkPath& path) { | 
|  | LookupEntry searchKey(path); | 
|  | int index = SkTSearch<const LookupEntry, LookupEntry::Less>( | 
|  | fLookupTable.begin(), | 
|  | fLookupTable.count(), | 
|  | searchKey, | 
|  | sizeof(LookupEntry)); | 
|  | if (index < 0) { | 
|  | index = ~index; | 
|  | *fLookupTable.insert(index) = LookupEntry(path); | 
|  | } | 
|  |  | 
|  | return &fLookupTable[index];; | 
|  | } | 
|  |  | 
|  | int SkPathHeap::insert(const SkPath& path) { | 
|  | SkPathHeap::LookupEntry* entry = this->addIfNotPresent(path); | 
|  |  | 
|  | if (entry->storageSlot() > 0) { | 
|  | return entry->storageSlot(); | 
|  | } | 
|  |  | 
|  | int newSlot = this->append(path); | 
|  | SkASSERT(newSlot > 0); | 
|  | entry->setStorageSlot(newSlot); | 
|  | return newSlot; | 
|  | } | 
|  |  | 
|  | void SkPathHeap::flatten(SkWriteBuffer& buffer) const { | 
|  | int count = fPaths.count(); | 
|  |  | 
|  | buffer.writeInt(count); | 
|  | SkPath* const* iter = fPaths.begin(); | 
|  | SkPath* const* stop = fPaths.end(); | 
|  | while (iter < stop) { | 
|  | buffer.writePath(**iter); | 
|  | iter++; | 
|  | } | 
|  | } |