|  | /* | 
|  | * Copyright 2014 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkLocalMatrixShader.h" | 
|  |  | 
|  | SkLocalMatrixShader::SkLocalMatrixShader(SkReadBuffer& buffer) : INHERITED(buffer) { | 
|  | buffer.readMatrix(&fProxyLocalMatrix); | 
|  | fProxyShader.reset(buffer.readShader()); | 
|  | if (NULL == fProxyShader.get()) { | 
|  | sk_throw(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const { | 
|  | this->INHERITED::flatten(buffer); | 
|  | buffer.writeMatrix(fProxyLocalMatrix); | 
|  | buffer.writeFlattenable(fProxyShader.get()); | 
|  | } | 
|  |  | 
|  | SkShader::Context* SkLocalMatrixShader::onCreateContext(const ContextRec& rec, | 
|  | void* storage) const { | 
|  | ContextRec newRec(rec); | 
|  | SkMatrix tmp; | 
|  | if (rec.fLocalMatrix) { | 
|  | tmp.setConcat(fProxyLocalMatrix, *rec.fLocalMatrix); | 
|  | newRec.fLocalMatrix = &tmp; | 
|  | } else { | 
|  | newRec.fLocalMatrix = &fProxyLocalMatrix; | 
|  | } | 
|  | return fProxyShader->createContext(newRec, storage); | 
|  | } | 
|  |  | 
|  | #ifndef SK_IGNORE_TO_STRING | 
|  | void SkLocalMatrixShader::toString(SkString* str) const { | 
|  | str->append("SkLocalMatrixShader: ("); | 
|  |  | 
|  | fProxyShader->toString(str); | 
|  |  | 
|  | this->INHERITED::toString(str); | 
|  |  | 
|  | str->append(")"); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | SkShader* SkShader::CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) { | 
|  | if (localMatrix.isIdentity()) { | 
|  | return SkRef(proxy); | 
|  | } | 
|  |  | 
|  | const SkMatrix* lm = &localMatrix; | 
|  |  | 
|  | SkMatrix otherLocalMatrix; | 
|  | SkAutoTUnref<SkShader> otherProxy(proxy->refAsALocalMatrixShader(&otherLocalMatrix)); | 
|  | if (otherProxy.get()) { | 
|  | otherLocalMatrix.preConcat(localMatrix); | 
|  | lm = &otherLocalMatrix; | 
|  | proxy = otherProxy.get(); | 
|  | } | 
|  |  | 
|  | return SkNEW_ARGS(SkLocalMatrixShader, (proxy, *lm)); | 
|  | } |