| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkPx_DEFINED |
| #define SkPx_DEFINED |
| |
| #include "SkTypes.h" |
| #include "SkColorPriv.h" |
| |
| // We'll include one of src/opts/SkPx_{sse,neon,none}.h to define a type SkPx. |
| // |
| // SkPx represents up to SkPx::N 8888 pixels. It's agnostic to whether these |
| // are SkColors or SkPMColors; it only assumes that alpha is the high byte. |
| static_assert(SK_A32_SHIFT == 24, "For both SkColor and SkPMColor, alpha is always the high byte."); |
| // |
| // SkPx::Alpha represents up to SkPx::N 8-bit values, usually coverage or alpha. |
| // SkPx::Wide represents up to SkPx::N pixels with 16 bits per component. |
| // |
| // SkPx supports the following methods: |
| // static SkPx Dup(uint32_t); |
| // static SkPx Load(const uint32_t*); |
| // static SkPx Load(const uint32_t*, int n); // where 0<n<SkPx::N |
| // void store(uint32_t*) const; |
| // void store(uint32_t*, int n) const; // where 0<n<SkPx::N |
| // |
| // Alpha alpha() const; // argb -> a |
| // Wide widenLo() const; // argb -> 0a0r0g0b |
| // Wide widenHi() const; // argb -> a0r0g0b0 |
| // Wide widenLoHi() const; // argb -> aarrggbb |
| // |
| // SkPx operator+(const SkPx&) const; |
| // SkPx operator-(const SkPx&) const; |
| // SkPx saturatedAdd(const SkPx&) const; |
| // |
| // Wide operator*(const Alpha&) const; // argb * A -> (a*A)(r*A)(g*A)(b*A) |
| // |
| // // Fast approximate (px*a+127)/255. |
| // // Never off by more than 1, and always correct when px or a is 0 or 255. |
| // // We use the approximation (px*a+px)/256. |
| // SkPx approxMulDiv255(const Alpha&) const; |
| // |
| // SkPx addAlpha(const Alpha&) const; // argb + A -> (a+A)rgb |
| // |
| // SkPx::Alpha supports the following methods: |
| // static Alpha Dup(uint8_t); |
| // static Alpha Load(const uint8_t*); |
| // static Alpha Load(const uint8_t*, int n); // where 0<n<SkPx::N |
| // |
| // Alpha inv() const; // a -> 255-a |
| // |
| // SkPx::Wide supports the following methods: |
| // Wide operator+(const Wide&); |
| // Wide operator-(const Wide&); |
| // Wide shl<int bits>(); |
| // Wide shr<int bits>(); |
| // |
| // // Return the high byte of each component of (*this + o.widenLo()). |
| // SkPx addNarrowHi(const SkPx& o); |
| // |
| // Methods left unwritten, but certainly to come: |
| // SkPx SkPx::operator<(const SkPx&) const; |
| // SkPx SkPx::thenElse(const SkPx& then, const SkPx& else) const; |
| // Wide Wide::operator<(const Wide&) const; |
| // Wide Wide::thenElse(const Wide& then, const Wide& else) const; |
| // |
| // SkPx Wide::div255() const; // Rounds, think (*this + 127) / 255. |
| // |
| // The different implementations of SkPx have complete freedom to choose |
| // SkPx::N and how they represent SkPx, SkPx::Alpha, and SkPx::Wide. |
| // |
| // All observable math must remain identical. |
| |
| #if defined(SKNX_NO_SIMD) |
| #include "../opts/SkPx_none.h" |
| #else |
| #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
| #include "../opts/SkPx_sse.h" |
| #elif defined(SK_ARM_HAS_NEON) |
| #include "../opts/SkPx_neon.h" |
| #else |
| #include "../opts/SkPx_none.h" |
| #endif |
| #endif |
| |
| #endif//SkPx_DEFINED |