| /*#pragma settings NoInline*/ | |
| uniform half4 colorGreen, colorRed; | |
| float foo(float2 v) { | |
| return v.x * v.y; | |
| } | |
| void bar(inout float x) { | |
| float y[2]; | |
| y[0] = x; | |
| y[1] = x * 2; | |
| x = foo(float2(y[0], y[1])); | |
| } | |
| half4 main() { | |
| float x = 10; | |
| bar(x); | |
| return x == 200 ? colorGreen : colorRed; | |
| } |