blob: 5465e487f6a93fb9d13eacc83268963f4dc9d861 [file]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSharedMutex.h"
#include "SkAtomics.h"
#include "SkSemaphore.h"
#include "SkTypes.h"
// The fQueueCounts fields holds many counts in an int32_t in order to make managing them atomic.
// These three counts must be the same size, so each gets 10 bits. The 10 bits represent
// the log of the count which is 1024.
//
// The three counts held in fQueueCounts are:
// * Shared - the number of shared lock holders currently running.
// * WaitingExclusive - the number of threads waiting for an exclusive lock.
// * WaitingShared - the number of threads waiting to run while waiting for an exclusive thread
// to finish.
static const int kLogThreadCount = 10;
enum {
kSharedOffset = (0 * kLogThreadCount),
kWaitingExlusiveOffset = (1 * kLogThreadCount),
kWaitingSharedOffset = (2 * kLogThreadCount),
kSharedMask = ((1 << kLogThreadCount) - 1) << kSharedOffset,
kWaitingExclusiveMask = ((1 << kLogThreadCount) - 1) << kWaitingExlusiveOffset,
kWaitingSharedMask = ((1 << kLogThreadCount) - 1) << kWaitingSharedOffset,
};
SkSharedMutex::SkSharedMutex() : fQueueCounts(0) { }
void SkSharedMutex::acquire() {
// Increment the count of exclusive queue waiters.
int32_t oldQueueCounts = fQueueCounts.fetch_add(1 << kWaitingExlusiveOffset,
sk_memory_order_acquire);
// If there are no other exclusive waiters and no shared threads are running then run
// else wait.
if ((oldQueueCounts & kWaitingExclusiveMask) > 0 || (oldQueueCounts & kSharedMask) > 0) {
fExclusiveQueue.wait();
}
}
void SkSharedMutex::release() {
int32_t oldQueueCounts = fQueueCounts.load(sk_memory_order_relaxed);
int32_t waitingShared;
int32_t newQueueCounts;
do {
newQueueCounts = oldQueueCounts;
// Decrement exclusive waiters.
newQueueCounts -= 1 << kWaitingExlusiveOffset;
// The number of threads waiting to acquire a shared lock.
waitingShared = (oldQueueCounts & kWaitingSharedMask) >> kWaitingSharedOffset;
// If there are any move the counts of all the shared waiters to actual shared. They are
// going to run next.
if (waitingShared > 0) {
// Set waiting shared to zero.
newQueueCounts &= ~kWaitingSharedMask;
// Because this is the exclusive release, then there are zero readers. So, the bits
// for shared locks should be zero. Since those bits are zero, we can just |= in the
// waitingShared count instead of clearing with an &= and then |= the count.
newQueueCounts |= waitingShared << kSharedOffset;
}
} while (!fQueueCounts.compare_exchange(&oldQueueCounts, newQueueCounts,
sk_memory_order_release, sk_memory_order_relaxed));
if (waitingShared > 0) {
// Run all the shared.
fSharedQueue.signal(waitingShared);
} else if ((newQueueCounts & kWaitingExclusiveMask) > 0) {
// Run a single exclusive waiter.
fExclusiveQueue.signal();
}
}
void SkSharedMutex::acquireShared() {
int32_t oldQueueCounts = fQueueCounts.load(sk_memory_order_relaxed);
int32_t newQueueCounts;
do {
newQueueCounts = oldQueueCounts;
// If there are waiting exclusives then this shared lock waits else it runs.
if ((newQueueCounts & kWaitingExclusiveMask) > 0) {
newQueueCounts += 1 << kWaitingSharedOffset;
} else {
newQueueCounts += 1 << kSharedOffset;
}
} while (!fQueueCounts.compare_exchange(&oldQueueCounts, newQueueCounts,
sk_memory_order_acquire, sk_memory_order_relaxed));
// If there are waiting exclusives, then this shared waits until after it runs.
if ((newQueueCounts & kWaitingExclusiveMask) > 0) {
fSharedQueue.wait();
}
}
void SkSharedMutex::releaseShared() {
// Decrement the shared count.
int32_t oldQueueCounts = fQueueCounts.fetch_add(-1 << kSharedOffset,
sk_memory_order_release);
// If shared count is going to zero (because the old count == 1) and there are exclusive
// waiters, then run a single exclusive waiter.
if (((oldQueueCounts & kSharedMask) >> kSharedOffset) == 1
&& (oldQueueCounts & kWaitingExclusiveMask) > 0) {
fExclusiveQueue.signal();
}
}