| /* | 
 |  * Copyright 2013 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "gm.h" | 
 | #include "SkGradientShader.h" | 
 |  | 
 | using namespace skiagm; | 
 |  | 
 | struct GradData { | 
 |     int             fCount; | 
 |     const SkColor*  fColors; | 
 |     const SkScalar* fPos; | 
 | }; | 
 |  | 
 | static const SkColor gColors[] = { | 
 |     SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, | 
 | }; | 
 |  | 
 | static const GradData gGradData[] = { | 
 |     { 1, gColors, NULL }, | 
 |     { 2, gColors, NULL }, | 
 |     { 3, gColors, NULL }, | 
 |     { 4, gColors, NULL }, | 
 | }; | 
 |  | 
 | static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { | 
 |     return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); | 
 | } | 
 |  | 
 | static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { | 
 |     SkPoint center; | 
 |     center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
 |                SkScalarAve(pts[0].fY, pts[1].fY)); | 
 |     return SkGradientShader::CreateRadial(center, center.fX, data.fColors, | 
 |                                           data.fPos, data.fCount, tm); | 
 | } | 
 |  | 
 | static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) { | 
 |     SkPoint center; | 
 |     center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
 |                SkScalarAve(pts[0].fY, pts[1].fY)); | 
 |     return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); | 
 | } | 
 |  | 
 | static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { | 
 |     SkPoint center0, center1; | 
 |     center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
 |                 SkScalarAve(pts[0].fY, pts[1].fY)); | 
 |     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 
 |                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 
 |     return SkGradientShader::CreateTwoPointRadial( | 
 |         center1, (pts[1].fX - pts[0].fX) / 7, | 
 |         center0, (pts[1].fX - pts[0].fX) / 2, | 
 |         data.fColors, data.fPos, data.fCount, tm); | 
 | } | 
 |  | 
 | static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { | 
 |     SkPoint center0, center1; | 
 |     SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10); | 
 |     SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3); | 
 |     center0.set(pts[0].fX + radius0, pts[0].fY + radius0); | 
 |     center1.set(pts[1].fX - radius1, pts[1].fY - radius1); | 
 |     return SkGradientShader::CreateTwoPointConical(center1, radius1, | 
 |                                                    center0, radius0, | 
 |                                                    data.fColors, data.fPos, | 
 |                                                    data.fCount, tm); | 
 | } | 
 |  | 
 |  | 
 | typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm); | 
 |  | 
 | static const GradMaker gGradMakers[] = { | 
 |     MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical, | 
 | }; | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | class GradientsNoTextureGM : public GM { | 
 | public: | 
 |     GradientsNoTextureGM() { | 
 |         this->setBGColor(0xFFDDDDDD); | 
 |     } | 
 |  | 
 | protected: | 
 |     virtual uint32_t onGetFlags() const SK_OVERRIDE { | 
 |         return kSkipTiled_Flag; | 
 |     } | 
 |  | 
 |     SkString onShortName() SK_OVERRIDE { return SkString("gradients_no_texture"); } | 
 |     virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(640, 615); } | 
 |  | 
 |     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
 |         static const SkPoint kPts[2] = { { 0, 0 }, | 
 |                                          { SkIntToScalar(50), SkIntToScalar(50) } }; | 
 |         static const SkShader::TileMode kTM = SkShader::kClamp_TileMode; | 
 |         SkRect kRect = { 0, 0, SkIntToScalar(50), SkIntToScalar(50) }; | 
 |         SkPaint paint; | 
 |         paint.setAntiAlias(true); | 
 |  | 
 |         canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); | 
 |         static const uint8_t kAlphas[] = { 0xff, 0x40 }; | 
 |         for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphas); ++a) { | 
 |             for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); ++i) { | 
 |                 canvas->save(); | 
 |                 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); ++j) { | 
 |                     SkShader* shader = gGradMakers[j](kPts, gGradData[i], kTM); | 
 |                     paint.setShader(shader)->unref(); | 
 |                     paint.setAlpha(kAlphas[a]); | 
 |                     canvas->drawRect(kRect, paint); | 
 |                     canvas->translate(0, SkIntToScalar(kRect.height() + 20)); | 
 |                 } | 
 |                 canvas->restore(); | 
 |                 canvas->translate(SkIntToScalar(kRect.width() + 20), 0); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     typedef GM INHERITED; | 
 | }; | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | struct ColorPos { | 
 |     SkColor*    fColors; | 
 |     SkScalar*   fPos; | 
 |     int         fCount; | 
 |  | 
 |     ColorPos() : fColors(NULL), fPos(NULL), fCount(0) {} | 
 |     ~ColorPos() { | 
 |         SkDELETE_ARRAY(fColors); | 
 |         SkDELETE_ARRAY(fPos); | 
 |     } | 
 |  | 
 |     void construct(const SkColor colors[], const SkScalar pos[], int count) { | 
 |         fColors = SkNEW_ARRAY(SkColor, count); | 
 |         memcpy(fColors, colors, count * sizeof(SkColor)); | 
 |         if (pos) { | 
 |             fPos = SkNEW_ARRAY(SkScalar, count); | 
 |             memcpy(fPos, pos, count * sizeof(SkScalar)); | 
 |             fPos[0] = 0; | 
 |             fPos[count - 1] = 1; | 
 |         } | 
 |         fCount = count; | 
 |     } | 
 | }; | 
 |  | 
 | static void make0(ColorPos* rec) { | 
 | #if 0 | 
 |     From http://jsfiddle.net/3fe2a/ | 
 |  | 
 | background-image: -webkit-linear-gradient(left, #22d1cd 1%, #22d1cd 0.9510157507590116%, #df4b37 2.9510157507590113%, #df4b37 23.695886056604927%, #22d1cd 25.695886056604927%, #22d1cd 25.39321881940624%, #e6de36 27.39321881940624%, #e6de36 31.849399922570655%, #3267ff 33.849399922570655%, #3267ff 44.57735802921938%, #9d47d1 46.57735802921938%, #9d47d1 53.27185850805876%, #3267ff 55.27185850805876%, #3267ff 61.95718972227316%, #5cdd9d 63.95718972227316%, #5cdd9d 69.89166004442%, #3267ff 71.89166004442%, #3267ff 74.45795382765857%, #9d47d1 76.45795382765857%, #9d47d1 82.78364610713776%, #3267ff 84.78364610713776%, #3267ff 94.52743647737229%, #e3d082 96.52743647737229%, #e3d082 96.03934633331295%); | 
 | height: 30px; | 
 | #endif | 
 |  | 
 |     const SkColor colors[] = { | 
 |         0xFF22d1cd, 0xFF22d1cd, 0xFFdf4b37, 0xFFdf4b37, 0xFF22d1cd, 0xFF22d1cd, 0xFFe6de36, 0xFFe6de36, | 
 |         0xFF3267ff, 0xFF3267ff, 0xFF9d47d1, 0xFF9d47d1, 0xFF3267ff, 0xFF3267ff, 0xFF5cdd9d, 0xFF5cdd9d, | 
 |         0xFF3267ff, 0xFF3267ff, 0xFF9d47d1, 0xFF9d47d1, 0xFF3267ff, 0xFF3267ff, 0xFFe3d082, 0xFFe3d082 | 
 |     }; | 
 |     const double percent[] = { | 
 |         1, 0.9510157507590116, 2.9510157507590113, 23.695886056604927, | 
 |         25.695886056604927, 25.39321881940624, 27.39321881940624, 31.849399922570655, | 
 |         33.849399922570655, 44.57735802921938, 46.57735802921938, 53.27185850805876, | 
 |         55.27185850805876, 61.95718972227316, 63.95718972227316, 69.89166004442, | 
 |         71.89166004442, 74.45795382765857, 76.45795382765857, 82.78364610713776, | 
 |         84.78364610713776, 94.52743647737229, 96.52743647737229, 96.03934633331295, | 
 |     }; | 
 |     const int N = SK_ARRAY_COUNT(percent); | 
 |     SkScalar pos[N]; | 
 |     for (int i = 0; i < N; ++i) { | 
 |         pos[i] = SkDoubleToScalar(percent[i] / 100); | 
 |     } | 
 |     rec->construct(colors, pos, N); | 
 | } | 
 |  | 
 | static void make1(ColorPos* rec) { | 
 |     const SkColor colors[] = { | 
 |         SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, | 
 |         SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, | 
 |         SK_ColorBLACK, | 
 |     }; | 
 |     rec->construct(colors, NULL, SK_ARRAY_COUNT(colors)); | 
 | } | 
 |  | 
 | static void make2(ColorPos* rec) { | 
 |     const SkColor colors[] = { | 
 |         SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, | 
 |         SK_ColorBLACK, SK_ColorWHITE, SK_ColorBLACK, SK_ColorWHITE, | 
 |         SK_ColorBLACK, | 
 |     }; | 
 |     const int N = SK_ARRAY_COUNT(colors); | 
 |     SkScalar pos[N]; | 
 |     for (int i = 0; i < N; ++i) { | 
 |         pos[i] = SK_Scalar1 * i / (N - 1); | 
 |     } | 
 |     rec->construct(colors, pos, N); | 
 | } | 
 |  | 
 | class GradientsManyColorsGM : public GM { | 
 |     enum { | 
 |         W = 800, | 
 |     }; | 
 |     SkAutoTUnref<SkShader> fShader; | 
 |  | 
 |     typedef void (*Proc)(ColorPos*); | 
 | public: | 
 |     GradientsManyColorsGM() {} | 
 |  | 
 | protected: | 
 |     virtual uint32_t onGetFlags() const SK_OVERRIDE { | 
 |         return kSkipTiled_Flag; | 
 |     } | 
 |  | 
 |     SkString onShortName() SK_OVERRIDE { return SkString("gradients_many"); } | 
 |     virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(850, 100); } | 
 |  | 
 |     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
 |         const Proc procs[] = { | 
 |             make0, make1, make2, | 
 |         }; | 
 |         const SkPoint pts[] = { | 
 |             { 0, 0 }, | 
 |             { SkIntToScalar(W), 0 }, | 
 |         }; | 
 |         const SkRect r = SkRect::MakeWH(SkIntToScalar(W), 30); | 
 |  | 
 |         SkPaint paint; | 
 |  | 
 |         canvas->translate(20, 20); | 
 |  | 
 |         for (int i = 0; i <= 8; ++i) { | 
 |             SkScalar x = r.width() * i / 8; | 
 |             canvas->drawLine(x, 0, x, 10000, paint); | 
 |         } | 
 |  | 
 |         for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) { | 
 |             ColorPos rec; | 
 |             procs[i](&rec); | 
 |             SkShader* s = SkGradientShader::CreateLinear(pts, rec.fColors, rec.fPos, rec.fCount, | 
 |                                                          SkShader::kClamp_TileMode); | 
 |             paint.setShader(s)->unref(); | 
 |             canvas->drawRect(r, paint); | 
 |             canvas->translate(0, r.height() + 20); | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     typedef GM INHERITED; | 
 | }; | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | DEF_GM( return SkNEW(GradientsNoTextureGM)); | 
 | DEF_GM( return SkNEW(GradientsManyColorsGM)); |