|  | /* | 
|  | * Copyright 2012 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #include "SkAddIntersections.h" | 
|  | #include "SkOpCoincidence.h" | 
|  | #include "SkOpEdgeBuilder.h" | 
|  | #include "SkPathOpsCommon.h" | 
|  | #include "SkPathWriter.h" | 
|  | #include "SkTSort.h" | 
|  |  | 
|  | SkScalar ScaleFactor(const SkPath& path) { | 
|  | static const SkScalar twoTo10 = 1024.f; | 
|  | SkScalar largest = 0; | 
|  | const SkScalar* oneBounds = &path.getBounds().fLeft; | 
|  | for (int index = 0; index < 4; ++index) { | 
|  | largest = SkTMax(largest, SkScalarAbs(oneBounds[index])); | 
|  | } | 
|  | SkScalar scale = twoTo10; | 
|  | SkScalar next; | 
|  | while ((next = scale * twoTo10) < largest) { | 
|  | scale = next; | 
|  | } | 
|  | return scale == twoTo10 ? SK_Scalar1 : scale; | 
|  | } | 
|  |  | 
|  | void ScalePath(const SkPath& path, SkScalar scale, SkPath* scaled) { | 
|  | SkMatrix matrix; | 
|  | matrix.setScale(scale, scale); | 
|  | *scaled = path; | 
|  | scaled->transform(matrix); | 
|  | } | 
|  |  | 
|  | const SkOpAngle* AngleWinding(SkOpSpanBase* start, SkOpSpanBase* end, int* windingPtr, | 
|  | bool* sortablePtr) { | 
|  | // find first angle, initialize winding to computed fWindSum | 
|  | SkOpSegment* segment = start->segment(); | 
|  | const SkOpAngle* angle = segment->spanToAngle(start, end); | 
|  | if (!angle) { | 
|  | *windingPtr = SK_MinS32; | 
|  | return nullptr; | 
|  | } | 
|  | bool computeWinding = false; | 
|  | const SkOpAngle* firstAngle = angle; | 
|  | bool loop = false; | 
|  | bool unorderable = false; | 
|  | int winding = SK_MinS32; | 
|  | do { | 
|  | angle = angle->next(); | 
|  | if (!angle) { | 
|  | return nullptr; | 
|  | } | 
|  | unorderable |= angle->unorderable(); | 
|  | if ((computeWinding = unorderable || (angle == firstAngle && loop))) { | 
|  | break;    // if we get here, there's no winding, loop is unorderable | 
|  | } | 
|  | loop |= angle == firstAngle; | 
|  | segment = angle->segment(); | 
|  | winding = segment->windSum(angle); | 
|  | } while (winding == SK_MinS32); | 
|  | // if the angle loop contains an unorderable span, the angle order may be useless | 
|  | // directly compute the winding in this case for each span | 
|  | if (computeWinding) { | 
|  | firstAngle = angle; | 
|  | winding = SK_MinS32; | 
|  | do { | 
|  | SkOpSpanBase* startSpan = angle->start(); | 
|  | SkOpSpanBase* endSpan = angle->end(); | 
|  | SkOpSpan* lesser = startSpan->starter(endSpan); | 
|  | int testWinding = lesser->windSum(); | 
|  | if (testWinding == SK_MinS32) { | 
|  | testWinding = lesser->computeWindSum(); | 
|  | } | 
|  | if (testWinding != SK_MinS32) { | 
|  | segment = angle->segment(); | 
|  | winding = testWinding; | 
|  | } | 
|  | angle = angle->next(); | 
|  | } while (angle != firstAngle); | 
|  | } | 
|  | *sortablePtr = !unorderable; | 
|  | *windingPtr = winding; | 
|  | return angle; | 
|  | } | 
|  |  | 
|  | SkOpSegment* FindUndone(SkOpContourHead* contourList, SkOpSpanBase** startPtr, | 
|  | SkOpSpanBase** endPtr) { | 
|  | SkOpSegment* result; | 
|  | SkOpContour* contour = contourList; | 
|  | do { | 
|  | result = contour->undoneSegment(startPtr, endPtr); | 
|  | if (result) { | 
|  | return result; | 
|  | } | 
|  | } while ((contour = contour->next())); | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | SkOpSegment* FindChase(SkTDArray<SkOpSpanBase*>* chase, SkOpSpanBase** startPtr, | 
|  | SkOpSpanBase** endPtr) { | 
|  | while (chase->count()) { | 
|  | SkOpSpanBase* span; | 
|  | chase->pop(&span); | 
|  | SkOpSegment* segment = span->segment(); | 
|  | *startPtr = span->ptT()->next()->span(); | 
|  | bool done = true; | 
|  | *endPtr = nullptr; | 
|  | if (SkOpAngle* last = segment->activeAngle(*startPtr, startPtr, endPtr, &done)) { | 
|  | *startPtr = last->start(); | 
|  | *endPtr = last->end(); | 
|  | #if TRY_ROTATE | 
|  | *chase->insert(0) = span; | 
|  | #else | 
|  | *chase->append() = span; | 
|  | #endif | 
|  | return last->segment(); | 
|  | } | 
|  | if (done) { | 
|  | continue; | 
|  | } | 
|  | // find first angle, initialize winding to computed wind sum | 
|  | int winding; | 
|  | bool sortable; | 
|  | const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); | 
|  | if (winding == SK_MinS32) { | 
|  | continue; | 
|  | } | 
|  | int sumWinding SK_INIT_TO_AVOID_WARNING; | 
|  | if (sortable) { | 
|  | segment = angle->segment(); | 
|  | sumWinding = segment->updateWindingReverse(angle); | 
|  | } | 
|  | SkOpSegment* first = nullptr; | 
|  | const SkOpAngle* firstAngle = angle; | 
|  | while ((angle = angle->next()) != firstAngle) { | 
|  | segment = angle->segment(); | 
|  | SkOpSpanBase* start = angle->start(); | 
|  | SkOpSpanBase* end = angle->end(); | 
|  | int maxWinding SK_INIT_TO_AVOID_WARNING; | 
|  | if (sortable) { | 
|  | segment->setUpWinding(start, end, &maxWinding, &sumWinding); | 
|  | } | 
|  | if (!segment->done(angle)) { | 
|  | if (!first && (sortable || start->starter(end)->windSum() != SK_MinS32)) { | 
|  | first = segment; | 
|  | *startPtr = start; | 
|  | *endPtr = end; | 
|  | } | 
|  | // OPTIMIZATION: should this also add to the chase? | 
|  | if (sortable) { | 
|  | (void) segment->markAngle(maxWinding, sumWinding, angle); | 
|  | } | 
|  | } | 
|  | } | 
|  | if (first) { | 
|  | #if TRY_ROTATE | 
|  | *chase->insert(0) = span; | 
|  | #else | 
|  | *chase->append() = span; | 
|  | #endif | 
|  | return first; | 
|  | } | 
|  | } | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | bool SortContourList(SkOpContourHead** contourList, bool evenOdd, bool oppEvenOdd) { | 
|  | SkTDArray<SkOpContour* > list; | 
|  | SkOpContour* contour = *contourList; | 
|  | do { | 
|  | if (contour->count()) { | 
|  | contour->setOppXor(contour->operand() ? evenOdd : oppEvenOdd); | 
|  | *list.append() = contour; | 
|  | } | 
|  | } while ((contour = contour->next())); | 
|  | int count = list.count(); | 
|  | if (!count) { | 
|  | return false; | 
|  | } | 
|  | if (count > 1) { | 
|  | SkTQSort<SkOpContour>(list.begin(), list.end() - 1); | 
|  | } | 
|  | contour = list[0]; | 
|  | SkOpContourHead* contourHead = static_cast<SkOpContourHead*>(contour); | 
|  | contour->globalState()->setContourHead(contourHead); | 
|  | *contourList = contourHead; | 
|  | for (int index = 1; index < count; ++index) { | 
|  | SkOpContour* next = list[index]; | 
|  | contour->setNext(next); | 
|  | contour = next; | 
|  | } | 
|  | contour->setNext(nullptr); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | class DistanceLessThan { | 
|  | public: | 
|  | DistanceLessThan(double* distances) : fDistances(distances) { } | 
|  | double* fDistances; | 
|  | bool operator()(const int one, const int two) { | 
|  | return fDistances[one] < fDistances[two]; | 
|  | } | 
|  | }; | 
|  |  | 
|  | /* | 
|  | check start and end of each contour | 
|  | if not the same, record them | 
|  | match them up | 
|  | connect closest | 
|  | reassemble contour pieces into new path | 
|  | */ | 
|  | void Assemble(const SkPathWriter& path, SkPathWriter* simple) { | 
|  | SkChunkAlloc allocator(4096);  // FIXME: constant-ize, tune | 
|  | SkOpContourHead contour; | 
|  | SkOpGlobalState globalState(&contour, &allocator  SkDEBUGPARAMS(false) | 
|  | SkDEBUGPARAMS(nullptr)); | 
|  | #if DEBUG_SHOW_TEST_NAME | 
|  | SkDebugf("</div>\n"); | 
|  | #endif | 
|  | #if DEBUG_PATH_CONSTRUCTION | 
|  | SkDebugf("%s\n", __FUNCTION__); | 
|  | #endif | 
|  | SkOpEdgeBuilder builder(path, &contour, &globalState); | 
|  | builder.finish(); | 
|  | SkTDArray<const SkOpContour* > runs;  // indices of partial contours | 
|  | const SkOpContour* eContour = builder.head(); | 
|  | do { | 
|  | if (!eContour->count()) { | 
|  | continue; | 
|  | } | 
|  | const SkPoint& eStart = eContour->start(); | 
|  | const SkPoint& eEnd = eContour->end(); | 
|  | #if DEBUG_ASSEMBLE | 
|  | SkDebugf("%s contour", __FUNCTION__); | 
|  | if (!SkDPoint::ApproximatelyEqual(eStart, eEnd)) { | 
|  | SkDebugf("[%d]", runs.count()); | 
|  | } else { | 
|  | SkDebugf("   "); | 
|  | } | 
|  | SkDebugf(" start=(%1.9g,%1.9g) end=(%1.9g,%1.9g)\n", | 
|  | eStart.fX, eStart.fY, eEnd.fX, eEnd.fY); | 
|  | #endif | 
|  | if (SkDPoint::ApproximatelyEqual(eStart, eEnd)) { | 
|  | eContour->toPath(simple); | 
|  | continue; | 
|  | } | 
|  | *runs.append() = eContour; | 
|  | } while ((eContour = eContour->next())); | 
|  | int count = runs.count(); | 
|  | if (count == 0) { | 
|  | return; | 
|  | } | 
|  | SkTDArray<int> sLink, eLink; | 
|  | sLink.append(count); | 
|  | eLink.append(count); | 
|  | int rIndex, iIndex; | 
|  | for (rIndex = 0; rIndex < count; ++rIndex) { | 
|  | sLink[rIndex] = eLink[rIndex] = SK_MaxS32; | 
|  | } | 
|  | const int ends = count * 2;  // all starts and ends | 
|  | const int entries = (ends - 1) * count;  // folded triangle : n * (n - 1) / 2 | 
|  | SkTDArray<double> distances; | 
|  | distances.append(entries); | 
|  | for (rIndex = 0; rIndex < ends - 1; ++rIndex) { | 
|  | const SkOpContour* oContour = runs[rIndex >> 1]; | 
|  | const SkPoint& oPt = rIndex & 1 ? oContour->end() : oContour->start(); | 
|  | const int row = rIndex < count - 1 ? rIndex * ends : (ends - rIndex - 2) | 
|  | * ends - rIndex - 1; | 
|  | for (iIndex = rIndex + 1; iIndex < ends; ++iIndex) { | 
|  | const SkOpContour* iContour = runs[iIndex >> 1]; | 
|  | const SkPoint& iPt = iIndex & 1 ? iContour->end() : iContour->start(); | 
|  | double dx = iPt.fX - oPt.fX; | 
|  | double dy = iPt.fY - oPt.fY; | 
|  | double dist = dx * dx + dy * dy; | 
|  | distances[row + iIndex] = dist;  // oStart distance from iStart | 
|  | } | 
|  | } | 
|  | SkTDArray<int> sortedDist; | 
|  | sortedDist.append(entries); | 
|  | for (rIndex = 0; rIndex < entries; ++rIndex) { | 
|  | sortedDist[rIndex] = rIndex; | 
|  | } | 
|  | SkTQSort<int>(sortedDist.begin(), sortedDist.end() - 1, DistanceLessThan(distances.begin())); | 
|  | int remaining = count;  // number of start/end pairs | 
|  | for (rIndex = 0; rIndex < entries; ++rIndex) { | 
|  | int pair = sortedDist[rIndex]; | 
|  | int row = pair / ends; | 
|  | int col = pair - row * ends; | 
|  | int thingOne = row < col ? row : ends - row - 2; | 
|  | int ndxOne = thingOne >> 1; | 
|  | bool endOne = thingOne & 1; | 
|  | int* linkOne = endOne ? eLink.begin() : sLink.begin(); | 
|  | if (linkOne[ndxOne] != SK_MaxS32) { | 
|  | continue; | 
|  | } | 
|  | int thingTwo = row < col ? col : ends - row + col - 1; | 
|  | int ndxTwo = thingTwo >> 1; | 
|  | bool endTwo = thingTwo & 1; | 
|  | int* linkTwo = endTwo ? eLink.begin() : sLink.begin(); | 
|  | if (linkTwo[ndxTwo] != SK_MaxS32) { | 
|  | continue; | 
|  | } | 
|  | SkASSERT(&linkOne[ndxOne] != &linkTwo[ndxTwo]); | 
|  | bool flip = endOne == endTwo; | 
|  | linkOne[ndxOne] = flip ? ~ndxTwo : ndxTwo; | 
|  | linkTwo[ndxTwo] = flip ? ~ndxOne : ndxOne; | 
|  | if (!--remaining) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | SkASSERT(!remaining); | 
|  | #if DEBUG_ASSEMBLE | 
|  | for (rIndex = 0; rIndex < count; ++rIndex) { | 
|  | int s = sLink[rIndex]; | 
|  | int e = eLink[rIndex]; | 
|  | SkDebugf("%s %c%d <- s%d - e%d -> %c%d\n", __FUNCTION__, s < 0 ? 's' : 'e', | 
|  | s < 0 ? ~s : s, rIndex, rIndex, e < 0 ? 'e' : 's', e < 0 ? ~e : e); | 
|  | } | 
|  | #endif | 
|  | rIndex = 0; | 
|  | do { | 
|  | bool forward = true; | 
|  | bool first = true; | 
|  | int sIndex = sLink[rIndex]; | 
|  | SkASSERT(sIndex != SK_MaxS32); | 
|  | sLink[rIndex] = SK_MaxS32; | 
|  | int eIndex; | 
|  | if (sIndex < 0) { | 
|  | eIndex = sLink[~sIndex]; | 
|  | sLink[~sIndex] = SK_MaxS32; | 
|  | } else { | 
|  | eIndex = eLink[sIndex]; | 
|  | eLink[sIndex] = SK_MaxS32; | 
|  | } | 
|  | SkASSERT(eIndex != SK_MaxS32); | 
|  | #if DEBUG_ASSEMBLE | 
|  | SkDebugf("%s sIndex=%c%d eIndex=%c%d\n", __FUNCTION__, sIndex < 0 ? 's' : 'e', | 
|  | sIndex < 0 ? ~sIndex : sIndex, eIndex < 0 ? 's' : 'e', | 
|  | eIndex < 0 ? ~eIndex : eIndex); | 
|  | #endif | 
|  | do { | 
|  | const SkOpContour* contour = runs[rIndex]; | 
|  | if (first) { | 
|  | first = false; | 
|  | const SkPoint* startPtr = &contour->start(); | 
|  | simple->deferredMove(startPtr[0]); | 
|  | } | 
|  | if (forward) { | 
|  | contour->toPartialForward(simple); | 
|  | } else { | 
|  | contour->toPartialBackward(simple); | 
|  | } | 
|  | #if DEBUG_ASSEMBLE | 
|  | SkDebugf("%s rIndex=%d eIndex=%s%d close=%d\n", __FUNCTION__, rIndex, | 
|  | eIndex < 0 ? "~" : "", eIndex < 0 ? ~eIndex : eIndex, | 
|  | sIndex == ((rIndex != eIndex) ^ forward ? eIndex : ~eIndex)); | 
|  | #endif | 
|  | if (sIndex == ((rIndex != eIndex) ^ forward ? eIndex : ~eIndex)) { | 
|  | simple->close(); | 
|  | break; | 
|  | } | 
|  | if (forward) { | 
|  | eIndex = eLink[rIndex]; | 
|  | SkASSERT(eIndex != SK_MaxS32); | 
|  | eLink[rIndex] = SK_MaxS32; | 
|  | if (eIndex >= 0) { | 
|  | SkASSERT(sLink[eIndex] == rIndex); | 
|  | sLink[eIndex] = SK_MaxS32; | 
|  | } else { | 
|  | SkASSERT(eLink[~eIndex] == ~rIndex); | 
|  | eLink[~eIndex] = SK_MaxS32; | 
|  | } | 
|  | } else { | 
|  | eIndex = sLink[rIndex]; | 
|  | SkASSERT(eIndex != SK_MaxS32); | 
|  | sLink[rIndex] = SK_MaxS32; | 
|  | if (eIndex >= 0) { | 
|  | SkASSERT(eLink[eIndex] == rIndex); | 
|  | eLink[eIndex] = SK_MaxS32; | 
|  | } else { | 
|  | SkASSERT(sLink[~eIndex] == ~rIndex); | 
|  | sLink[~eIndex] = SK_MaxS32; | 
|  | } | 
|  | } | 
|  | rIndex = eIndex; | 
|  | if (rIndex < 0) { | 
|  | forward ^= 1; | 
|  | rIndex = ~rIndex; | 
|  | } | 
|  | } while (true); | 
|  | for (rIndex = 0; rIndex < count; ++rIndex) { | 
|  | if (sLink[rIndex] != SK_MaxS32) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | } while (rIndex < count); | 
|  | #if DEBUG_ASSEMBLE | 
|  | for (rIndex = 0; rIndex < count; ++rIndex) { | 
|  | SkASSERT(sLink[rIndex] == SK_MaxS32); | 
|  | SkASSERT(eLink[rIndex] == SK_MaxS32); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static void calcAngles(SkOpContourHead* contourList) { | 
|  | SkOpContour* contour = contourList; | 
|  | do { | 
|  | contour->calcAngles(); | 
|  | } while ((contour = contour->next())); | 
|  | } | 
|  |  | 
|  | static bool missingCoincidence(SkOpContourHead* contourList) { | 
|  | SkOpContour* contour = contourList; | 
|  | bool result = false; | 
|  | do { | 
|  | result |= contour->missingCoincidence(); | 
|  | } while ((contour = contour->next())); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static bool moveMultiples(SkOpContourHead* contourList) { | 
|  | SkOpContour* contour = contourList; | 
|  | do { | 
|  | if (!contour->moveMultiples()) { | 
|  | return false; | 
|  | } | 
|  | } while ((contour = contour->next())); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | static void moveNearby(SkOpContourHead* contourList) { | 
|  | SkOpContour* contour = contourList; | 
|  | do { | 
|  | contour->moveNearby(); | 
|  | } while ((contour = contour->next())); | 
|  | } | 
|  |  | 
|  | static void sortAngles(SkOpContourHead* contourList) { | 
|  | SkOpContour* contour = contourList; | 
|  | do { | 
|  | contour->sortAngles(); | 
|  | } while ((contour = contour->next())); | 
|  | } | 
|  |  | 
|  | bool HandleCoincidence(SkOpContourHead* contourList, SkOpCoincidence* coincidence) { | 
|  | SkOpGlobalState* globalState = contourList->globalState(); | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "start"); | 
|  | #if DEBUG_VALIDATE | 
|  | globalState->setPhase(SkOpGlobalState::kIntersecting); | 
|  | #endif | 
|  |  | 
|  | // match up points within the coincident runs | 
|  | if (!coincidence->addExpanded()) { | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addExpanded"); | 
|  | #if DEBUG_VALIDATE | 
|  | globalState->setPhase(SkOpGlobalState::kWalking); | 
|  | #endif | 
|  | // combine t values when multiple intersections occur on some segments but not others | 
|  | if (!moveMultiples(contourList)) { | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "moveMultiples"); | 
|  | // move t values and points together to eliminate small/tiny gaps | 
|  | (void) moveNearby(contourList); | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "moveNearby"); | 
|  | #if DEBUG_VALIDATE | 
|  | globalState->setPhase(SkOpGlobalState::kIntersecting); | 
|  | #endif | 
|  | // add coincidence formed by pairing on curve points and endpoints | 
|  | coincidence->correctEnds(); | 
|  | if (!coincidence->addEndMovedSpans()) { | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addEndMovedSpans"); | 
|  |  | 
|  | const int SAFETY_COUNT = 100;  // FIXME: tune | 
|  | int safetyHatch = SAFETY_COUNT; | 
|  | // look for coincidence present in A-B and A-C but missing in B-C | 
|  | while (coincidence->addMissing()) { | 
|  | if (!--safetyHatch) { | 
|  | SkASSERT(0);  // FIXME: take this out after verifying std tests don't trigger | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addMissing"); | 
|  | moveNearby(contourList); | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "moveNearby"); | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addMissing2"); | 
|  | // FIXME: only call this if addMissing modified something when returning false | 
|  | moveNearby(contourList); | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "moveNearby2"); | 
|  | // check to see if, loosely, coincident ranges may be expanded | 
|  | if (coincidence->expand()) { | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "expand1"); | 
|  | coincidence->addMissing(); | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addMissing2"); | 
|  | if (!coincidence->addExpanded()) { | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addExpanded2"); | 
|  | if (!moveMultiples(contourList)) { | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "moveMultiples2"); | 
|  | moveNearby(contourList); | 
|  | } | 
|  | #if DEBUG_VALIDATE | 
|  | globalState->setPhase(SkOpGlobalState::kWalking); | 
|  | #endif | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "expand2"); | 
|  | // the expanded ranges may not align -- add the missing spans | 
|  | SkAssertResult(coincidence->addExpanded()); | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addExpanded3"); | 
|  | coincidence->correctEnds(); | 
|  | if (!coincidence->mark()) {  // mark spans of coincident segments as coincident | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "mark1"); | 
|  | // look for coincidence lines and curves undetected by intersection | 
|  | if (missingCoincidence(contourList)) { | 
|  | #if DEBUG_VALIDATE | 
|  | globalState->setPhase(SkOpGlobalState::kIntersecting); | 
|  | #endif | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "missingCoincidence1"); | 
|  | (void) coincidence->expand(); | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "expand3"); | 
|  | if (!coincidence->addExpanded()) { | 
|  | return false; | 
|  | } | 
|  | #if DEBUG_VALIDATE | 
|  | globalState->setPhase(SkOpGlobalState::kWalking); | 
|  | #endif | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "addExpanded3"); | 
|  | if (!coincidence->mark()) { | 
|  | return false; | 
|  | } | 
|  | } else { | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "missingCoincidence2"); | 
|  | (void) coincidence->expand(); | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "missingCoincidence3"); | 
|  |  | 
|  | (void) coincidence->expand(); | 
|  |  | 
|  | #if 0  // under development | 
|  | // coincident runs may cross two or more spans, but the opposite spans may be out of order | 
|  | if (!coincidence->reorder()) { | 
|  | return false; | 
|  | } | 
|  | #endif | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "coincidence.reorder"); | 
|  | SkOpCoincidence overlaps(globalState); | 
|  | do { | 
|  | SkOpCoincidence* pairs = overlaps.isEmpty() ? coincidence : &overlaps; | 
|  | if (!pairs->apply()) {  // adjust the winding value to account for coincident edges | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "pairs->apply"); | 
|  | // For each coincident pair that overlaps another, when the receivers (the 1st of the pair) | 
|  | // are different, construct a new pair to resolve their mutual span | 
|  | if (!pairs->findOverlaps(&overlaps)) { | 
|  | return false; | 
|  | } | 
|  | DEBUG_COINCIDENCE_HEALTH(contourList, "pairs->findOverlaps"); | 
|  | } while (!overlaps.isEmpty()); | 
|  | calcAngles(contourList); | 
|  | sortAngles(contourList); | 
|  | if (globalState->angleCoincidence()) { | 
|  | (void) missingCoincidence(contourList); | 
|  | if (!coincidence->apply()) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | #if DEBUG_COINCIDENCE_VERBOSE | 
|  | coincidence->debugShowCoincidence(); | 
|  | #endif | 
|  | #if DEBUG_COINCIDENCE | 
|  | coincidence->debugValidate(); | 
|  | #endif | 
|  | SkPathOpsDebug::ShowActiveSpans(contourList); | 
|  | return true; | 
|  | } |