| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SampleCode.h" | |
| #include "SkView.h" | |
| #include "SkCanvas.h" | |
| #include "SkGradientShader.h" | |
| #include "SkGraphics.h" | |
| #include "SkImageDecoder.h" | |
| #include "SkPath.h" | |
| #include "SkRegion.h" | |
| #include "SkShader.h" | |
| #include "SkUtils.h" | |
| #include "SkXfermode.h" | |
| #include "SkComposeShader.h" | |
| #include "SkColorPriv.h" | |
| #include "SkColorFilter.h" | |
| #include "SkTime.h" | |
| #include "SkTransparentShader.h" | |
| #include "SkTypeface.h" | |
| static SkShader* make_bitmapfade(const SkBitmap& bm) | |
| { | |
| SkPoint pts[2]; | |
| SkColor colors[2]; | |
| pts[0].set(0, 0); | |
| pts[1].set(0, SkIntToScalar(bm.height())); | |
| colors[0] = SK_ColorBLACK; | |
| colors[1] = SkColorSetARGB(0, 0, 0, 0); | |
| SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); | |
| SkShader* shaderB = SkShader::CreateBitmapShader(bm, | |
| SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); | |
| SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode); | |
| SkShader* shader = new SkComposeShader(shaderB, shaderA, mode); | |
| shaderA->unref(); | |
| shaderB->unref(); | |
| mode->unref(); | |
| return shader; | |
| } | |
| class ShaderView : public SampleView { | |
| public: | |
| SkShader* fShader; | |
| SkBitmap fBitmap; | |
| ShaderView() { | |
| SkImageDecoder::DecodeFile("/skimages/logo.gif", &fBitmap); | |
| SkPoint pts[2]; | |
| SkColor colors[2]; | |
| pts[0].set(0, 0); | |
| pts[1].set(SkIntToScalar(100), 0); | |
| colors[0] = SK_ColorRED; | |
| colors[1] = SK_ColorBLUE; | |
| SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); | |
| pts[0].set(0, 0); | |
| pts[1].set(0, SkIntToScalar(100)); | |
| colors[0] = SK_ColorBLACK; | |
| colors[1] = SkColorSetARGB(0x80, 0, 0, 0); | |
| SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); | |
| SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode); | |
| fShader = new SkComposeShader(shaderA, shaderB, mode); | |
| shaderA->unref(); | |
| shaderB->unref(); | |
| mode->unref(); | |
| } | |
| virtual ~ShaderView() { | |
| SkSafeUnref(fShader); | |
| } | |
| protected: | |
| // overrides from SkEventSink | |
| virtual bool onQuery(SkEvent* evt) { | |
| if (SampleCode::TitleQ(*evt)) { | |
| SampleCode::TitleR(evt, "Shaders"); | |
| return true; | |
| } | |
| return this->INHERITED::onQuery(evt); | |
| } | |
| virtual void onDrawContent(SkCanvas* canvas) { | |
| canvas->drawBitmap(fBitmap, 0, 0); | |
| canvas->translate(SkIntToScalar(20), SkIntToScalar(120)); | |
| SkPaint paint; | |
| SkRect r; | |
| paint.setColor(SK_ColorGREEN); | |
| canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | |
| paint.setShader(fShader); | |
| canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | |
| canvas->translate(SkIntToScalar(110), 0); | |
| int w = fBitmap.width(); | |
| int h = fBitmap.height(); | |
| w = 120; | |
| h = 80; | |
| r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h)); | |
| paint.setShader(NULL); | |
| canvas->drawRect(r, paint); | |
| paint.setShader(make_bitmapfade(fBitmap))->unref(); | |
| canvas->drawRect(r, paint); | |
| paint.setShader(new SkTransparentShader)->unref(); | |
| canvas->drawRect(r, paint); | |
| } | |
| virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, | |
| unsigned modi) SK_OVERRIDE { | |
| this->inval(NULL); | |
| return this->INHERITED::onFindClickHandler(x, y, modi); | |
| } | |
| virtual bool onClick(Click* click) { | |
| return this->INHERITED::onClick(click); | |
| } | |
| private: | |
| typedef SampleView INHERITED; | |
| }; | |
| ////////////////////////////////////////////////////////////////////////////// | |
| static SkView* MyFactory() { return new ShaderView; } | |
| static SkViewRegister reg(MyFactory); |