|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | REG_FIDDLE(UnpremulGPU, 256, 256, false, 6) { | 
|  | void draw(SkCanvas* canvas) { | 
|  | canvas->clear(0xffa020a0); | 
|  | SkImageInfo premulInfo = SkImageInfo::MakeS32(10, 10, kPremul_SkAlphaType); | 
|  | SkBitmap premulBitmap; | 
|  | premulBitmap.allocPixels(premulInfo); | 
|  | for (int y = 0; y < 10; y++) { | 
|  | for (int x = 0; x < 10; x++) { | 
|  | *(premulBitmap.getAddr32(x, y)) = 0x80808080; | 
|  | } | 
|  | } | 
|  | sk_sp<SkImage> premulImage = SkImage::MakeFromBitmap(premulBitmap); | 
|  |  | 
|  | SkImageInfo unpremulInfo = premulInfo.makeAlphaType(kUnpremul_SkAlphaType); | 
|  | SkBitmap unpremulBitmap; | 
|  | unpremulBitmap.allocPixels(unpremulInfo); | 
|  | for (int y = 0; y < 10; y++) { | 
|  | for (int x = 0; x < 10; x++) { | 
|  | *(unpremulBitmap.getAddr32(x, y)) = 0x80FFFFFF; | 
|  | } | 
|  | } | 
|  | sk_sp<SkImage> unpremulImage = SkImage::MakeFromBitmap(unpremulBitmap); | 
|  |  | 
|  | SkPaint paint; | 
|  | const SkTileMode tile = SkTileMode::kRepeat; | 
|  | paint.setShader(premulImage->makeShader(tile, tile, nullptr)); | 
|  | canvas->drawCircle(10.0f, 10.0f, 10.0f, paint); | 
|  |  | 
|  | paint.setShader(unpremulImage->makeShader(tile, tile, nullptr)); | 
|  | canvas->drawCircle(10.0f, 35.0f, 10.0f, paint); | 
|  | } | 
|  | }  // END FIDDLE |