|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkPictureRecord.h" | 
|  |  | 
|  | #include "SkCanvasPriv.h" | 
|  | #include "SkClipOpPriv.h" | 
|  | #include "SkDrawShadowInfo.h" | 
|  | #include "SkImage_Base.h" | 
|  | #include "SkMatrixPriv.h" | 
|  | #include "SkPatchUtils.h" | 
|  | #include "SkRRect.h" | 
|  | #include "SkRSXform.h" | 
|  | #include "SkTSearch.h" | 
|  | #include "SkTextBlob.h" | 
|  | #include "SkTo.h" | 
|  |  | 
|  | #define HEAP_BLOCK_SIZE 4096 | 
|  |  | 
|  | enum { | 
|  | // just need a value that save or getSaveCount would never return | 
|  | kNoInitialSave = -1, | 
|  | }; | 
|  |  | 
|  | // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, etc. | 
|  | static int const kUInt32Size = 4; | 
|  |  | 
|  | SkPictureRecord::SkPictureRecord(const SkISize& dimensions, uint32_t flags) | 
|  | : INHERITED(dimensions.width(), dimensions.height()) | 
|  | , fRecordFlags(flags) | 
|  | , fInitialSaveCount(kNoInitialSave) { | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkPictureRecord::onFlush() { | 
|  | size_t size = sizeof(kUInt32Size); | 
|  | size_t initialOffset = this->addDraw(FLUSH, &size); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::willSave() { | 
|  | // record the offset to us, making it non-positive to distinguish a save | 
|  | // from a clip entry. | 
|  | fRestoreOffsetStack.push_back(-(int32_t)fWriter.bytesWritten()); | 
|  | this->recordSave(); | 
|  |  | 
|  | this->INHERITED::willSave(); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordSave() { | 
|  | // op only | 
|  | size_t size = sizeof(kUInt32Size); | 
|  | size_t initialOffset = this->addDraw(SAVE, &size); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | SkCanvas::SaveLayerStrategy SkPictureRecord::getSaveLayerStrategy(const SaveLayerRec& rec) { | 
|  | // record the offset to us, making it non-positive to distinguish a save | 
|  | // from a clip entry. | 
|  | fRestoreOffsetStack.push_back(-(int32_t)fWriter.bytesWritten()); | 
|  | this->recordSaveLayer(rec); | 
|  |  | 
|  | (void)this->INHERITED::getSaveLayerStrategy(rec); | 
|  | /*  No need for a (potentially very big) layer which we don't actually need | 
|  | at this time (and may not be able to afford since during record our | 
|  | clip starts out the size of the picture, which is often much larger | 
|  | than the size of the actual device we'll use during playback). | 
|  | */ | 
|  | return kNoLayer_SaveLayerStrategy; | 
|  | } | 
|  |  | 
|  | bool SkPictureRecord::onDoSaveBehind(const SkRect* subset) { | 
|  | fRestoreOffsetStack.push_back(-(int32_t)fWriter.bytesWritten()); | 
|  |  | 
|  | size_t size = sizeof(kUInt32Size) + sizeof(uint32_t); // op + flags | 
|  | uint32_t flags = 0; | 
|  | if (subset) { | 
|  | flags |= SAVEBEHIND_HAS_SUBSET; | 
|  | size += sizeof(*subset); | 
|  | } | 
|  |  | 
|  | size_t initialOffset = this->addDraw(SAVE_BEHIND, &size); | 
|  | this->addInt(flags); | 
|  | if (subset) { | 
|  | this->addRect(*subset); | 
|  | } | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordSaveLayer(const SaveLayerRec& rec) { | 
|  | // op + flatflags | 
|  | size_t size = 2 * kUInt32Size; | 
|  | uint32_t flatFlags = 0; | 
|  |  | 
|  | if (rec.fBounds) { | 
|  | flatFlags |= SAVELAYERREC_HAS_BOUNDS; | 
|  | size += sizeof(*rec.fBounds); | 
|  | } | 
|  | if (rec.fPaint) { | 
|  | flatFlags |= SAVELAYERREC_HAS_PAINT; | 
|  | size += sizeof(uint32_t); // index | 
|  | } | 
|  | if (rec.fBackdrop) { | 
|  | flatFlags |= SAVELAYERREC_HAS_BACKDROP; | 
|  | size += sizeof(uint32_t); // (paint) index | 
|  | } | 
|  | if (rec.fSaveLayerFlags) { | 
|  | flatFlags |= SAVELAYERREC_HAS_FLAGS; | 
|  | size += sizeof(uint32_t); | 
|  | } | 
|  | if (rec.fClipMask) { | 
|  | flatFlags |= SAVELAYERREC_HAS_CLIPMASK; | 
|  | size += sizeof(uint32_t); // clip image index | 
|  | } | 
|  | if (rec.fClipMatrix) { | 
|  | flatFlags |= SAVELAYERREC_HAS_CLIPMATRIX; | 
|  | size += SkMatrixPriv::WriteToMemory(*rec.fClipMatrix, nullptr); | 
|  | } | 
|  |  | 
|  | const size_t initialOffset = this->addDraw(SAVE_LAYER_SAVELAYERREC, &size); | 
|  | this->addInt(flatFlags); | 
|  | if (flatFlags & SAVELAYERREC_HAS_BOUNDS) { | 
|  | this->addRect(*rec.fBounds); | 
|  | } | 
|  | if (flatFlags & SAVELAYERREC_HAS_PAINT) { | 
|  | this->addPaintPtr(rec.fPaint); | 
|  | } | 
|  | if (flatFlags & SAVELAYERREC_HAS_BACKDROP) { | 
|  | // overkill, but we didn't already track single flattenables, so using a paint for that | 
|  | SkPaint paint; | 
|  | paint.setImageFilter(sk_ref_sp(const_cast<SkImageFilter*>(rec.fBackdrop))); | 
|  | this->addPaint(paint); | 
|  | } | 
|  | if (flatFlags & SAVELAYERREC_HAS_FLAGS) { | 
|  | this->addInt(rec.fSaveLayerFlags); | 
|  | } | 
|  | if (flatFlags & SAVELAYERREC_HAS_CLIPMASK) { | 
|  | this->addImage(rec.fClipMask); | 
|  | } | 
|  | if (flatFlags & SAVELAYERREC_HAS_CLIPMATRIX) { | 
|  | this->addMatrix(*rec.fClipMatrix); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | /* | 
|  | * Read the op code from 'offset' in 'writer' and extract the size too. | 
|  | */ | 
|  | static DrawType peek_op_and_size(SkWriter32* writer, size_t offset, uint32_t* size) { | 
|  | uint32_t peek = writer->readTAt<uint32_t>(offset); | 
|  |  | 
|  | uint32_t op; | 
|  | UNPACK_8_24(peek, op, *size); | 
|  | if (MASK_24 == *size) { | 
|  | // size required its own slot right after the op code | 
|  | *size = writer->readTAt<uint32_t>(offset + kUInt32Size); | 
|  | } | 
|  | return (DrawType) op; | 
|  | } | 
|  | #endif//SK_DEBUG | 
|  |  | 
|  | void SkPictureRecord::willRestore() { | 
|  | #if 0 | 
|  | SkASSERT(fRestoreOffsetStack.count() > 1); | 
|  | #endif | 
|  |  | 
|  | // check for underflow | 
|  | if (fRestoreOffsetStack.count() == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | this->recordRestore(); | 
|  |  | 
|  | fRestoreOffsetStack.pop(); | 
|  |  | 
|  | this->INHERITED::willRestore(); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordRestore(bool fillInSkips) { | 
|  | if (fillInSkips) { | 
|  | this->fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.bytesWritten()); | 
|  | } | 
|  | size_t size = 1 * kUInt32Size; // RESTORE consists solely of 1 op code | 
|  | size_t initialOffset = this->addDraw(RESTORE, &size); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordTranslate(const SkMatrix& m) { | 
|  | SkASSERT(SkMatrix::kTranslate_Mask == m.getType()); | 
|  |  | 
|  | // op + dx + dy | 
|  | size_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(TRANSLATE, &size); | 
|  | this->addScalar(m.getTranslateX()); | 
|  | this->addScalar(m.getTranslateY()); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordScale(const SkMatrix& m) { | 
|  | SkASSERT(SkMatrix::kScale_Mask == m.getType()); | 
|  |  | 
|  | // op + sx + sy | 
|  | size_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(SCALE, &size); | 
|  | this->addScalar(m.getScaleX()); | 
|  | this->addScalar(m.getScaleY()); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::didConcat(const SkMatrix& matrix) { | 
|  | switch (matrix.getType()) { | 
|  | case SkMatrix::kTranslate_Mask: | 
|  | this->recordTranslate(matrix); | 
|  | break; | 
|  | case SkMatrix::kScale_Mask: | 
|  | this->recordScale(matrix); | 
|  | break; | 
|  | default: | 
|  | this->recordConcat(matrix); | 
|  | break; | 
|  | } | 
|  | this->INHERITED::didConcat(matrix); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordConcat(const SkMatrix& matrix) { | 
|  | this->validate(fWriter.bytesWritten(), 0); | 
|  | // op + matrix | 
|  | size_t size = kUInt32Size + SkMatrixPriv::WriteToMemory(matrix, nullptr); | 
|  | size_t initialOffset = this->addDraw(CONCAT, &size); | 
|  | this->addMatrix(matrix); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::didSetMatrix(const SkMatrix& matrix) { | 
|  | this->validate(fWriter.bytesWritten(), 0); | 
|  | // op + matrix | 
|  | size_t size = kUInt32Size + SkMatrixPriv::WriteToMemory(matrix, nullptr); | 
|  | size_t initialOffset = this->addDraw(SET_MATRIX, &size); | 
|  | this->addMatrix(matrix); | 
|  | this->validate(initialOffset, size); | 
|  | this->INHERITED::didSetMatrix(matrix); | 
|  | } | 
|  |  | 
|  | static bool clipOpExpands(SkClipOp op) { | 
|  | switch (op) { | 
|  | case kUnion_SkClipOp: | 
|  | case kXOR_SkClipOp: | 
|  | case kReverseDifference_SkClipOp: | 
|  | case kReplace_SkClipOp: | 
|  | return true; | 
|  | case kIntersect_SkClipOp: | 
|  | case kDifference_SkClipOp: | 
|  | return false; | 
|  | default: | 
|  | SkDEBUGFAIL("unknown clipop"); | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) { | 
|  | int32_t offset = fRestoreOffsetStack.top(); | 
|  | while (offset > 0) { | 
|  | uint32_t peek = fWriter.readTAt<uint32_t>(offset); | 
|  | fWriter.overwriteTAt(offset, restoreOffset); | 
|  | offset = peek; | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | // offset of 0 has been disabled, so we skip it | 
|  | if (offset > 0) { | 
|  | // assert that the final offset value points to a save verb | 
|  | uint32_t opSize; | 
|  | DrawType drawOp = peek_op_and_size(&fWriter, -offset, &opSize); | 
|  | SkASSERT(SAVE == drawOp || SAVE_LAYER_SAVELAYERREC == drawOp); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::beginRecording() { | 
|  | // we have to call this *after* our constructor, to ensure that it gets | 
|  | // recorded. This is balanced by restoreToCount() call from endRecording, | 
|  | // which in-turn calls our overridden restore(), so those get recorded too. | 
|  | fInitialSaveCount = this->save(); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::endRecording() { | 
|  | SkASSERT(kNoInitialSave != fInitialSaveCount); | 
|  | this->restoreToCount(fInitialSaveCount); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordRestoreOffsetPlaceholder(SkClipOp op) { | 
|  | if (fRestoreOffsetStack.isEmpty()) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | // The RestoreOffset field is initially filled with a placeholder | 
|  | // value that points to the offset of the previous RestoreOffset | 
|  | // in the current stack level, thus forming a linked list so that | 
|  | // the restore offsets can be filled in when the corresponding | 
|  | // restore command is recorded. | 
|  | int32_t prevOffset = fRestoreOffsetStack.top(); | 
|  |  | 
|  | if (clipOpExpands(op)) { | 
|  | // Run back through any previous clip ops, and mark their offset to | 
|  | // be 0, disabling their ability to trigger a jump-to-restore, otherwise | 
|  | // they could hide this clips ability to expand the clip (i.e. go from | 
|  | // empty to non-empty). | 
|  | this->fillRestoreOffsetPlaceholdersForCurrentStackLevel(0); | 
|  |  | 
|  | // Reset the pointer back to the previous clip so that subsequent | 
|  | // restores don't overwrite the offsets we just cleared. | 
|  | prevOffset = 0; | 
|  | } | 
|  |  | 
|  | size_t offset = fWriter.bytesWritten(); | 
|  | this->addInt(prevOffset); | 
|  | fRestoreOffsetStack.top() = SkToU32(offset); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) { | 
|  | this->recordClipRect(rect, op, kSoft_ClipEdgeStyle == edgeStyle); | 
|  | this->INHERITED::onClipRect(rect, op, edgeStyle); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipRect(const SkRect& rect, SkClipOp op, bool doAA) { | 
|  | // id + rect + clip params | 
|  | size_t size = 1 * kUInt32Size + sizeof(rect) + 1 * kUInt32Size; | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_RECT, &size); | 
|  | this->addRect(rect); | 
|  | this->addInt(ClipParams_pack(op, doAA)); | 
|  | size_t offset = this->recordRestoreOffsetPlaceholder(op); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) { | 
|  | this->recordClipRRect(rrect, op, kSoft_ClipEdgeStyle == edgeStyle); | 
|  | this->INHERITED::onClipRRect(rrect, op, edgeStyle); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipRRect(const SkRRect& rrect, SkClipOp op, bool doAA) { | 
|  | // op + rrect + clip params | 
|  | size_t size = 1 * kUInt32Size + SkRRect::kSizeInMemory + 1 * kUInt32Size; | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_RRECT, &size); | 
|  | this->addRRect(rrect); | 
|  | this->addInt(ClipParams_pack(op, doAA)); | 
|  | size_t offset = recordRestoreOffsetPlaceholder(op); | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) { | 
|  | int pathID = this->addPathToHeap(path); | 
|  | this->recordClipPath(pathID, op, kSoft_ClipEdgeStyle == edgeStyle); | 
|  | this->INHERITED::onClipPath(path, op, edgeStyle); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipPath(int pathID, SkClipOp op, bool doAA) { | 
|  | // op + path index + clip params | 
|  | size_t size = 3 * kUInt32Size; | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_PATH, &size); | 
|  | this->addInt(pathID); | 
|  | this->addInt(ClipParams_pack(op, doAA)); | 
|  | size_t offset = recordRestoreOffsetPlaceholder(op); | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipRegion(const SkRegion& region, SkClipOp op) { | 
|  | this->recordClipRegion(region, op); | 
|  | this->INHERITED::onClipRegion(region, op); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipRegion(const SkRegion& region, SkClipOp op) { | 
|  | // op + clip params + region | 
|  | size_t size = 2 * kUInt32Size + region.writeToMemory(nullptr); | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_REGION, &size); | 
|  | this->addRegion(region); | 
|  | this->addInt(ClipParams_pack(op, false)); | 
|  | size_t offset = this->recordRestoreOffsetPlaceholder(op); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPaint(const SkPaint& paint) { | 
|  | // op + paint index | 
|  | size_t size = 2 * kUInt32Size; | 
|  | size_t initialOffset = this->addDraw(DRAW_PAINT, &size); | 
|  | this->addPaint(paint); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], | 
|  | const SkPaint& paint) { | 
|  | // op + paint index + mode + count + point data | 
|  | size_t size = 4 * kUInt32Size + count * sizeof(SkPoint); | 
|  | size_t initialOffset = this->addDraw(DRAW_POINTS, &size); | 
|  | this->addPaint(paint); | 
|  |  | 
|  | this->addInt(mode); | 
|  | this->addInt(SkToInt(count)); | 
|  | fWriter.writeMul4(pts, count * sizeof(SkPoint)); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawOval(const SkRect& oval, const SkPaint& paint) { | 
|  | // op + paint index + rect | 
|  | size_t size = 2 * kUInt32Size + sizeof(oval); | 
|  | size_t initialOffset = this->addDraw(DRAW_OVAL, &size); | 
|  | this->addPaint(paint); | 
|  | this->addRect(oval); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, | 
|  | bool useCenter, const SkPaint& paint) { | 
|  | // op + paint index + rect + start + sweep + bool (as int) | 
|  | size_t size = 2 * kUInt32Size + sizeof(oval) + sizeof(startAngle) + sizeof(sweepAngle) + | 
|  | sizeof(int); | 
|  | size_t initialOffset = this->addDraw(DRAW_ARC, &size); | 
|  | this->addPaint(paint); | 
|  | this->addRect(oval); | 
|  | this->addScalar(startAngle); | 
|  | this->addScalar(sweepAngle); | 
|  | this->addInt(useCenter); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawRect(const SkRect& rect, const SkPaint& paint) { | 
|  | // op + paint index + rect | 
|  | size_t size = 2 * kUInt32Size + sizeof(rect); | 
|  | size_t initialOffset = this->addDraw(DRAW_RECT, &size); | 
|  | this->addPaint(paint); | 
|  | this->addRect(rect); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawEdgeAARect(const SkRect& rect, SkCanvas::QuadAAFlags aa, | 
|  | SkColor color, SkBlendMode mode) { | 
|  | // op + rect + aa flags + color + mode | 
|  | size_t size = 4 * kUInt32Size + sizeof(rect); | 
|  | size_t initialOffset = this->addDraw(DRAW_EDGEAA_RECT, &size); | 
|  | this->addRect(rect); | 
|  | this->addInt((int) aa); | 
|  | this->addInt((int) color); | 
|  | this->addInt((int) mode); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawRegion(const SkRegion& region, const SkPaint& paint) { | 
|  | // op + paint index + region | 
|  | size_t regionBytes = region.writeToMemory(nullptr); | 
|  | size_t size = 2 * kUInt32Size + regionBytes; | 
|  | size_t initialOffset = this->addDraw(DRAW_REGION, &size); | 
|  | this->addPaint(paint); | 
|  | fWriter.writeRegion(region); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { | 
|  | // op + paint index + rrect | 
|  | size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory; | 
|  | size_t initialOffset = this->addDraw(DRAW_RRECT, &size); | 
|  | this->addPaint(paint); | 
|  | this->addRRect(rrect); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, | 
|  | const SkPaint& paint) { | 
|  | // op + paint index + rrects | 
|  | size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory * 2; | 
|  | size_t initialOffset = this->addDraw(DRAW_DRRECT, &size); | 
|  | this->addPaint(paint); | 
|  | this->addRRect(outer); | 
|  | this->addRRect(inner); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPath(const SkPath& path, const SkPaint& paint) { | 
|  | // op + paint index + path index | 
|  | size_t size = 3 * kUInt32Size; | 
|  | size_t initialOffset = this->addDraw(DRAW_PATH, &size); | 
|  | this->addPaint(paint); | 
|  | this->addPath(path); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImage(const SkImage* image, SkScalar x, SkScalar y, | 
|  | const SkPaint* paint) { | 
|  | // op + paint_index + image_index + x + y | 
|  | size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE, &size); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(image); | 
|  | this->addScalar(x); | 
|  | this->addScalar(y); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, | 
|  | const SkPaint* paint, SrcRectConstraint constraint) { | 
|  | // id + paint_index + image_index + bool_for_src + constraint | 
|  | size_t size = 5 * kUInt32Size; | 
|  | if (src) { | 
|  | size += sizeof(*src);   // + rect | 
|  | } | 
|  | size += sizeof(dst);        // + rect | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE_RECT, &size); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(image); | 
|  | this->addRectPtr(src);  // may be null | 
|  | this->addRect(dst); | 
|  | this->addInt(constraint); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImageNine(const SkImage* img, const SkIRect& center, const SkRect& dst, | 
|  | const SkPaint* paint) { | 
|  | // id + paint_index + image_index + center + dst | 
|  | size_t size = 3 * kUInt32Size + sizeof(SkIRect) + sizeof(SkRect); | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE_NINE, &size); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(img); | 
|  | this->addIRect(center); | 
|  | this->addRect(dst); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImageLattice(const SkImage* image, const Lattice& lattice, | 
|  | const SkRect& dst, const SkPaint* paint) { | 
|  | size_t latticeSize = SkCanvasPriv::WriteLattice(nullptr, lattice); | 
|  | // op + paint index + image index + lattice + dst rect | 
|  | size_t size = 3 * kUInt32Size + latticeSize + sizeof(dst); | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE_LATTICE, &size); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(image); | 
|  | (void)SkCanvasPriv::WriteLattice(fWriter.reservePad(latticeSize), lattice); | 
|  | this->addRect(dst); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImageSet(const SkCanvas::ImageSetEntry set[], int count, | 
|  | SkFilterQuality filterQuality, SkBlendMode mode) { | 
|  | // op + count + alpha + fq + mode + (image index, src rect, dst rect, alpha, aa flags) * cnt | 
|  | size_t size = | 
|  | 4 * kUInt32Size + (2 * kUInt32Size + 2 * sizeof(SkRect) + sizeof(SkScalar)) * count; | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE_SET, &size); | 
|  | this->addInt(count); | 
|  | this->addInt((int)filterQuality); | 
|  | this->addInt((int)mode); | 
|  | for (int i = 0; i < count; ++i) { | 
|  | this->addImage(set[i].fImage.get()); | 
|  | this->addRect(set[i].fSrcRect); | 
|  | this->addRect(set[i].fDstRect); | 
|  | this->addScalar(set[i].fAlpha); | 
|  | this->addInt((int)set[i].fAAFlags); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | 
|  | const SkPaint& paint) { | 
|  |  | 
|  | // op + paint index + blob index + x/y | 
|  | size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(DRAW_TEXT_BLOB, &size); | 
|  |  | 
|  | this->addPaint(paint); | 
|  | this->addTextBlob(blob); | 
|  | this->addScalar(x); | 
|  | this->addScalar(y); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | 
|  | const SkPaint* paint) { | 
|  | // op + picture index | 
|  | size_t size = 2 * kUInt32Size; | 
|  | size_t initialOffset; | 
|  |  | 
|  | if (nullptr == matrix && nullptr == paint) { | 
|  | initialOffset = this->addDraw(DRAW_PICTURE, &size); | 
|  | this->addPicture(picture); | 
|  | } else { | 
|  | const SkMatrix& m = matrix ? *matrix : SkMatrix::I(); | 
|  | size += SkMatrixPriv::WriteToMemory(m, nullptr) + kUInt32Size;    // matrix + paint | 
|  | initialOffset = this->addDraw(DRAW_PICTURE_MATRIX_PAINT, &size); | 
|  | this->addPaintPtr(paint); | 
|  | this->addMatrix(m); | 
|  | this->addPicture(picture); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) { | 
|  | // op + drawable index | 
|  | size_t size = 2 * kUInt32Size; | 
|  | size_t initialOffset; | 
|  |  | 
|  | if (nullptr == matrix) { | 
|  | initialOffset = this->addDraw(DRAW_DRAWABLE, &size); | 
|  | this->addDrawable(drawable); | 
|  | } else { | 
|  | size += SkMatrixPriv::WriteToMemory(*matrix, nullptr);    // matrix | 
|  | initialOffset = this->addDraw(DRAW_DRAWABLE_MATRIX, &size); | 
|  | this->addMatrix(*matrix); | 
|  | this->addDrawable(drawable); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawVerticesObject(const SkVertices* vertices, | 
|  | const SkVertices::Bone bones[], int boneCount, | 
|  | SkBlendMode mode, const SkPaint& paint) { | 
|  | // op + paint index + vertices index + number of bones + bone matrices + mode | 
|  | size_t size = 5 * kUInt32Size + boneCount * sizeof(SkVertices::Bone); | 
|  | size_t initialOffset = this->addDraw(DRAW_VERTICES_OBJECT, &size); | 
|  |  | 
|  | this->addPaint(paint); | 
|  | this->addVertices(vertices); | 
|  | this->addInt(boneCount); | 
|  | fWriter.write(bones, boneCount * sizeof(SkVertices::Bone)); | 
|  | this->addInt(static_cast<uint32_t>(mode)); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | 
|  | const SkPoint texCoords[4], SkBlendMode bmode, | 
|  | const SkPaint& paint) { | 
|  | // op + paint index + patch 12 control points + flag + patch 4 colors + 4 texture coordinates | 
|  | size_t size = 2 * kUInt32Size + SkPatchUtils::kNumCtrlPts * sizeof(SkPoint) + kUInt32Size; | 
|  | uint32_t flag = 0; | 
|  | if (colors) { | 
|  | flag |= DRAW_VERTICES_HAS_COLORS; | 
|  | size += SkPatchUtils::kNumCorners * sizeof(SkColor); | 
|  | } | 
|  | if (texCoords) { | 
|  | flag |= DRAW_VERTICES_HAS_TEXS; | 
|  | size += SkPatchUtils::kNumCorners * sizeof(SkPoint); | 
|  | } | 
|  | if (SkBlendMode::kModulate != bmode) { | 
|  | flag |= DRAW_VERTICES_HAS_XFER; | 
|  | size += kUInt32Size; | 
|  | } | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_PATCH, &size); | 
|  | this->addPaint(paint); | 
|  | this->addPatch(cubics); | 
|  | this->addInt(flag); | 
|  |  | 
|  | // write optional parameters | 
|  | if (colors) { | 
|  | fWriter.write(colors, SkPatchUtils::kNumCorners * sizeof(SkColor)); | 
|  | } | 
|  | if (texCoords) { | 
|  | fWriter.write(texCoords, SkPatchUtils::kNumCorners * sizeof(SkPoint)); | 
|  | } | 
|  | if (flag & DRAW_VERTICES_HAS_XFER) { | 
|  | this->addInt((int)bmode); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], | 
|  | const SkColor colors[], int count, SkBlendMode mode, | 
|  | const SkRect* cull, const SkPaint* paint) { | 
|  | // [op + paint-index + atlas-index + flags + count] + [xform] + [tex] + [*colors + mode] + cull | 
|  | size_t size = 5 * kUInt32Size + count * sizeof(SkRSXform) + count * sizeof(SkRect); | 
|  | uint32_t flags = 0; | 
|  | if (colors) { | 
|  | flags |= DRAW_ATLAS_HAS_COLORS; | 
|  | size += count * sizeof(SkColor); | 
|  | size += sizeof(uint32_t);   // xfermode::mode | 
|  | } | 
|  | if (cull) { | 
|  | flags |= DRAW_ATLAS_HAS_CULL; | 
|  | size += sizeof(SkRect); | 
|  | } | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_ATLAS, &size); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(atlas); | 
|  | this->addInt(flags); | 
|  | this->addInt(count); | 
|  | fWriter.write(xform, count * sizeof(SkRSXform)); | 
|  | fWriter.write(tex, count * sizeof(SkRect)); | 
|  |  | 
|  | // write optional parameters | 
|  | if (colors) { | 
|  | fWriter.write(colors, count * sizeof(SkColor)); | 
|  | this->addInt((int)mode); | 
|  | } | 
|  | if (cull) { | 
|  | fWriter.write(cull, sizeof(SkRect)); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { | 
|  | // op + path index + zParams + lightPos + lightRadius + spot/ambient alphas + color + flags | 
|  | size_t size = 2 * kUInt32Size + 2 * sizeof(SkPoint3) + 1 * sizeof(SkScalar) + 3 * kUInt32Size; | 
|  | size_t initialOffset = this->addDraw(DRAW_SHADOW_REC, &size); | 
|  |  | 
|  | this->addPath(path); | 
|  |  | 
|  | fWriter.writePoint3(rec.fZPlaneParams); | 
|  | fWriter.writePoint3(rec.fLightPos); | 
|  | fWriter.writeScalar(rec.fLightRadius); | 
|  | fWriter.write32(rec.fAmbientColor); | 
|  | fWriter.write32(rec.fSpotColor); | 
|  | fWriter.write32(rec.fFlags); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) { | 
|  | size_t keyLen = fWriter.WriteStringSize(key); | 
|  | size_t valueLen = fWriter.WriteDataSize(value); | 
|  | size_t size = 4 + sizeof(SkRect) + keyLen + valueLen; | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_ANNOTATION, &size); | 
|  | this->addRect(rect); | 
|  | fWriter.writeString(key); | 
|  | fWriter.writeData(value); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // De-duping helper. | 
|  |  | 
|  | template <typename T> | 
|  | static bool equals(T* a, T* b) { return a->uniqueID() == b->uniqueID(); } | 
|  |  | 
|  | template <> | 
|  | bool equals(SkDrawable* a, SkDrawable* b) { | 
|  | // SkDrawable's generationID is not a stable unique identifier. | 
|  | return a == b; | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | static int find_or_append(SkTArray<sk_sp<T>>& array, T* obj) { | 
|  | for (int i = 0; i < array.count(); i++) { | 
|  | if (equals(array[i].get(), obj)) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  |  | 
|  | array.push_back(sk_ref_sp(obj)); | 
|  |  | 
|  | return array.count() - 1; | 
|  | } | 
|  |  | 
|  | sk_sp<SkSurface> SkPictureRecord::onNewSurface(const SkImageInfo& info, const SkSurfaceProps&) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addImage(const SkImage* image) { | 
|  | // convention for images is 0-based index | 
|  | this->addInt(find_or_append(fImages, image)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addMatrix(const SkMatrix& matrix) { | 
|  | fWriter.writeMatrix(matrix); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPaintPtr(const SkPaint* paint) { | 
|  | if (paint) { | 
|  | fPaints.push_back(*paint); | 
|  | this->addInt(fPaints.count()); | 
|  | } else { | 
|  | this->addInt(0); | 
|  | } | 
|  | } | 
|  |  | 
|  | int SkPictureRecord::addPathToHeap(const SkPath& path) { | 
|  | if (int* n = fPaths.find(path)) { | 
|  | return *n; | 
|  | } | 
|  | int n = fPaths.count() + 1;  // 0 is reserved for null / error. | 
|  | fPaths.set(path, n); | 
|  | return n; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPath(const SkPath& path) { | 
|  | this->addInt(this->addPathToHeap(path)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPatch(const SkPoint cubics[12]) { | 
|  | fWriter.write(cubics, SkPatchUtils::kNumCtrlPts * sizeof(SkPoint)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPicture(const SkPicture* picture) { | 
|  | // follow the convention of recording a 1-based index | 
|  | this->addInt(find_or_append(fPictures, picture) + 1); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addDrawable(SkDrawable* drawable) { | 
|  | // follow the convention of recording a 1-based index | 
|  | this->addInt(find_or_append(fDrawables, drawable) + 1); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPoint(const SkPoint& point) { | 
|  | fWriter.writePoint(point); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPoints(const SkPoint pts[], int count) { | 
|  | fWriter.writeMul4(pts, count * sizeof(SkPoint)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addNoOp() { | 
|  | size_t size = kUInt32Size; // op | 
|  | this->addDraw(NOOP, &size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRect(const SkRect& rect) { | 
|  | fWriter.writeRect(rect); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRectPtr(const SkRect* rect) { | 
|  | if (fWriter.writeBool(rect != nullptr)) { | 
|  | fWriter.writeRect(*rect); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addIRect(const SkIRect& rect) { | 
|  | fWriter.write(&rect, sizeof(rect)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addIRectPtr(const SkIRect* rect) { | 
|  | if (fWriter.writeBool(rect != nullptr)) { | 
|  | *(SkIRect*)fWriter.reserve(sizeof(SkIRect)) = *rect; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRRect(const SkRRect& rrect) { | 
|  | fWriter.writeRRect(rrect); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRegion(const SkRegion& region) { | 
|  | fWriter.writeRegion(region); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addText(const void* text, size_t byteLength) { | 
|  | addInt(SkToInt(byteLength)); | 
|  | fWriter.writePad(text, byteLength); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addTextBlob(const SkTextBlob* blob) { | 
|  | // follow the convention of recording a 1-based index | 
|  | this->addInt(find_or_append(fTextBlobs, blob) + 1); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addVertices(const SkVertices* vertices) { | 
|  | // follow the convention of recording a 1-based index | 
|  | this->addInt(find_or_append(fVertices, vertices) + 1); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// |